/
TriggerRegistry.java
164 lines (141 loc) · 6.09 KB
/
TriggerRegistry.java
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
package net.aufdemrand.denizen.scripts.triggers;
import net.aufdemrand.denizen.objects.dPlayer;
import net.aufdemrand.denizen.scripts.triggers.core.ChatTrigger;
import net.aufdemrand.denizen.scripts.triggers.core.ClickTrigger;
import net.aufdemrand.denizen.scripts.triggers.core.DamageTrigger;
import net.aufdemrand.denizen.scripts.triggers.core.ProximityTrigger;
import net.aufdemrand.denizen.utilities.debugging.dB;
import net.aufdemrand.denizencore.interfaces.RegistrationableInstance;
import net.aufdemrand.denizencore.interfaces.dRegistry;
import net.citizensnpcs.api.npc.NPC;
import java.util.HashMap;
import java.util.Map;
import java.util.concurrent.ConcurrentHashMap;
public class TriggerRegistry implements dRegistry {
////////
// Registry
//////
private Map<String, AbstractTrigger> instances = new HashMap<String, AbstractTrigger>();
private Map<Class<? extends AbstractTrigger>, String> classes = new HashMap<Class<? extends AbstractTrigger>, String>();
@Override
public void disableCoreMembers() {
for (RegistrationableInstance member : instances.values()) {
try {
member.onDisable();
}
catch (Exception e) {
dB.echoError("Unable to disable '" + member.getClass().getName() + "'!");
dB.echoError(e);
}
}
}
@Override
public <T extends RegistrationableInstance> T get(Class<T> clazz) {
if (classes.containsKey(clazz)) {
return clazz.cast(instances.get(classes.get(clazz)));
}
else {
return null;
}
}
@Override
public AbstractTrigger get(String triggerName) {
if (instances.containsKey(triggerName.toUpperCase())) {
return instances.get(triggerName.toUpperCase());
}
else {
return null;
}
}
@Override
public Map<String, AbstractTrigger> list() {
return instances;
}
@Override
public boolean register(String triggerName, RegistrationableInstance instance) {
this.instances.put(triggerName.toUpperCase(), (AbstractTrigger) instance);
this.classes.put(((AbstractTrigger) instance).getClass(), triggerName.toUpperCase());
return true;
}
@Override
public void registerCoreMembers() {
new ClickTrigger().activate().as("Click");
new ChatTrigger().activate().as("Chat");
new DamageTrigger().activate().as("Damage");
new ProximityTrigger().activate().as("Proximity");
dB.echoApproval("Loaded core triggers: " + instances.keySet().toString());
}
/////////
// Trigger Cooldowns
///////
Map<Integer, Map<String, Long>> npcCooldown = new ConcurrentHashMap<Integer, Map<String, Long>>(8, 0.9f, 1);
Map<String, Map<String, Long>> playerCooldown = new ConcurrentHashMap<String, Map<String, Long>>(8, 0.9f, 1);
public enum CooldownType {NPC, PLAYER}
/*
* Trigger cool-downs are used by Denizen internally in intervals specified by the config.
* Not to be confused with Script Cool-downs.
*/
public boolean checkCooldown(NPC npc, dPlayer player, AbstractTrigger triggerClass, CooldownType cooldownType) {
switch (cooldownType) {
case NPC:
// Check npcCooldown
if (!npcCooldown.containsKey(npc.getId())) {
return true;
}
else if (!npcCooldown.get(npc.getId()).containsKey(triggerClass.name)) {
return true;
}
else if (System.currentTimeMillis() > npcCooldown.get(npc.getId()).get(triggerClass.name)) {
return true;
}
break;
case PLAYER:
// Check playerCooldown
if (!playerCooldown.containsKey(player.getName() + "/" + npc.getId())) {
return true;
}
else if (!playerCooldown.get(player.getName() + "/" + npc.getId()).containsKey(triggerClass.name)) {
return true;
}
else if (System.currentTimeMillis() > playerCooldown.get(player.getName() + "/" + npc.getId()).get(triggerClass.name)) {
return true;
}
break;
}
// If broken from the switch, the trigger is not cool.
return false;
}
public void setCooldown(NPC npc, dPlayer player, AbstractTrigger triggerClass, double seconds, CooldownType cooldownType) {
Map<String, Long> triggerMap = new HashMap<String, Long>();
boolean noCooldown = seconds <= 0;
switch (cooldownType) {
case NPC:
// set npcCooldown
if (npcCooldown.containsKey(npc.getId())) {
triggerMap = npcCooldown.get(npc.getId());
}
if (noCooldown && triggerMap.containsKey(triggerClass.name)) {
triggerMap.remove(triggerClass.name);
}
else {
triggerMap.put(triggerClass.name, System.currentTimeMillis() + (long) (seconds * 1000));
}
npcCooldown.put(npc.getId(), triggerMap);
break;
case PLAYER:
// set playerCooldown
if (playerCooldown.containsKey(player.getName() + "/" + npc.getId())) {
triggerMap = playerCooldown.get(player.getName() + "/" + npc.getId());
}
if (noCooldown && playerCooldown.containsKey(player.getName() + "/" + npc.getId())) {
triggerMap.remove(player.getName() + "/" + npc.getId());
}
else {
triggerMap.put(triggerClass.name, System.currentTimeMillis() + (long) (seconds * 1000));
}
playerCooldown.put(player.getName() + "/" + npc.getId(), triggerMap);
break;
}
// All done!
}
}