/
EquipCommand.java
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/
EquipCommand.java
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package com.denizenscript.denizen.scripts.commands.entity;
import com.denizenscript.denizen.utilities.Utilities;
import com.denizenscript.denizen.utilities.debugging.Debug;
import com.denizenscript.denizen.objects.EntityTag;
import com.denizenscript.denizen.objects.ItemTag;
import com.denizenscript.denizen.objects.NPCTag;
import com.denizenscript.denizencore.exceptions.InvalidArgumentsException;
import com.denizenscript.denizencore.objects.Argument;
import com.denizenscript.denizencore.objects.core.ListTag;
import com.denizenscript.denizencore.scripts.ScriptEntry;
import com.denizenscript.denizencore.scripts.commands.AbstractCommand;
import net.citizensnpcs.api.trait.trait.Equipment;
import org.bukkit.Material;
import org.bukkit.entity.AbstractHorse;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Steerable;
import org.bukkit.inventory.HorseInventory;
import java.util.*;
public class EquipCommand extends AbstractCommand {
public EquipCommand() {
setName("equip");
setSyntax("equip (<entity>|...) (hand:<item>) (offhand:<item>) (head:<item>) (chest:<item>) (legs:<item>) (boots:<item>) (saddle:<item>) (horse_armor:<item>)");
setRequiredArguments(1, 9);
isProcedural = false;
}
// <--[command]
// @Name Equip
// @Syntax equip (<entity>|...) (hand:<item>) (offhand:<item>) (head:<item>) (chest:<item>) (legs:<item>) (boots:<item>) (saddle:<item>) (horse_armor:<item>)
// @Required 1
// @Maximum 9
// @Short Equips items and armor on a list of entities.
// @Group entity
//
// @Description
// This command equips an item or armor to an entity or list of entities to the specified slot(s).
// Set the item to 'air' to unequip any slot.
//
// @Tags
// <EntityTag.equipment>
// <InventoryTag.equipment>
//
// @Usage
// Use to equip a stone block on the player's head.
// - equip <player> head:stone
//
// @Usage
// Use to equip an iron helmet on two defined players.
// - equip <[player]>|<[someplayer]> head:iron_helmet
//
// @Usage
// Use to unequip all armor off the player.
// - equip <player> head:air chest:air legs:air boots:air
//
// @Usage
// Use to equip a saddle on the horse the player is riding.
// - equip <player.vehicle> saddle:saddle
//
// @Usage
// Use to equip a saddle on all nearby pigs.
// - equip <player.location.find_entities[pig].within[10]> saddle:saddle
// -->
@Override
public void parseArgs(ScriptEntry scriptEntry) throws InvalidArgumentsException {
Map<String, ItemTag> equipment = new HashMap<>();
for (Argument arg : scriptEntry) {
if (!scriptEntry.hasObject("entities")
&& arg.matchesArgumentList(EntityTag.class)) {
scriptEntry.addObject("entities", arg.asType(ListTag.class).filter(EntityTag.class, scriptEntry));
}
else if (arg.matchesArgumentType(ItemTag.class)
&& arg.matchesPrefix("head", "helmet")) {
equipment.put("head", ItemTag.valueOf(arg.getValue(), scriptEntry.getContext()));
}
else if (arg.matchesArgumentType(ItemTag.class)
&& arg.matchesPrefix("chest", "chestplate")) {
equipment.put("chest", ItemTag.valueOf(arg.getValue(), scriptEntry.getContext()));
}
else if (arg.matchesArgumentType(ItemTag.class)
&& arg.matchesPrefix("legs", "leggings")) {
equipment.put("legs", ItemTag.valueOf(arg.getValue(), scriptEntry.getContext()));
}
else if (arg.matchesArgumentType(ItemTag.class)
&& arg.matchesPrefix("boots", "feet")) {
equipment.put("boots", ItemTag.valueOf(arg.getValue(), scriptEntry.getContext()));
}
else if (arg.matchesArgumentType(ItemTag.class)
&& arg.matchesPrefix("saddle")) {
equipment.put("saddle", ItemTag.valueOf(arg.getValue(), scriptEntry.getContext()));
}
else if (arg.matchesArgumentType(ItemTag.class)
&& arg.matchesPrefix("horse_armor", "horse_armour")) {
equipment.put("horse_armor", ItemTag.valueOf(arg.getValue(), scriptEntry.getContext()));
}
else if (arg.matchesArgumentType(ItemTag.class)
&& arg.matchesPrefix("offhand")) {
equipment.put("offhand", ItemTag.valueOf(arg.getValue(), scriptEntry.getContext()));
}
// Default to item in hand if no prefix is used
else if (arg.matchesArgumentType(ItemTag.class)) {
