/
EntityArmorPose.java
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/
EntityArmorPose.java
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package com.denizenscript.denizen.objects.properties.entity;
import com.denizenscript.denizen.objects.EntityTag;
import com.denizenscript.denizen.objects.LocationTag;
import com.denizenscript.denizencore.objects.Mechanism;
import com.denizenscript.denizencore.objects.core.ListTag;
import com.denizenscript.denizencore.objects.ObjectTag;
import com.denizenscript.denizencore.objects.core.MapTag;
import com.denizenscript.denizencore.objects.properties.Property;
import com.denizenscript.denizencore.objects.properties.PropertyParser;
import com.denizenscript.denizencore.utilities.CoreUtilities;
import com.denizenscript.denizen.utilities.BukkitImplDeprecations;
import com.denizenscript.denizencore.utilities.text.StringHolder;
import org.bukkit.entity.ArmorStand;
import org.bukkit.util.EulerAngle;
import java.util.Iterator;
import java.util.Map;
public class EntityArmorPose implements Property {
public static boolean describes(ObjectTag entity) {
return entity instanceof EntityTag
&& ((EntityTag) entity).getBukkitEntity() instanceof ArmorStand;
}
public static EntityArmorPose getFrom(ObjectTag entity) {
if (!describes(entity)) {
return null;
}
else {
return new EntityArmorPose((EntityTag) entity);
}
}
public static final String[] handledMechs = new String[] {
"armor_pose"
};
public EntityArmorPose(EntityTag ent) {
entity = ent;
}
EntityTag entity;
@Override
public String getPropertyString() {
return getPoseMap().identify();
}
@Override
public String getPropertyId() {
return "armor_pose";
}
public ListTag getPoseList() {
ArmorStand armorStand = (ArmorStand) entity.getBukkitEntity();
ListTag list = new ListTag();
for (PosePart posePart : PosePart.values()) {
list.add(CoreUtilities.toLowerCase(posePart.name()));
list.addObject(fromEulerAngle(posePart.getAngle(armorStand)));
}
return list;
}
public MapTag getPoseMap() {
ArmorStand armorStand = (ArmorStand) entity.getBukkitEntity();
MapTag map = new MapTag();
for (PosePart posePart : PosePart.values()) {
map.putObject(CoreUtilities.toLowerCase(posePart.name()), fromEulerAngle(posePart.getAngle(armorStand)));
}
return map;
}
public static void register() {
// <--[tag]
// @attribute <EntityTag.armor_pose_map>
// @returns MapTag
// @mechanism EntityTag.armor_pose
// @group attributes
// @description
// Returns a map of all poses and angles for the armor stand.
// For example, head=4.5,3,4.5;body=5.4,3.2,1
// Angles are in radians!
// -->
PropertyParser.registerTag(EntityArmorPose.class, MapTag.class, "armor_pose_map", (attribute, entity) -> {
return entity.getPoseMap();
});
// <--[tag]
// @attribute <EntityTag.armor_pose_list>
// @returns ListTag
// @mechanism EntityTag.armor_pose
// @deprecated Use 'armor_pose_map'
// @group attributes
// @description
// Deprecated in favor of <@link tag EntityTag.armor_pose_map>
// -->
PropertyParser.registerTag(EntityArmorPose.class, ListTag.class, "armor_pose_list", (attribute, entity) -> {
BukkitImplDeprecations.entityArmorPose.warn(attribute.context);
return entity.getPoseList();
});
// <--[tag]
// @attribute <EntityTag.armor_pose>
// @returns LocationTag
// @mechanism EntityTag.armor_pose
// @deprecated Use 'armor_pose_map'
// @group attributes
// @description
// Deprecated in favor of <@link tag EntityTag.armor_pose_map>
// -->
PropertyParser.registerTag(EntityArmorPose.class, LocationTag.class, "armor_pose", (attribute, entity) -> {
BukkitImplDeprecations.entityArmorPose.warn(attribute.context);
if (!attribute.hasParam()) {
return null;
}
String name = attribute.getParam();
PosePart posePart = PosePart.fromName(name);
if (posePart == null) {
attribute.echoError("Invalid pose part specified: " + name);
return null;
}
else {
return fromEulerAngle(posePart.getAngle((ArmorStand) entity.entity.getBukkitEntity()));
}
});
}
@Override
public void adjust(Mechanism mechanism) {
// <--[mechanism]
// @object EntityTag
// @name armor_pose
// @input MapTag
// @description
// Sets the angle for various parts of the armor stand.
