/
SignCommand.java
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/
SignCommand.java
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package com.denizenscript.denizen.scripts.commands.world;
import com.denizenscript.denizen.objects.MaterialTag;
import com.denizenscript.denizen.objects.properties.material.MaterialDirectional;
import com.denizenscript.denizen.utilities.blocks.MaterialCompat;
import com.denizenscript.denizen.utilities.Utilities;
import com.denizenscript.denizen.utilities.debugging.Debug;
import com.denizenscript.denizen.objects.LocationTag;
import com.denizenscript.denizencore.exceptions.InvalidArgumentsException;
import com.denizenscript.denizencore.objects.Argument;
import com.denizenscript.denizencore.objects.ArgumentHelper;
import com.denizenscript.denizencore.objects.core.ElementTag;
import com.denizenscript.denizencore.objects.core.ListTag;
import com.denizenscript.denizencore.scripts.ScriptEntry;
import com.denizenscript.denizencore.scripts.commands.AbstractCommand;
import org.bukkit.block.Block;
import org.bukkit.block.BlockFace;
import org.bukkit.block.BlockState;
import org.bukkit.block.Sign;
public class SignCommand extends AbstractCommand {
public SignCommand() {
setName("sign");
setSyntax("sign (type:{automatic}/sign_post/wall_sign) (material:<material>) [<line>|...] [<location>] (direction:north/east/south/west)");
setRequiredArguments(1, 5);
isProcedural = false;
}
// <--[command]
// @Name Sign
// @Syntax sign (type:{automatic}/sign_post/wall_sign) (material:<material>) [<line>|...] [<location>] (direction:north/east/south/west)
// @Required 1
// @Maximum 5
// @Short Modifies a sign.
// @Group world
//
// @Description
// Modifies a sign that replaces the text shown on it. If no sign is at the location, it replaces the location with the modified sign.
//
// The direction argument tells which direction the text shown. If a direction is not specified, it defaults to south.
// Specify 'automatic' as a type to use whatever sign type and direction is already placed there.
// If there is not already a sign there, defaults to a sign_post.
//
// Optionally specify a material to use. If not specified, will use an oak sign.
//
// @Tags
// <LocationTag.sign_contents>
//
// @Usage
// Use to edit some text on a sign
// - sign type:automatic "Hello|this is|some|text" <player.location>
//
// @Usage
// Use to show the time on a sign that points north
// - sign type:automatic "I point|North.|System Time<&co>|<util.date.time>" <context.location> direction:north
//
// @Usage
// Use to force a sign to be a wall_sign if no sign is found.
// - sign type:wall_sign "Player<&co>|<player.name>|Online Players<&co>|<server.online_players.size>" <context.location>
//
// -->
private enum Type {AUTOMATIC, SIGN_POST, WALL_SIGN}
@Override
public void parseArgs(ScriptEntry scriptEntry) throws InvalidArgumentsException {
for (Argument arg : scriptEntry.getProcessedArgs()) {
if (!scriptEntry.hasObject("type")
&& arg.matchesEnum(Type.values())) {
scriptEntry.addObject("type", arg.asElement());
}
else if (!scriptEntry.hasObject("location")
&& arg.matchesArgumentType(LocationTag.class)) {
scriptEntry.addObject("location", arg.asType(LocationTag.class).setPrefix("location"));
}
else if (!scriptEntry.hasObject("direction")
&& arg.matchesPrefix("direction", "dir")) {
scriptEntry.addObject("direction", arg.asElement());
}
else if (!scriptEntry.hasObject("material")
&& arg.matchesPrefix("material")
&& arg.matchesArgumentType(MaterialTag.class)) {
scriptEntry.addObject("material", arg.asType(MaterialTag.class));
}
else if (!scriptEntry.hasObject("text")) {
scriptEntry.addObject("text", arg.asType(ListTag.class));
}
else {
arg.reportUnhandled();
}
}
if (!scriptEntry.hasObject("location")) {
throw new InvalidArgumentsException("Must specify a Sign location!");
}
if (!scriptEntry.hasObject("text")) {
throw new InvalidArgumentsException("Must specify sign text!");
}
scriptEntry.defaultObject("type", new ElementTag(Type.AUTOMATIC.name()));
}
public void setWallSign(Block sign, BlockFace bf, MaterialTag material) {
sign.setType(material == null ? MaterialCompat.WALL_SIGN : material.getMaterial(), false);
MaterialTag signMaterial = new MaterialTag(sign);
MaterialDirectional.getFrom(signMaterial).setFacing(bf);
signMaterial.getModernData().setToBlock(sign);
}
@Override
public void execute(final ScriptEntry scriptEntry) {
String direction = scriptEntry.hasObject("direction") ? ((ElementTag) scriptEntry.getObject("direction")).asString() : null;
ElementTag typeElement = scriptEntry.getElement("type");
ListTag text = scriptEntry.getObjectTag("text");
LocationTag location = scriptEntry.getObjectTag("location");
MaterialTag material = scriptEntry.getObjectTag("material");
if (scriptEntry.dbCallShouldDebug()) {
Debug.report(scriptEntry, getName(), typeElement.debug()
+ location.debug()
+ (direction == null ? "" : ArgumentHelper.debugObj("direction", direction))
+ (material == null ? "" : material.debug())
+ text.debug());
}
Type type = Type.valueOf(typeElement.asString().toUpperCase());
Block sign = location.getBlock();
if (type != Type.AUTOMATIC
|| !MaterialCompat.isAnySign(sign.getType())) {
if (type == Type.WALL_SIGN) {
BlockFace bf;
if (direction != null) {
bf = Utilities.chooseSignRotation(direction);
}
else {
bf = Utilities.chooseSignRotation(sign);
}
setWallSign(sign, bf, material);
}
else {
sign.setType(material == null ? MaterialCompat.SIGN : material.getMaterial(), false);
if (direction != null) {
Utilities.setSignRotation(sign.getState(), direction);
}
}
}
else if (!MaterialCompat.isAnySign(sign.getType())) {
if (sign.getRelative(BlockFace.DOWN).getType().isSolid()) {
sign.setType(material == null ? MaterialCompat.SIGN : material.getMaterial(), false);
}
else {
BlockFace bf = Utilities.chooseSignRotation(sign);
setWallSign(sign, bf, material);
}
}
BlockState signState = sign.getState();
Utilities.setSignLines((Sign) signState, text.toArray(new String[4]));
}
}