equipment.put("hand", ItemTag.valueOf(arg.getValue(), scriptEntry.getContext()));
}
else if (arg.matches("player") && Utilities.entryHasPlayer(scriptEntry)) {
// Player arg for compatibility with old scripts
scriptEntry.addObject("entities", Collections.singletonList(Utilities.getEntryPlayer(scriptEntry).getDenizenEntity()));
}
else {
arg.reportUnhandled();
}
}
if (equipment.isEmpty()) {
throw new InvalidArgumentsException("Must specify equipment!");
}
scriptEntry.addObject("equipment", equipment);
scriptEntry.defaultObject("entities", Utilities.entryDefaultEntityList(scriptEntry, false));
}
@Override
public void execute(ScriptEntry scriptEntry) {
Map<String, ItemTag> equipment = (Map<String, ItemTag>) scriptEntry.getObject("equipment");
List<EntityTag> entities = (List<EntityTag>) scriptEntry.getObject("entities");
if (scriptEntry.dbCallShouldDebug()) {
Debug.report(scriptEntry, getName(), db("entities", entities), db("equipment", equipment));
}
for (EntityTag entity : entities) {
if (entity.isGeneric()) {
Debug.echoError(scriptEntry, "Cannot equip generic entity " + entity.identify() + "!");
}
else if (entity.isCitizensNPC()) {
NPCTag npc = entity.getDenizenNPC();
if (npc != null) {
Equipment trait = npc.getEquipmentTrait();
if (equipment.get("hand") != null) {
trait.set(0, equipment.get("hand").getItemStack());
}
if (equipment.get("head") != null) {
trait.set(1, equipment.get("head").getItemStack());
}
if (equipment.get("chest") != null) {
trait.set(2, equipment.get("chest").getItemStack());
}
if (equipment.get("legs") != null) {
trait.set(3, equipment.get("legs").getItemStack());
}
if (equipment.get("boots") != null) {
trait.set(4, equipment.get("boots").getItemStack());
}
if (equipment.get("offhand") != null) {
trait.set(5, equipment.get("offhand").getItemStack());
}
if (npc.isSpawned()) {
LivingEntity livingEntity = npc.getLivingEntity();
// TODO: Citizens API for this blob?
if (livingEntity instanceof AbstractHorse) {
if (equipment.get("saddle") != null) {
((AbstractHorse) livingEntity).getInventory().setSaddle(equipment.get("saddle").getItemStack());
}
if (equipment.get("horse_armor") != null) {
if(((AbstractHorse) livingEntity).getInventory() instanceof HorseInventory) {
((HorseInventory) ((AbstractHorse) livingEntity).getInventory()).setArmor(equipment.get("horse_armor").getItemStack());
}
}
}
else if (livingEntity instanceof Steerable) {
if (equipment.get("saddle") != null) {
ItemTag saddle = equipment.get("saddle");
if (saddle.getBukkitMaterial() == Material.SADDLE) {
((Steerable) livingEntity).setSaddle(true);
}
else {
((Steerable) livingEntity).setSaddle(false);
}
}
}
}
}
}
else {
LivingEntity livingEntity = entity.getLivingEntity();
if (livingEntity != null) {
if (livingEntity instanceof AbstractHorse) {
if (equipment.get("saddle") != null) {
((AbstractHorse) livingEntity).getInventory().setSaddle(equipment.get("saddle").getItemStack());
}
if (equipment.get("horse_armor") != null) {
if(((AbstractHorse) livingEntity).getInventory() instanceof HorseInventory) {
((HorseInventory) ((AbstractHorse) livingEntity).getInventory()).setArmor(equipment.get("horse_armor").getItemStack());
}
}
}
else if (livingEntity instanceof Steerable) {
if (equipment.get("saddle") != null) {
ItemTag saddle = equipment.get("saddle");
if (saddle.getBukkitMaterial() == Material.SADDLE) {
((Steerable) livingEntity).setSaddle(true);
}
else {
((Steerable) livingEntity).setSaddle(false);
}
}
}
else {
if (equipment.get("hand") != null) {
livingEntity.getEquipment().setItemInMainHand(equipment.get("hand").getItemStack());
}
if (equipment.get("head") != null) {
livingEntity.getEquipment().setHelmet(equipment.get("head").getItemStack());
}
if (equipment.get("chest") != null) {
livingEntity.getEquipment().setChestplate(equipment.get("chest").getItemStack());
}
if (equipment.get("legs") != null) {
livingEntity.getEquipment().setLeggings(equipment.get("legs").getItemStack());
}
if (equipment.get("boots") != null) {
livingEntity.getEquipment().setBoots(equipment.get("boots").getItemStack());
}
if (equipment.get("offhand") != null) {
livingEntity.getEquipment().setItemInOffHand(equipment.get("offhand").getItemStack());
}
}
}
}
}
}
}