/
FlagCommand.java
334 lines (301 loc) · 14.5 KB
/
FlagCommand.java
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package com.denizenscript.denizen.scripts.commands.core;
import com.denizenscript.denizen.utilities.DenizenAPI;
import com.denizenscript.denizen.utilities.Utilities;
import com.denizenscript.denizen.utilities.debugging.Debug;
import com.denizenscript.denizen.flags.FlagManager;
import com.denizenscript.denizen.flags.FlagManager.Flag;
import com.denizenscript.denizen.objects.EntityTag;
import com.denizenscript.denizen.objects.NPCTag;
import com.denizenscript.denizen.objects.PlayerTag;
import com.denizenscript.denizencore.DenizenCore;
import com.denizenscript.denizencore.exceptions.InvalidArgumentsException;
import com.denizenscript.denizencore.objects.*;
import com.denizenscript.denizencore.objects.core.DurationTag;
import com.denizenscript.denizencore.objects.core.ElementTag;
import com.denizenscript.denizencore.scripts.ScriptEntry;
import com.denizenscript.denizencore.scripts.commands.AbstractCommand;
import org.bukkit.event.Listener;
public class FlagCommand extends AbstractCommand implements Listener {
// <--[command]
// @Name Flag
// @Syntax flag ({player}/npc/server/<entity>) [<name>([<#>])](:<action>)[:<value>] (duration:<value>)
// @Required 1
// @Short Sets or modifies a flag on the player, NPC, entity, or server.
// @Group core
//
// @Description
// The flag command sets or modifies custom value storage database entries connected to
// each player, each NPC, each entity, and the server.
// Flags can have operations performed upon them, such as:
// Increment a flag:
// - flag player counter:++
// Increase a flag by 3:
// - flag player counter:+:3
// Decrease a flag by 2:
// - flag player counter:-:2
//
// See <@link language flags> for more info.
//
// All the flag values are stored by default in "plugins/denizen/saves.yml" file.
// For an alternative way of storing values, use either yaml (See <@link command yaml>)
// or sql (See <@link command sql>)
//
//
// @Tags
// <PlayerTag.flag[<flag>]>
// <PlayerTag.has_flag[<flag_name>]>
// <PlayerTag.list_flags[(regex:)<search>]>
// <NPCTag.flag[<flag>]>
// <NPCTag.has_flag[<flag_name>]>
// <NPCTag.list_flags[(regex:)<search>]>
// <EntityTag.flag[<flag_name>]>
// <EntityTag.has_flag[<flag_name>]>
// <EntityTag.list_flags[(regex:)<search>]>
// <server.flag[<flag>]>
// <server.has_flag[<flag_name>]>
// <server.list_flags[(regex:)<search>]>
// <server.list_online_players_flagged[<flag_name>]>
// <server.list_players_flagged[<flag_name>]>
// <server.list_spawned_npcs_flagged[<flag_name>]>
// <server.list_npcs_flagged[<flag_name>]>
// <fl@flag_name.is_expired>
// <fl@flag_name.expiration>
// <fl@flag_name.as_list>
//
// @Usage
// Use to create or set a flag on a player.
// - flag player playstyle:agressive
//
// @Usage
// Use to flag an npc with a given tag value.
// - flag npc location:<npc.location>
//
// @Usage
// Use to apply mathematical changes to a flag's value on a unique object.
// - flag <context.damager> damage_dealt:+:<context.damage>
//
// @Usage
// Use to add an item to a server flag as a new value without removing existing values.
// - flag server cool_people:->:p@TheBlackCoyote
//
// @Usage
// Use to add both multiple items as individual new values to a server flag.
// - flag server cool_people:|:p@mcmonkey4eva|p@morphan1
//
// @Usage
// Use to remove an entry from a server flag.
// - flag server cool_people:<-:p@morphan1
//
// @Usage
// Use to clear a flag and fill it with a new list of values.
// - flag server cool_people:!|:p@mcmonkey4eva|p@morphan1|p@xenmai
//
// @Usage
// Use to completely remove a flag.
// - flag server cool_people:!
//
// @Usage
// Use to modify a specific index in a list flag.
