/
SpawnChangeScriptEvent.java
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/
SpawnChangeScriptEvent.java
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package com.denizenscript.denizen.events.world;
import com.denizenscript.denizen.objects.LocationTag;
import com.denizenscript.denizen.objects.WorldTag;
import com.denizenscript.denizen.events.BukkitScriptEvent;
import com.denizenscript.denizencore.objects.ObjectTag;
import com.denizenscript.denizencore.scripts.containers.ScriptContainer;
import com.denizenscript.denizencore.utilities.CoreUtilities;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.world.SpawnChangeEvent;
public class SpawnChangeScriptEvent extends BukkitScriptEvent implements Listener {
// <--[event]
// @Events
// spawn changes
//
// @Regex ^on spawn changes$
//
// @Triggers when the world's spawn point changes.
//
// @Context
// <context.world> returns the WorldTag that the spawn point changed in.
// <context.old_location> returns the LocationTag of the old spawn point.
// <context.new_location> returns the LocationTag of the new spawn point.
//
// -->
public SpawnChangeScriptEvent() {
instance = this;
}
public static SpawnChangeScriptEvent instance;
public WorldTag world;
public LocationTag old_location;
public LocationTag new_location;
public SpawnChangeEvent event;
@Override
public boolean couldMatch(ScriptContainer scriptContainer, String s) {
return CoreUtilities.toLowerCase(s).startsWith("spawn changes");
}
@Override
public boolean matches(ScriptPath path) {
return true;
}
@Override
public String getName() {
return "SpawnChange";
}
@Override
public boolean applyDetermination(ScriptContainer container, String determination) {
return super.applyDetermination(container, determination);
}
@Override
public ObjectTag getContext(String name) {
if (name.equals("world")) {
return world;
}
else if (name.equals("old_location")) {
return old_location;
}
else if (name.equals("new_location")) {
return new_location;
}
return super.getContext(name);
}
@EventHandler
public void onSpawnChange(SpawnChangeEvent event) {
world = new WorldTag(event.getWorld());
old_location = new LocationTag(event.getPreviousLocation());
new_location = new LocationTag(event.getWorld().getSpawnLocation());
this.event = event;
fire(event);
}
}