/
MaterialCompat.java
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/
MaterialCompat.java
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package com.denizenscript.denizen.utilities.blocks;
import com.denizenscript.denizen.nms.NMSHandler;
import com.denizenscript.denizen.nms.NMSVersion;
import org.bukkit.Bukkit;
import org.bukkit.DyeColor;
import org.bukkit.Material;
import org.bukkit.block.data.BlockData;
import org.bukkit.inventory.ItemStack;
import java.util.HashSet;
import java.util.Set;
public class MaterialCompat {
// Materials changed in 1.13
public static Material COMMAND_BLOCK;
public static Material END_PORTAL;
public static Material FIREWORK_ROCKET;
public static Material IRON_DOOR;
public static Material NETHER_FENCE;
public static Material NETHER_PORTAL;
public static Material OAK_DOOR;
public static Material OAK_FENCE;
public static Material OAK_TRAPDOOR;
public static Material SIGN; // in 1.14, set to OAK_SIGN
public static Material WRITABLE_BOOK;
// Combined materials in 1.13 - generally, methods should be used over these
private static Material COMPARATOR;
private static Material REPEATER;
// Pre-combination materials
private static Material BURNING_FURNACE;
private static Material DIODE_BLOCK_OFF;
private static Material DIODE_BLOCK_ON;
private static Material REDSTONE_COMPARATOR_OFF;
private static Material REDSTONE_COMPARATOR_ON;
// Materials split in 1.13 - generally, methods should be used over these
private static Material BANNER;
private static Material SKULL_ITEM;
private static Material STAINED_GLASS_PANE;
private static Material STANDING_BANNER;
private static Material WALL_BANNER;
// Materials split in 1.14
public static Material WALL_SIGN; // in 1.14, set to OAK_WALL_SIGN
public static HashSet<Material> HELMET_MATERIALS = new HashSet<>(),
CHESTPLATE_MATERIALS = new HashSet<>(),
LEGGINGS_MATERIALS = new HashSet<>(),
BOOTS_MATERIALS = new HashSet<>();
public static void addAllMaterials(Set<Material> set, String... matNames) {
for (String mat : matNames) {
set.add(Material.valueOf(mat));
}
}
static {
if (NMSHandler.getVersion().isAtLeast(NMSVersion.v1_14)) {
SIGN = Material.OAK_SIGN;
WALL_SIGN = Material.OAK_WALL_SIGN;
}
if (NMSHandler.getVersion().isAtLeast(NMSVersion.v1_13)) {
COMMAND_BLOCK = Material.COMMAND_BLOCK;
COMPARATOR = Material.COMPARATOR;
END_PORTAL = Material.END_PORTAL;
FIREWORK_ROCKET = Material.FIREWORK_ROCKET;
IRON_DOOR = Material.IRON_DOOR;
NETHER_FENCE = Material.NETHER_BRICK_FENCE;
NETHER_PORTAL = Material.NETHER_PORTAL;
OAK_DOOR = Material.OAK_DOOR;
OAK_FENCE = Material.OAK_FENCE;
OAK_TRAPDOOR = Material.OAK_TRAPDOOR;
REPEATER = Material.REPEATER;
if (NMSHandler.getVersion().isAtMost(NMSVersion.v1_13)) {
// split in 1.14
SIGN = Material.valueOf("SIGN");
WALL_SIGN = Material.valueOf("WALL_SIGN");
}
WRITABLE_BOOK = Material.WRITABLE_BOOK;
addAllMaterials(HELMET_MATERIALS, "DIAMOND_HELMET", "GOLDEN_HELMET", "IRON_HELMET", "LEATHER_HELMET", "CHAINMAIL_HELMET", "TURTLE_HELMET");
addAllMaterials(CHESTPLATE_MATERIALS, "DIAMOND_CHESTPLATE", "GOLDEN_CHESTPLATE", "IRON_CHESTPLATE", "LEATHER_CHESTPLATE", "CHAINMAIL_CHESTPLATE");
addAllMaterials(LEGGINGS_MATERIALS, "DIAMOND_LEGGINGS", "GOLDEN_LEGGINGS", "IRON_LEGGINGS", "LEATHER_LEGGINGS", "CHAINMAIL_LEGGINGS");
addAllMaterials(BOOTS_MATERIALS, "DIAMOND_BOOTS", "GOLDEN_BOOTS", "IRON_BOOTS", "LEATHER_BOOTS", "CHAINMAIL_BOOTS");
}
else { // 1.12
BANNER = Material.valueOf("BANNER");
BURNING_FURNACE = Material.valueOf("BURNING_FURNACE");
COMMAND_BLOCK = Material.valueOf("COMMAND");
DIODE_BLOCK_OFF = Material.valueOf("DIODE_BLOCK_OFF");
DIODE_BLOCK_ON = Material.valueOf("DIODE_BLOCK_ON");
END_PORTAL = Material.valueOf("ENDER_PORTAL");
FIREWORK_ROCKET = Material.valueOf("FIREWORK");
IRON_DOOR = Material.valueOf("IRON_DOOR_BLOCK");
NETHER_PORTAL = Material.valueOf("PORTAL");
OAK_DOOR = Material.valueOf("WOODEN_DOOR");
OAK_FENCE = Material.valueOf("FENCE");
OAK_TRAPDOOR = Material.valueOf("TRAP_DOOR");
REDSTONE_COMPARATOR_OFF = Material.valueOf("REDSTONE_COMPARATOR_OFF");
REDSTONE_COMPARATOR_ON = Material.valueOf("REDSTONE_COMPARATOR_ON");