// - flag server myflag[3]:HelloWorld
// -->
@Override
public void parseArgs(ScriptEntry scriptEntry) throws InvalidArgumentsException {
boolean specified_target = false;
for (Argument arg : ArgumentHelper.interpretArguments(scriptEntry.aHArgs)) {
// A duration on a flag will set it to expire after the
// specified amount of time
if (!scriptEntry.hasObject("duration")
&& arg.matchesPrefix("duration", "d")
&& arg.matchesArgumentType(DurationTag.class)) {
scriptEntry.addObject("duration", arg.asType(DurationTag.class));
}
// Also allow attached ObjectTags to be specified...
else if (!scriptEntry.hasObject("flag_target")
&& arg.matches("npc", "denizen")) {
specified_target = true;
scriptEntry.addObject("flag_target", Utilities.getEntryNPC(scriptEntry));
}
else if (!scriptEntry.hasObject("flag_target")
&& arg.matches("global", "server")) {
specified_target = true;
scriptEntry.addObject("flag_target", new ElementTag("server"));
}
else if (!scriptEntry.hasObject("flag_target")
&& arg.matches("player")) {
specified_target = true;
scriptEntry.addObject("flag_target", Utilities.getEntryPlayer(scriptEntry));
}
// Allow a PlayerTag or NPCTag entity to specify the target to be flagged.
// Don't check if the player/npc is valid until after the argument
// is being processed to make sure the objects don't accidentally get set
// as the name of the flag..
else if (!scriptEntry.hasObject("flag_target")
&& arg.startsWith("n@") && !arg.hasPrefix()) {
if (NPCTag.valueOf(arg.getValue()) == null) // TODO: Optimize
{
throw new InvalidArgumentsException("Invalid NPC target.");
}
specified_target = true;
scriptEntry.addObject("flag_target", arg.asType(NPCTag.class));
}
else if (!scriptEntry.hasObject("flag_target")
&& arg.startsWith("p@") && !arg.hasPrefix()) {
if (PlayerTag.valueOf(arg.getValue()) == null) // TODO: Optimize
{
throw new InvalidArgumentsException("Invalid Player target.");
}
specified_target = true;
scriptEntry.addObject("flag_target", arg.asType(PlayerTag.class));
}
else if (!scriptEntry.hasObject("flag_target")
&& !arg.hasPrefix()) {
if (EntityTag.valueOf(arg.getValue()) == null) // TODO: Optimize
{
throw new InvalidArgumentsException("Invalid Entity target.");
}
specified_target = true;
scriptEntry.addObject("flag_target", arg.asType(EntityTag.class));
}
// Check if setting a boolean
else if (!scriptEntry.hasObject("flag_name") &&
arg.raw_value.split(":", 3).length == 1) {
scriptEntry.addObject("action", FlagManager.Action.SET_BOOLEAN);
scriptEntry.addObject("value", new ElementTag(true));
scriptEntry.addObject("flag_name", arg.asElement());
}
// Check for flag_name:value/action
else if (!scriptEntry.hasObject("flag_name") &&
arg.raw_value.split(":", 3).length == 2) {
String[] flagArgs = arg.raw_value.split(":", 2);
scriptEntry.addObject("flag_name", new ElementTag(flagArgs[0].toUpperCase()));
if (flagArgs[1].equals("++") || flagArgs[1].equals("+")) {
scriptEntry.addObject("action", FlagManager.Action.INCREASE);
scriptEntry.addObject("value", new ElementTag(1));
}
else if (flagArgs[1].equals("--") || flagArgs[1].equals("-")) {
scriptEntry.addObject("action", FlagManager.Action.DECREASE);
scriptEntry.addObject("value", new ElementTag(1));
}
else if (flagArgs[1].equals("!")) {
scriptEntry.addObject("action", FlagManager.Action.DELETE);
scriptEntry.addObject("value", new ElementTag(false));
}
else if (flagArgs[1].equals("<-")) {
scriptEntry.addObject("action", FlagManager.Action.REMOVE);
scriptEntry.addObject("value", new ElementTag(false));
}
else {
// No ACTION, we're just setting a value...
