/
EntityKilledScriptEvent.java
217 lines (200 loc) · 8.16 KB
/
EntityKilledScriptEvent.java
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package com.denizenscript.denizen.events.entity;
import com.denizenscript.denizen.objects.EntityTag;
import com.denizenscript.denizen.objects.NPCTag;
import com.denizenscript.denizen.objects.PlayerTag;
import com.denizenscript.denizen.utilities.implementation.BukkitScriptEntryData;
import com.denizenscript.denizen.events.BukkitScriptEvent;
import com.denizenscript.denizencore.objects.core.ElementTag;
import com.denizenscript.denizencore.objects.ObjectTag;
import com.denizenscript.denizencore.objects.core.MapTag;
import com.denizenscript.denizencore.scripts.ScriptEntryData;
import com.denizenscript.denizencore.utilities.CoreUtilities;
import com.denizenscript.denizencore.utilities.Deprecations;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.event.entity.EntityDamageEvent;
public class EntityKilledScriptEvent extends BukkitScriptEvent implements Listener {
// <--[event]
// @Events
// entity killed
// entity killed by <cause>
// entity killed by entity
// entity killed by <entity>
// <entity> killed
// <entity> killed by <cause>
// <entity> killed by entity
// <entity> killed by <entity>
// entity kills entity
// entity kills <entity>
// <entity> kills entity
// <entity> kills <entity>
//
// @Regex ^on [^\s]+ ((kills [^\s]+)|killed( by [^\s]+)?)$
//
// @Group Entity
//
// @Switch in:<area> to only process the event if it occurred within a specified area.
//
// @Cancellable true
//
// @Triggers when an entity is killed.
//
// @Warning This event may mis-fire in some cases, particularly with plugins or scripts modify the damage from scripts. If you need reliable death tracking, the entity death event may be better.
//
// @Context
// <context.entity> returns the EntityTag that was killed.
// <context.cause> returns the an ElementTag of reason the entity was damaged - see <@link language damage cause> for causes.
// <context.damage> returns an ElementTag(Decimal) of the amount of damage dealt.
// <context.final_damage> returns an ElementTag(Decimal) of the amount of damage dealt, after armor is calculated.
// <context.damager> returns the EntityTag damaging the other entity.
// <context.projectile> returns a EntityTag of the projectile shot by the damager, if any.
// <context.damage_type_map> returns a MapTag the damage dealt by a specific damage type with keys: BASE, HARD_HAT, BLOCKING, ARMOR, RESISTANCE, MAGIC, ABSORPTION.
//
// @Determine
// ElementTag(Decimal) to set the amount of damage the entity receives, instead of dying.
//
// @Player when the killer or entity that was killed is a player. Cannot be both.
//
// @NPC when the killer or entity that was killed is an NPC. Cannot be both.
//
// -->
public EntityKilledScriptEvent() {
instance = this;
}
public static EntityKilledScriptEvent instance;
public EntityTag entity;
public ElementTag cause;
public ElementTag final_damage;
public EntityTag damager;
public EntityTag projectile;
public EntityDamageEvent event;
@Override
public boolean couldMatch(ScriptPath path) {
String cmd = path.eventArgLowerAt(1);
if (!cmd.equals("killed") && !cmd.equals("kills")) {
return false;
}
if (!couldMatchEntity(path.eventArgLowerAt(0))) {
return false;
}
return true;
}
@Override
public boolean matches(ScriptPath path) {
String cmd = path.eventArgLowerAt(1);
String arg0 = path.eventArgLowerAt(0);
String arg2 = path.eventArgLowerAt(2);
String arg3 = path.eventArgLowerAt(3);
String attacker = cmd.equals("kills") ? arg0 : arg2.equals("by") ? arg3 : "";
String target = cmd.equals("kills") ? arg2 : arg0;
if (!attacker.isEmpty()) {
if (damager != null) {
if (!cause.asString().equals(attacker) &&
!tryEntity(projectile, attacker) && !tryEntity(damager, attacker)) {
return false;
}
}
else if (!cause.asString().equals(attacker)) {
return false;
}
}
if (!tryEntity(entity, target)) {
return false;
}
if (!runInCheck(path, entity.getLocation())) {
return false;
}
return super.matches(path);
}
@Override
public String getName() {
return "EntityKilled";
}
@Override
public boolean applyDetermination(ScriptPath path, ObjectTag determinationObj) {
if (determinationObj instanceof ElementTag && ((ElementTag) determinationObj).isDouble()) {
event.setDamage(((ElementTag) determinationObj).asDouble());
return true;
}
return super.applyDetermination(path, determinationObj);
}
@Override
public ScriptEntryData getScriptEntryData() {
PlayerTag player = entity.isPlayer() ? EntityTag.getPlayerFrom(event.getEntity()) : null;
if (damager != null && player == null && damager.isPlayer()) {
player = EntityTag.getPlayerFrom(damager.getBukkitEntity());
}
NPCTag npc = entity.isCitizensNPC() ? entity.getDenizenNPC() : null;
if (damager != null && npc == null && damager.isCitizensNPC()) {
npc = damager.getDenizenNPC();
}
return new BukkitScriptEntryData(player, npc);
}
@Override
public ObjectTag getContext(String name) {
if (name.equals("entity")) {
return entity.getDenizenObject();
}
else if (name.equals("damage")) {
return new ElementTag(event.getDamage());
}
else if (name.equals("final_damage")) {
return final_damage;
}
else if (name.equals("cause")) {
return cause;
}
else if (name.equals("damager") && damager != null) {
return damager.getDenizenObject();
}
else if (name.equals("projectile") && projectile != null) {
return projectile.getDenizenObject();
}
else if (name.equals("damage_type_map")) {
MapTag map = new MapTag();
for (EntityDamageEvent.DamageModifier dm : EntityDamageEvent.DamageModifier.values()) {
map.putObject(dm.name(), new ElementTag(event.getDamage(dm)));
}
return map;
}
else if (name.startsWith("damage_")) {
Deprecations.damageEventTypeMap.warn();
for (EntityDamageEvent.DamageModifier dm : EntityDamageEvent.DamageModifier.values()) {
if (name.equals("damage_" + CoreUtilities.toLowerCase(dm.name()))) {
return new ElementTag(event.getDamage(dm));
}
}
}
return super.getContext(name);
}
@EventHandler(priority = EventPriority.HIGH)
public void onEntityKilled(EntityDamageEvent event) {
entity = new EntityTag(event.getEntity());
// Check for possibility of death first
if (entity.isValid() && entity.isLivingEntity()) {
if (event.getFinalDamage() < entity.getLivingEntity().getHealth()) {
return;
}
}
else {
return;
}
final_damage = new ElementTag(event.getFinalDamage());
cause = new ElementTag(CoreUtilities.toLowerCase(event.getCause().name()));
damager = null;
projectile = null;
if (event instanceof EntityDamageByEntityEvent) {
damager = new EntityTag(((EntityDamageByEntityEvent) event).getDamager());
if (damager.isProjectile()) {
projectile = damager;
if (damager.hasShooter()) {
damager = damager.getShooter();
}
}
}
this.event = event;
fire(event);
}
}