SIGN = Material.valueOf("SIGN_POST");
SKULL_ITEM = Material.valueOf("SKULL_ITEM");
STAINED_GLASS_PANE = Material.valueOf("STAINED_GLASS_PANE");
STANDING_BANNER = Material.valueOf("STANDING_BANNER");
WALL_BANNER = Material.valueOf("WALL_BANNER");
WRITABLE_BOOK = Material.valueOf("BOOK_AND_QUILL");
addAllMaterials(HELMET_MATERIALS, "DIAMOND_HELMET", "GOLD_HELMET", "IRON_HELMET", "LEATHER_HELMET", "CHAINMAIL_HELMET");
addAllMaterials(CHESTPLATE_MATERIALS, "DIAMOND_CHESTPLATE", "GOLD_CHESTPLATE", "IRON_CHESTPLATE", "LEATHER_CHESTPLATE", "CHAINMAIL_CHESTPLATE");
addAllMaterials(LEGGINGS_MATERIALS, "DIAMOND_LEGGINGS", "GOLD_LEGGINGS", "IRON_LEGGINGS", "LEATHER_LEGGINGS", "CHAINMAIL_LEGGINGS");
addAllMaterials(BOOTS_MATERIALS, "DIAMOND_BOOTS", "GOLD_BOOTS", "IRON_BOOTS", "LEATHER_BOOTS", "CHAINMAIL_BOOTS");
}
}
public static boolean isComparator(Material material) {
return material == COMPARATOR || material == REDSTONE_COMPARATOR_OFF || material == REDSTONE_COMPARATOR_ON;
}
public static boolean isFurnace(Material material) {
return material == Material.FURNACE || material == BURNING_FURNACE;
}
public static boolean isRepeater(Material material) {
return material == REPEATER || material == DIODE_BLOCK_OFF || material == DIODE_BLOCK_ON;
}
public static boolean isStandingSign(Material material) {
if (NMSHandler.getVersion().isAtLeast(NMSVersion.v1_14)) {
switch (material) {
case ACACIA_SIGN:
case BIRCH_SIGN:
case DARK_OAK_SIGN:
case JUNGLE_SIGN:
case OAK_SIGN:
case SPRUCE_SIGN:
return true;
default:
return false;
}
}
return material == SIGN;
}
public static boolean isWallSign(Material material) {
if (NMSHandler.getVersion().isAtLeast(NMSVersion.v1_14)) {
switch (material) {
case ACACIA_WALL_SIGN:
case BIRCH_WALL_SIGN:
case DARK_OAK_WALL_SIGN:
case JUNGLE_WALL_SIGN:
case OAK_WALL_SIGN:
case SPRUCE_WALL_SIGN:
return true;
default:
return false;
}
}
return material == WALL_SIGN;
}
public static boolean isAnySign(Material material) {
return isStandingSign(material) || isWallSign(material);
}
public static ItemStack createGrayPane() {
if (STAINED_GLASS_PANE == null) {
return new ItemStack(Material.GRAY_STAINED_GLASS_PANE);
}
else {
return new ItemStack(Material.valueOf("STAINED_GLASS_PANE"), 1, DyeColor.GRAY.getDyeData());
}
}
public static ItemStack createPlayerHead() {
if (SKULL_ITEM == null) {
return new ItemStack(Material.PLAYER_HEAD);
}
else {
return new ItemStack(SKULL_ITEM, 1, (byte) 3);
}
}
public static ItemStack updateItem(int oldMat) {
if (NMSHandler.getVersion().isAtLeast(NMSVersion.v1_13)) {
Material mat = Bukkit.getUnsafe().fromLegacy(OldMaterialsHelper.getLegacyMaterial(oldMat));
return new ItemStack(mat);
}
return new ItemStack(OldMaterialsHelper.getLegacyMaterial(oldMat));
}
public static ItemStack updateItem(int oldMat, byte bit) {
if (NMSHandler.getVersion().isAtLeast(NMSVersion.v1_13)) {
BlockData blockDat = Bukkit.getUnsafe().fromLegacy(OldMaterialsHelper.getLegacyMaterial(oldMat), bit);
Material mat = blockDat.getMaterial();
return new ItemStack(mat);
}
return new ItemStack(OldMaterialsHelper.getLegacyMaterial(oldMat), bit);
}
public static boolean isBannerOrShield(Material material) {
if (material == Material.SHIELD) {
return true;
}
else if (NMSHandler.getVersion().isAtLeast(NMSVersion.v1_13)) {
switch (material) {
case BLACK_BANNER:
case BLUE_BANNER:
case BROWN_BANNER:
case CYAN_BANNER:
case GRAY_BANNER:
case GREEN_BANNER:
case LIME_BANNER:
case LIGHT_BLUE_BANNER:
case LIGHT_GRAY_BANNER:
case MAGENTA_BANNER:
case ORANGE_BANNER:
case PINK_BANNER:
case PURPLE_BANNER:
case RED_BANNER:
case WHITE_BANNER:
case YELLOW_BANNER:
case BLACK_WALL_BANNER:
case BLUE_WALL_BANNER:
case BROWN_WALL_BANNER:
case CYAN_WALL_BANNER:
case GRAY_WALL_BANNER:
case GREEN_WALL_BANNER:
case LIME_WALL_BANNER:
case LIGHT_BLUE_WALL_BANNER:
case LIGHT_GRAY_WALL_BANNER:
case MAGENTA_WALL_BANNER:
case ORANGE_WALL_BANNER:
case PINK_WALL_BANNER:
case PURPLE_WALL_BANNER:
case RED_WALL_BANNER:
case WHITE_WALL_BANNER:
case YELLOW_WALL_BANNER:
return true;
default:
return false;
}
}
else {
return material == BANNER || material == STANDING_BANNER || material == WALL_BANNER;
}
}
}