/
AttackCommand.java
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/
AttackCommand.java
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package net.aufdemrand.denizen.scripts.commands.entity;
import net.aufdemrand.denizen.BukkitScriptEntryData;
import net.aufdemrand.denizen.objects.dEntity;
import net.aufdemrand.denizen.utilities.debugging.dB;
import net.aufdemrand.denizencore.exceptions.InvalidArgumentsException;
import net.aufdemrand.denizencore.objects.aH;
import net.aufdemrand.denizencore.objects.dList;
import net.aufdemrand.denizencore.scripts.ScriptEntry;
import net.aufdemrand.denizencore.scripts.commands.AbstractCommand;
import net.citizensnpcs.api.ai.Navigator;
import net.citizensnpcs.api.ai.TargetType;
import java.util.Arrays;
import java.util.List;
public class AttackCommand extends AbstractCommand {
// <--[command]
// @Name Attack
// @Syntax attack (<entity>|...) (target:<entity>/cancel)
// @Required 0
// @Short Makes an entity, or list of entities, attack a target.
// @Group entity
//
// @Description
// By itself, the 'attack' command will act as an NPC command in the sense that an attached
// NPC will attack the attached player, or specified target. It can also accept a specified entity,
// or list of entities, to fulfill the command, just specify a 'fetchable' entity object. This includes
// player objects (dPlayers) and NPC objects (dNPCs). To specify the target, prefix the entity
// object with 'target:' or 't:'.
//
// To cancel an attack, use the 'cancel' argument instead of specifying a target.
//
// @Tags
// <n@npc.navigator.is_fighting>
// <n@npc.navigator.attack_strategy>
// <n@npc.navigator.target_entity>
//
// @Usage
// Use to make an NPC attack a player in an interact script.
// - attack
//
// @Usage
// Use to make an NPC attack a nearby entity.
// - attack target:<npc.location.find.living_entities.within[10].random>
//
// @Usage
// Use to make a specific entity attack an entity, including players or npcs.
// - attack <player.location.find.living_entities.within[10].random> target:<player>
//
// @Usage
// Use to stop an attack
// - attack n@Herobrine stop
// -->
@Override
public void parseArgs(ScriptEntry scriptEntry) throws InvalidArgumentsException {
for (aH.Argument arg : aH.interpretArguments(scriptEntry.aHArgs)) {
if (!scriptEntry.hasObject("cancel")
&& arg.matches("cancel", "stop")) {
scriptEntry.addObject("cancel", "true");
}
else if (!scriptEntry.hasObject("target")
&& arg.matchesArgumentType(dEntity.class)
&& arg.matchesPrefix("target", "t")) {
// Single entity arg
scriptEntry.addObject("target", arg.asType(dEntity.class));
}
else if (!scriptEntry.hasObject("entities")
&& arg.matchesArgumentList(dEntity.class)
&& !arg.matchesPrefix("target", "t")) {
// Entity dList arg
scriptEntry.addObject("entities", arg.asType(dList.class).filter(dEntity.class, scriptEntry));
}
else {
arg.reportUnhandled();
}
}
// Use the player as the target if one is not specified
if (!scriptEntry.hasObject("target")) {
scriptEntry.addObject("target", ((BukkitScriptEntryData) scriptEntry.entryData).hasPlayer() ? ((BukkitScriptEntryData) scriptEntry.entryData).getPlayer().getDenizenEntity() : null);
}
// Use the NPC as the attacking entity if one is not specified
scriptEntry.defaultObject("entities",
((BukkitScriptEntryData) scriptEntry.entryData).hasNPC() ? Arrays.asList(((BukkitScriptEntryData) scriptEntry.entryData).getNPC().getDenizenEntity()) : null);
// Check to make sure required arguments have been filled
if (!scriptEntry.hasObject("entities")) {
throw new InvalidArgumentsException("Must specify entity/entities!");
}
if (!scriptEntry.hasObject("target") && !scriptEntry.hasObject("cancel")) {
throw new InvalidArgumentsException("Must specify a target!");
}
}
@SuppressWarnings("unchecked")
@Override
public void execute(final ScriptEntry scriptEntry) {
// Get objects
List<dEntity> entities = (List<dEntity>) scriptEntry.getObject("entities");
dEntity target = (dEntity) scriptEntry.getObject("target");
boolean cancel = scriptEntry.hasObject("cancel");
// Report to dB
if (scriptEntry.dbCallShouldDebug()) {
dB.report(scriptEntry, getName(), (cancel ? aH.debugObj("cancel", "true") : "") +
aH.debugObj("entities", entities.toString()) +
(target != null ? aH.debugObj("target", target) : ""));
}
// Go through all the entities and make them either attack
// the target or stop attacking
for (dEntity entity : entities) {
if (entity.isCitizensNPC()) {
Navigator nav = entity.getDenizenNPC().getCitizen().getNavigator();
if (!cancel) {
nav.setTarget(target.getBukkitEntity(), true);
}
else {
// Only cancel navigation if the NPC is attacking something
if (nav.isNavigating()
&& nav.getTargetType().equals(TargetType.ENTITY)
&& nav.getEntityTarget().isAggressive()) {
nav.cancelNavigation();
}
}
}
else {
if (!cancel) {
entity.target(target.getLivingEntity());
}
else {
entity.target(null);
}
}
}
}
}