/
PlayerEquipsArmorScriptEvent.java
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/
PlayerEquipsArmorScriptEvent.java
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package net.aufdemrand.denizen.events.player;
import net.aufdemrand.denizen.BukkitScriptEntryData;
import net.aufdemrand.denizen.events.BukkitScriptEvent;
import net.aufdemrand.denizen.objects.dEntity;
import net.aufdemrand.denizen.objects.dItem;
import net.aufdemrand.denizen.objects.dPlayer;
import net.aufdemrand.denizen.utilities.DenizenAPI;
import net.aufdemrand.denizen.utilities.Utilities;
import net.aufdemrand.denizencore.objects.Element;
import net.aufdemrand.denizencore.objects.dObject;
import net.aufdemrand.denizencore.scripts.ScriptEntryData;
import net.aufdemrand.denizencore.scripts.containers.ScriptContainer;
import net.aufdemrand.denizencore.utilities.CoreUtilities;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.entity.Entity;
import org.bukkit.entity.HumanEntity;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.HandlerList;
import org.bukkit.event.Listener;
import org.bukkit.event.block.BlockDispenseEvent;
import org.bukkit.event.entity.EntityDamageEvent;
import org.bukkit.event.inventory.InventoryClickEvent;
import org.bukkit.event.inventory.InventoryDragEvent;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.inventory.EntityEquipment;
import org.bukkit.inventory.ItemStack;
public class PlayerEquipsArmorScriptEvent extends BukkitScriptEvent implements Listener {
// <--[event]
// @Events
// player (un)equips armor
// player (un)equips <item>
// player (un)equips [helmet/chestplate/leggings/boots]
//
// @Regex ^on player (un)?equips [^\s]+$
//
// @Warning This event is unstable and not guaranteed to function correctly at all.
//
// @Triggers when a player (un)equips armor.
//
// @Context
// <context.armor> returns the dItem that was (un)equipped.
// <context.reason> returns the reason that the armor was (un)equipped. Can be "INVENTORY", "INTERACT", "DISPENSER", or "BREAK".
// -->
public PlayerEquipsArmorScriptEvent() {
instance = this;
}
public static PlayerEquipsArmorScriptEvent instance;
public Element equipType;
public Element armorType;
public Element reason;
public dItem armor;
public dPlayer player;
@Override
public boolean couldMatch(ScriptContainer scriptContainer, String s) {
String lower = CoreUtilities.toLowerCase(s);
return lower.startsWith("player equips ") || lower.startsWith("player unequips ");
}
@Override
public boolean matches(ScriptPath path) {
String type = path.eventArgLowerAt(1);
if (!type.equals(CoreUtilities.toLowerCase(equipType.asString()))) {
return false;
}
String eItem = path.eventArgLowerAt(2);
if (!eItem.equals("armor") && !eItem.equals(CoreUtilities.toLowerCase(armorType.asString()))
&& !tryItem(armor, eItem)) {
return false;
}
return true;
}
@Override
public void init() {
Bukkit.getServer().getPluginManager().registerEvents(this, DenizenAPI.getCurrentInstance());
}
@Override
public void destroy() {
HandlerList.unregisterAll(this);
}
@Override
public String getName() {
return "PlayerEquipsArmor";
}
@Override
public boolean applyDetermination(ScriptContainer container, String determination) {
return super.applyDetermination(container, determination);
}
@Override
public ScriptEntryData getScriptEntryData() {
return new BukkitScriptEntryData(player, null);
}
@Override
public dObject getContext(String name) {
if (name.equals("armor")) {
return armor;
}
else if (name.equals("reason")) {
return reason;
}
return super.getContext(name);
}
private void handleChangedArmor(final Player player, final String reason) {
EntityEquipment oldEquipment = player.getEquipment();
final ItemStack oldHelmet = oldEquipment.getHelmet();
final ItemStack oldChestplate = oldEquipment.getChestplate();
final ItemStack oldLeggings = oldEquipment.getLeggings();
final ItemStack oldBoots = oldEquipment.getBoots();
Bukkit.getScheduler().runTaskLater(DenizenAPI.getCurrentInstance(), new Runnable() {
@Override
public void run() {
EntityEquipment newEquipment = player.getEquipment();
handleEvent(player, "helmet", oldHelmet, newEquipment.getHelmet(), reason);
handleEvent(player, "chestplate", oldChestplate, newEquipment.getChestplate(), reason);
handleEvent(player, "leggings", oldLeggings, newEquipment.getLeggings(), reason);
handleEvent(player, "boots", oldBoots, newEquipment.getBoots(), reason);
}
}, 1);
}
private void handleEvent(Player player, String type, ItemStack oldItem, ItemStack newItem, String reason) {
if (!isSameItem(oldItem, newItem)) {
if (isAir(oldItem)) {
// Equips
fireEquipsEvent(player, type, newItem, reason);
}
else if (isAir(newItem)) {
// Unequips
fireUnequipsEvent(player, type, oldItem, reason);
}
else {
// Both
fireUnequipsEvent(player, type, oldItem, reason);
fireEquipsEvent(player, type, newItem, reason);
}
}
}
private void fireEquipsEvent(Player bukkitPlayer, String type, ItemStack newItem, String reasonString) {
equipType = new Element("equips");
armorType = new Element(type);
reason = new Element(reasonString);
armor = new dItem(newItem);
player = dPlayer.mirrorBukkitPlayer(bukkitPlayer);
cancelled = false;
fire();
}
private void fireUnequipsEvent(Player bukkitPlayer, String type, ItemStack oldItem, String reasonString) {
equipType = new Element("unequips");
armorType = new Element(type);
reason = new Element(reasonString);
armor = new dItem(oldItem);
player = dPlayer.mirrorBukkitPlayer(bukkitPlayer);
cancelled = false;
fire();
}
private boolean isSameItem(ItemStack oldItem, ItemStack newItem) {
if (isAir(oldItem) || isAir(newItem)) {
return isAir(oldItem) && isAir(newItem);
}
oldItem = oldItem.clone();
oldItem.setDurability((short) 0);
newItem = newItem.clone();
newItem.setDurability((short) 0);
return oldItem.equals(newItem);
}
private boolean isAir(ItemStack item) {
return item == null || item.getType() == Material.AIR;
}
@EventHandler
public void onBlockDispense(final BlockDispenseEvent event) {
final Location location = event.getBlock().getLocation();
for (Player player : location.getWorld().getPlayers()) {
if (!dEntity.isNPC(player) && Utilities.checkLocation(player, location, 2.5)) {
handleChangedArmor(player, "DISPENSER");
}
}
}
@EventHandler
public void onInventoryClick(InventoryClickEvent event) {
HumanEntity humanEntity = event.getWhoClicked();
if (humanEntity instanceof Player) {
handleChangedArmor((Player) humanEntity, "INVENTORY");
}
}
@EventHandler
public void onInventoryDrag(InventoryDragEvent event) {
HumanEntity humanEntity = event.getWhoClicked();
if (humanEntity instanceof Player) {
handleChangedArmor((Player) humanEntity, "INVENTORY");
}
}
@EventHandler
public void onPlayerInteract(PlayerInteractEvent event) {
handleChangedArmor(event.getPlayer(), "INTERACT");
}
@EventHandler
public void onEntityDamage(EntityDamageEvent event) {
Entity entity = event.getEntity();
if (entity instanceof Player) {
handleChangedArmor((Player) entity, "BREAK");
}
}
}