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EntitySpawnerSpawnScriptEvent.java
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EntitySpawnerSpawnScriptEvent.java
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package com.denizenscript.denizen.events.entity;
import com.denizenscript.denizen.objects.EntityTag;
import com.denizenscript.denizen.objects.LocationTag;
import com.denizenscript.denizen.utilities.implementation.BukkitScriptEntryData;
import com.denizenscript.denizen.events.BukkitScriptEvent;
import com.denizenscript.denizencore.objects.ObjectTag;
import com.denizenscript.denizencore.scripts.ScriptEntryData;
import org.bukkit.entity.Entity;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.SpawnerSpawnEvent;
public class EntitySpawnerSpawnScriptEvent extends BukkitScriptEvent implements Listener {
// <--[event]
// @Events
// spawner spawns <entity>
//
// @Group Entity
//
// @Location true
//
// @Cancellable true
//
// @Triggers when an entity spawns from a monster spawner.
//
// @Switch spawner:<location> to only process the event if the spawner's location matches.
//
// @Context
// <context.entity> returns the EntityTag that spawned.
// <context.location> returns the LocationTag the entity will spawn at.
// <context.spawner_location> returns the LocationTag of the monster spawner.
//
// -->
public EntitySpawnerSpawnScriptEvent() {
registerCouldMatcher("spawner spawns <entity>");
registerSwitches("spawner");
}
private EntityTag entity;
private LocationTag location;
private LocationTag spawnerLocation;
@Override
public boolean matches(ScriptPath path) {
if (!path.tryArgObject(2, entity)) {
return false;
}
if (!path.tryObjectSwitch("spawner", spawnerLocation)) {
return false;
}
if (!runInCheck(path, location)) {
return false;
}
return super.matches(path);
}
@Override
public ScriptEntryData getScriptEntryData() {
return new BukkitScriptEntryData(entity);
}
@Override
public ObjectTag getContext(String name) {
return switch (name) {
case "entity" -> entity;
case "location" -> location;
case "spawner_location" -> spawnerLocation;
default -> super.getContext(name);
};
}
@EventHandler
public void onSpawnerSpawn(SpawnerSpawnEvent event) {
Entity entity = event.getEntity();
this.entity = new EntityTag(entity);
location = new LocationTag(event.getLocation());
spawnerLocation = new LocationTag(event.getSpawner().getLocation());
EntityTag.rememberEntity(entity);
fire(event);
EntityTag.forgetEntity(entity);
}
}