scriptEntry.addObject("action", FlagManager.Action.SET_VALUE);
scriptEntry.addObject("value", new ElementTag(flagArgs[1]));
}
}
// Check for flag_name:action:value
else if (!scriptEntry.hasObject("flag_name") &&
arg.raw_value.split(":", 3).length == 3) {
String[] flagArgs = arg.raw_value.split(":", 3);
scriptEntry.addObject("flag_name", new ElementTag(flagArgs[0].toUpperCase()));
if (flagArgs[1].equals("->")) {
scriptEntry.addObject("action", FlagManager.Action.INSERT);
}
else if (flagArgs[1].equals("<-")) {
scriptEntry.addObject("action", FlagManager.Action.REMOVE);
}
else if (flagArgs[1].equals("||") || flagArgs[1].equals("|")) {
scriptEntry.addObject("action", FlagManager.Action.SPLIT);
}
else if (flagArgs[1].equals("!|")) {
scriptEntry.addObject("action", FlagManager.Action.SPLIT_NEW);
}
else if (flagArgs[1].equals("++") || flagArgs[1].equals("+")) {
scriptEntry.addObject("action", FlagManager.Action.INCREASE);
}
else if (flagArgs[1].equals("--") || flagArgs[1].equals("-")) {
scriptEntry.addObject("action", FlagManager.Action.DECREASE);
}
else if (flagArgs[1].equals("**") || flagArgs[1].equals("*")) {
scriptEntry.addObject("action", FlagManager.Action.MULTIPLY);
}
else if (flagArgs[1].equals("//") || flagArgs[1].equals("/")) {
scriptEntry.addObject("action", FlagManager.Action.DIVIDE);
}
else {
scriptEntry.addObject("action", FlagManager.Action.SET_VALUE);
scriptEntry.addObject("value", new ElementTag(arg.raw_value.split(":", 2)[1]));
continue;
}
scriptEntry.addObject("value", new ElementTag(flagArgs[2]));
}
else {
arg.reportUnhandled();
}
}
// Set defaults
if (!specified_target) {
scriptEntry.defaultObject("flag_target", Utilities.getEntryPlayer(scriptEntry));
}
// Check required arguments
if (!scriptEntry.hasObject("action")) {
throw new InvalidArgumentsException("Must specify a flag action or value.");
}
if (!scriptEntry.hasObject("flag_target")) {
throw new InvalidArgumentsException("Must specify a flag target!");
}
}
@Override
public void execute(ScriptEntry scriptEntry) {
ObjectTag flag_target = scriptEntry.getObjectTag("flag_target");
DurationTag duration = (DurationTag) scriptEntry.getObject("duration");
FlagManager.Action action = (FlagManager.Action) scriptEntry.getObject("action");
ElementTag value = scriptEntry.getElement("value");
ElementTag name = scriptEntry.getElement("flag_name");
int index = -1;
// Set working index, if specified.
// Usage example: - FLAG FLAGNAME[3]:VALUE specifies an index of 3 should be set with VALUE.
if (name.asString().contains("[")) {
try {
index = Integer.valueOf(name.asString().split("\\[")[1].replace("]", ""));
}
catch (Exception e) {
index = -1;
}
name = ElementTag.valueOf(name.asString().split("\\[")[0]);
}
// Send information to debugger
if (scriptEntry.dbCallShouldDebug()) {
Debug.report(scriptEntry, getName(),
name.debug() + (index > 0 ? ArgumentHelper.debugObj("Index", String.valueOf(index)) : "")
+ ArgumentHelper.debugUniqueObj("Action/Value", action.toString(), (value != null ? value.asString() : "null"))
+ (duration != null ? duration.debug() : "")
+ flag_target.debug());
}
Flag flag;
// Returns existing flag (if existing), or a new flag if not
if (flag_target instanceof ElementTag) {
flag = DenizenAPI.getCurrentInstance().flagManager().getGlobalFlag(name.asString());
}
else if (flag_target instanceof PlayerTag) {
flag = DenizenAPI.getCurrentInstance().flagManager().getPlayerFlag((PlayerTag) flag_target, name.asString());
}
else if (flag_target instanceof NPCTag) {
flag = DenizenAPI.getCurrentInstance().flagManager().getNPCFlag(((NPCTag) flag_target).getId(), name.asString());
}
else if (flag_target instanceof EntityTag) {
flag = DenizenAPI.getCurrentInstance().flagManager().getEntityFlag((EntityTag) flag_target, name.asString());
}
else {
Debug.echoError("Could not fetch a flag for this entity: " + flag_target.debug());
return;
}
// Do the action!
flag.doAction(action, value, index);
// Set flag duration
if (flag.StillValid() && duration != null && duration.getSeconds() > 0) {
flag.setExpiration(DenizenCore.currentTimeMillis
+ Double.valueOf(duration.getSeconds() * 1000.0).longValue());
}
else if (flag.StillValid() && flag.expiration().getMillis() != 0L) {
flag.setExpiration(0L);
}
}
}