/
RedstoneScriptEvent.java
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/
RedstoneScriptEvent.java
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package com.denizenscript.denizen.events.block;
import com.denizenscript.denizen.objects.LocationTag;
import com.denizenscript.denizen.events.BukkitScriptEvent;
import com.denizenscript.denizencore.objects.core.ElementTag;
import com.denizenscript.denizencore.objects.ObjectTag;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.block.BlockRedstoneEvent;
public class RedstoneScriptEvent extends BukkitScriptEvent implements Listener {
// <--[event]
// @Events
// redstone recalculated
//
// @Group Block
//
// @Location true
//
// @Warning This event fires very very rapidly!
//
// @Triggers when a redstone wire is recalculated.
//
// @Context
// <context.location> returns the location of the block.
// <context.old_current> returns what the redstone power level was.
// <context.new_current> returns what the redstone power level is becoming.
//
// @Determine
// ElementTag (Number) set the current value to a specific value.
//
// -->
public RedstoneScriptEvent() {
registerCouldMatcher("redstone recalculated");
}
public LocationTag location;
public BlockRedstoneEvent event;
@Override
public boolean matches(ScriptPath path) {
if (!runInCheck(path, location)) {
return false;
}
return super.matches(path);
}
@Override
public boolean applyDetermination(ScriptPath path, ObjectTag determinationObj) {
if (determinationObj instanceof ElementTag element && element.isInt()) {
event.setNewCurrent(element.asInt());
return true;
}
return super.applyDetermination(path, determinationObj);
}
@Override
public ObjectTag getContext(String name) {
switch (name) {
case "location": return location;
case "old_current": return new ElementTag(event.getOldCurrent());
case "new_current": return new ElementTag(event.getNewCurrent());
}
return super.getContext(name);
}
@EventHandler
public void onBlockRedstone(BlockRedstoneEvent event) {
location = new LocationTag(event.getBlock().getLocation());
this.event = event;
fire(event);
}
}