/
EntityProfession.java
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/
EntityProfession.java
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package com.denizenscript.denizen.objects.properties.entity;
import com.denizenscript.denizen.objects.EntityTag;
import com.denizenscript.denizencore.objects.core.ElementTag;
import com.denizenscript.denizencore.objects.Mechanism;
import com.denizenscript.denizencore.objects.ObjectTag;
import com.denizenscript.denizencore.objects.properties.Property;
import com.denizenscript.denizencore.tags.Attribute;
import com.denizenscript.denizencore.utilities.CoreUtilities;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.Villager;
import org.bukkit.entity.ZombieVillager;
public class EntityProfession implements Property {
public static boolean describes(ObjectTag entity) {
if (!(entity instanceof EntityTag)) {
return false;
}
return ((EntityTag) entity).getBukkitEntityType() == EntityType.VILLAGER
|| ((EntityTag) entity).getBukkitEntityType() == EntityType.ZOMBIE
|| ((EntityTag) entity).getBukkitEntityType() == EntityType.ZOMBIE_VILLAGER;
}
public static EntityProfession getFrom(ObjectTag entity) {
if (!describes(entity)) {
return null;
}
else {
return new EntityProfession((EntityTag) entity);
}
}
public static final String[] handledTags = new String[] {
"profession"
};
public static final String[] handledMechs = new String[] {
"profession"
};
private EntityProfession(EntityTag entity) {
professional = entity;
}
EntityTag professional;
private Villager.Profession getProfession() {
if (professional.getBukkitEntityType() == EntityType.ZOMBIE_VILLAGER) {
return ((ZombieVillager) professional.getBukkitEntity()).getVillagerProfession();
}
return ((Villager) professional.getBukkitEntity()).getProfession();
}
public void setProfession(Villager.Profession profession) {
if (professional.getBukkitEntityType() == EntityType.ZOMBIE_VILLAGER) {
((ZombieVillager) professional.getBukkitEntity()).setVillagerProfession(profession);
}
else {
((Villager) professional.getBukkitEntity()).setProfession(profession);
}
}
@Override
public String getPropertyString() {
return CoreUtilities.toLowerCase(getProfession().name());
}
@Override
public String getPropertyId() {
return "profession";
}
@Override
public ObjectTag getObjectAttribute(Attribute attribute) {
if (attribute == null) {
return null;
}
// <--[tag]
// @attribute <EntityTag.profession>
// @returns ElementTag
// @mechanism EntityTag.profession
// @group properties
// @description
// If the entity can have professions, returns the entity's profession.
// Currently, only Villager-type and infected zombie entities can have professions.
// For the list of possible professions, refer to <@link url https://hub.spigotmc.org/javadocs/spigot/org/bukkit/entity/Villager.Profession.html>
// -->
if (attribute.startsWith("profession")) {
return new ElementTag(CoreUtilities.toLowerCase(getProfession().name()))
.getObjectAttribute(attribute.fulfill(1));
}
return null;
}
@Override
public void adjust(Mechanism mechanism) {
// <--[mechanism]
// @object EntityTag
// @name profession
// @input Element
// @description
// Changes the entity's profession.
// Currently, only Villager-type entities can have professions.
// For the list of possible professions, refer to <@link url https://hub.spigotmc.org/javadocs/spigot/org/bukkit/entity/Villager.Profession.html>
// @tags
// <EntityTag.profession>
// -->
if (mechanism.matches("profession") && mechanism.requireEnum(false, Villager.Profession.values())) {
setProfession(Villager.Profession.valueOf(mechanism.getValue().asString().toUpperCase()));
}
}
}