// For example, [head=4.5,3,4.5;body=5.4,3.2,1]
// Valid parts: HEAD, BODY, LEFT_ARM, RIGHT_ARM, LEFT_LEG, RIGHT_LEG
// Angles are in radians!
// Here's a website to help you figure out the correct values: <@link url https://b-universe.github.io/Minecraft-ArmorStand/>.
// @tags
// <EntityTag.armor_pose_map>
// -->
if (mechanism.matches("armor_pose")) {
ArmorStand armorStand = (ArmorStand) entity.getBukkitEntity();
if (mechanism.getValue().asString().contains("|")) { // legacy format
ListTag list = mechanism.valueAsType(ListTag.class);
Iterator<String> iterator = list.iterator();
while (iterator.hasNext()) {
String name = iterator.next();
String angle = iterator.next();
PosePart posePart = PosePart.fromName(name);
if (posePart == null) {
mechanism.echoError("Invalid pose part specified: " + name + "; ignoring next: " + angle);
}
else {
posePart.setAngle(armorStand, toEulerAngle(LocationTag.valueOf(angle, mechanism.context)));
}
}
}
else {
MapTag map = mechanism.valueAsType(MapTag.class);
for (Map.Entry<StringHolder, ObjectTag> entry : map.entrySet()) {
PosePart posePart = PosePart.fromName(entry.getKey().str);
if (posePart == null) {
mechanism.echoError("Invalid pose part specified: " + entry.getKey().str);
}
else {
posePart.setAngle(armorStand, toEulerAngle(entry.getValue().asType(LocationTag.class, mechanism.context)));
}
}
}
}
}
public static LocationTag fromEulerAngle(EulerAngle eulerAngle) {
return new LocationTag(null, eulerAngle.getX(), eulerAngle.getY(), eulerAngle.getZ());
}
public static EulerAngle toEulerAngle(LocationTag location) {
return new EulerAngle(location.getX(), location.getY(), location.getZ());
}
public enum PosePart {
HEAD {
@Override
EulerAngle getAngle(ArmorStand armorStand) {
return armorStand.getHeadPose();
}
@Override
void setAngle(ArmorStand armorStand, EulerAngle eulerAngle) {
armorStand.setHeadPose(eulerAngle);
}
},
BODY {
@Override
EulerAngle getAngle(ArmorStand armorStand) {
return armorStand.getBodyPose();
}
@Override
void setAngle(ArmorStand armorStand, EulerAngle eulerAngle) {
armorStand.setBodyPose(eulerAngle);
}
},
LEFT_ARM {
@Override
EulerAngle getAngle(ArmorStand armorStand) {
return armorStand.getLeftArmPose();
}
@Override
void setAngle(ArmorStand armorStand, EulerAngle eulerAngle) {
armorStand.setLeftArmPose(eulerAngle);
}
},
RIGHT_ARM {
@Override
EulerAngle getAngle(ArmorStand armorStand) {
return armorStand.getRightArmPose();
}
@Override
void setAngle(ArmorStand armorStand, EulerAngle eulerAngle) {
armorStand.setRightArmPose(eulerAngle);
}
},
LEFT_LEG {
@Override
EulerAngle getAngle(ArmorStand armorStand) {
return armorStand.getLeftLegPose();
}
@Override
void setAngle(ArmorStand armorStand, EulerAngle eulerAngle) {
armorStand.setLeftLegPose(eulerAngle);
}
},
RIGHT_LEG {
@Override
EulerAngle getAngle(ArmorStand armorStand) {
return armorStand.getRightLegPose();
}
@Override
void setAngle(ArmorStand armorStand, EulerAngle eulerAngle) {
armorStand.setRightLegPose(eulerAngle);
}
};
abstract EulerAngle getAngle(ArmorStand armorStand);
abstract void setAngle(ArmorStand armorStand, EulerAngle eulerAngle);
static PosePart fromName(String name) {
for (PosePart posePart : PosePart.values()) {
if (posePart.name().equalsIgnoreCase(name)) {
return posePart;
}
}
return null;
}
}
}