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SoundHelperImpl.java
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SoundHelperImpl.java
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package com.denizenscript.denizen.nms.v1_16.helpers;
import com.denizenscript.denizen.nms.interfaces.SoundHelper;
import com.denizenscript.denizencore.utilities.debugging.Debug;
import org.bukkit.Location;
import org.bukkit.Sound;
import org.bukkit.SoundCategory;
import org.bukkit.entity.Player;
public class SoundHelperImpl implements SoundHelper {
@Override
public Sound getMidiInstrumentFromPatch(int patch) {
// look up the instrument matching the patch
// TODO: 1.14 - does this still work? (last verified in 1.12)
switch (instruments_1_12[patch]) {
case 0:
return Sound.BLOCK_NOTE_BLOCK_HARP;
case 1:
return Sound.BLOCK_NOTE_BLOCK_BASS;
case 2:
return Sound.BLOCK_NOTE_BLOCK_SNARE;
case 3:
return Sound.BLOCK_NOTE_BLOCK_HAT;
case 4:
return Sound.BLOCK_NOTE_BLOCK_BASEDRUM;
case 5:
return Sound.BLOCK_NOTE_BLOCK_GUITAR;
case 6:
return Sound.BLOCK_NOTE_BLOCK_BELL;
case 7:
return Sound.BLOCK_NOTE_BLOCK_CHIME;
case 8:
return Sound.BLOCK_NOTE_BLOCK_FLUTE;
case 9:
return Sound.BLOCK_NOTE_BLOCK_XYLOPHONE;
case 10:
return Sound.BLOCK_NOTE_BLOCK_PLING;
}
return getDefaultMidiInstrument();
}
@Override
public Sound getDefaultMidiInstrument() {
return Sound.BLOCK_NOTE_BLOCK_HARP;
}
@Override
public void playSound(Player player, Location location, String sound, float volume, float pitch, String category) {
SoundCategory categoryEnum = SoundCategory.MASTER;
try {
if (category != null) {
categoryEnum = SoundCategory.valueOf(category);
}
}
catch (Exception ex) {
Debug.echoError(ex);
}
if (player == null) {
location.getWorld().playSound(location, sound, categoryEnum, volume, pitch);
}
else {
player.playSound(location, sound, categoryEnum, volume, pitch);
}
}
@Override
public void playSound(Player player, Location location, Sound sound, float volume, float pitch, String category) {
SoundCategory categoryEnum = SoundCategory.MASTER;
try {
if (category != null) {
categoryEnum = SoundCategory.valueOf(category);
}
}
catch (Exception ex) {
Debug.echoError(ex);
}
if (player == null) {
location.getWorld().playSound(location, sound, categoryEnum, volume, pitch);
}
else {
player.playSound(location, sound, categoryEnum, volume, pitch);
}
}
}