/
PlayerSendPacketScriptEvent.java
88 lines (74 loc) · 2.52 KB
/
PlayerSendPacketScriptEvent.java
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
package com.denizenscript.denizen.events.player;
import com.denizenscript.denizen.events.BukkitScriptEvent;
import com.denizenscript.denizen.objects.PlayerTag;
import com.denizenscript.denizen.utilities.implementation.BukkitScriptEntryData;
import com.denizenscript.denizen.utilities.packets.NetworkInterceptHelper;
import com.denizenscript.denizencore.objects.ObjectTag;
import com.denizenscript.denizencore.objects.core.ElementTag;
import com.denizenscript.denizencore.scripts.ScriptEntryData;
import org.bukkit.entity.Player;
public class PlayerSendPacketScriptEvent extends BukkitScriptEvent {
// <--[event]
// @Events
// player sends packet
//
// @Group Player
//
// @Triggers when a player sends a packet to the server.
//
// @Cancellable true
//
// @Switch class:<classname-matcher> to only process the event when the packet class name matches a given classname matcher.
//
// @Context
// <context.class> returns an ElementTag of the packet's class name. Note that these are spigot-mapped names, not Mojang-mapped.
//
// @Player Always.
//
// -->
public PlayerSendPacketScriptEvent() {
instance = this;
registerCouldMatcher("player sends packet");
registerSwitches("class");
}
public static PlayerSendPacketScriptEvent instance;
public ElementTag className;
public PlayerTag player;
@Override
public boolean matches(ScriptPath path) {
if (!runGenericSwitchCheck(path, "class", className.asString())) {
return false;
}
return super.matches(path);
}
public static boolean enabled;
@Override
public void init() {
NetworkInterceptHelper.enable();
enabled = true;
}
@Override
public void destroy() {
enabled = false;
}
@Override
public String getName() {
return "PlayerSendsPacket";
}
@Override
public ObjectTag getContext(String name) {
switch (name) {
case "class": return className;
}
return super.getContext(name);
}
@Override
public ScriptEntryData getScriptEntryData() {
return new BukkitScriptEntryData(player, null);
}
public static boolean fireFor(Player player, Object packet) {
instance.player = new PlayerTag(player);
instance.className = new ElementTag(packet.getClass().getSimpleName());
return instance.fire().cancelled;
}
}