/
EntityRotation.java
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/
EntityRotation.java
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package com.denizenscript.denizen.objects.properties.entity;
import com.denizenscript.denizen.objects.EntityTag;
import com.denizenscript.denizen.objects.LocationTag;
import com.denizenscript.denizencore.objects.core.ElementTag;
import com.denizenscript.denizencore.objects.Mechanism;
import com.denizenscript.denizencore.objects.ObjectTag;
import com.denizenscript.denizencore.objects.properties.Property;
import com.denizenscript.denizencore.tags.Attribute;
import com.denizenscript.denizencore.utilities.CoreUtilities;
import org.bukkit.block.BlockFace;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.Hanging;
public class EntityRotation implements Property {
public static boolean describes(ObjectTag entity) {
if (!(entity instanceof EntityTag)) {
return false;
}
return ((EntityTag) entity).getBukkitEntityType() == EntityType.PAINTING
|| ((EntityTag) entity).getBukkitEntityType() == EntityType.ITEM_FRAME;
}
public static EntityRotation getFrom(ObjectTag entity) {
if (!describes(entity)) {
return null;
}
else {
return new EntityRotation((EntityTag) entity);
}
}
public static final String[] handledTags = new String[] {
"rotation"
};
public static final String[] handledMechs = new String[] {
"rotation"
};
private EntityRotation(EntityTag entity) {
this.entity = entity;
}
EntityTag entity;
private BlockFace getRotation() {
return ((Hanging) entity.getBukkitEntity()).getAttachedFace().getOppositeFace();
}
public void setRotation(BlockFace direction) {
((Hanging) entity.getBukkitEntity()).setFacingDirection(direction, true);
}
@Override
public String getPropertyString() {
return CoreUtilities.toLowerCase(getRotation().name());
}
@Override
public String getPropertyId() {
return "rotation";
}
@Override
public ObjectTag getObjectAttribute(Attribute attribute) {
if (attribute == null) {
return null;
}
// <--[tag]
// @attribute <EntityTag.rotation_vector>
// @returns LocationTag
// @mechanism EntityTag.rotation
// @group properties
// @description
// If the entity can have a rotation, returns the entity's rotation as a direction vector.
// Currently, only Hanging-type entities can have rotations.
// -->
if (attribute.startsWith("rotation_vector")) {
return new LocationTag(getRotation().getDirection())
.getObjectAttribute(attribute.fulfill(1));
}
// <--[tag]
// @attribute <EntityTag.rotation>
// @returns ElementTag
// @mechanism EntityTag.rotation
// @group properties
// @description
// If the entity can have a rotation, returns the entity's rotation.
// Currently, only Hanging-type entities can have rotations.
// -->
if (attribute.startsWith("rotation")) {
return new ElementTag(CoreUtilities.toLowerCase(getRotation().name()))
.getObjectAttribute(attribute.fulfill(1));
}
return null;
}
@Override
public void adjust(Mechanism mechanism) {
// <--[mechanism]
// @object EntityTag
// @name rotation
// @input Element
// @description
// Changes the entity's rotation.
// Currently, only Hanging-type entities can have rotations.
// @tags
// <EntityTag.rotation>
// <EntityTag.rotation_vector>
// -->
if (mechanism.matches("rotation") && mechanism.requireEnum(false, BlockFace.values())) {
setRotation(BlockFace.valueOf(mechanism.getValue().asString().toUpperCase()));
}
}
}