/
EntityProfession.java
151 lines (125 loc) · 4.99 KB
/
EntityProfession.java
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
package net.aufdemrand.denizen.objects.properties.entity;
import net.aufdemrand.denizen.nms.NMSHandler;
import net.aufdemrand.denizen.nms.NMSVersion;
import net.aufdemrand.denizen.objects.dEntity;
import net.aufdemrand.denizencore.objects.Element;
import net.aufdemrand.denizencore.objects.Mechanism;
import net.aufdemrand.denizencore.objects.dObject;
import net.aufdemrand.denizencore.objects.properties.Property;
import net.aufdemrand.denizencore.tags.Attribute;
import net.aufdemrand.denizencore.utilities.CoreUtilities;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.Villager;
import org.bukkit.entity.Zombie;
import org.bukkit.entity.ZombieVillager;
public class EntityProfession implements Property {
public static boolean describes(dObject entity) {
if (!(entity instanceof dEntity)) {
return false;
}
return ((dEntity) entity).getBukkitEntityType() == EntityType.VILLAGER
|| (NMSHandler.getVersion().isAtLeast(NMSVersion.v1_9_R2)
&& ((dEntity) entity).getBukkitEntityType() == EntityType.ZOMBIE)
|| (NMSHandler.getVersion().isAtLeast(NMSVersion.v1_11_R1)
&& ((dEntity) entity).getBukkitEntityType() == EntityType.ZOMBIE_VILLAGER);
}
public static EntityProfession getFrom(dObject entity) {
if (!describes(entity)) {
return null;
}
else {
return new EntityProfession((dEntity) entity);
}
}
public static final String[] handledTags = new String[] {
"profession"
};
public static final String[] handledMechs = new String[] {
"profession"
};
///////////////////
// Instance Fields and Methods
/////////////
private EntityProfession(dEntity entity) {
professional = entity;
}
dEntity professional;
private Villager.Profession getProfession() {
if (NMSHandler.getVersion().isAtLeast(NMSVersion.v1_11_R1)
&& professional.getBukkitEntityType() == EntityType.ZOMBIE_VILLAGER) {
return ((ZombieVillager) professional.getBukkitEntity()).getVillagerProfession();
}
else if (professional.getBukkitEntityType() == EntityType.ZOMBIE) {
return ((Zombie) professional.getBukkitEntity()).getVillagerProfession();
}
return ((Villager) professional.getBukkitEntity()).getProfession();
}
public void setProfession(Villager.Profession profession) {
if (NMSHandler.getVersion().isAtLeast(NMSVersion.v1_11_R1)
&& professional.getBukkitEntityType() == EntityType.ZOMBIE_VILLAGER) {
((ZombieVillager) professional.getBukkitEntity()).setVillagerProfession(profession);
}
else if (professional.getBukkitEntityType() == EntityType.ZOMBIE) {
((Zombie) professional.getBukkitEntity()).setVillagerProfession(profession);
}
else {
((Villager) professional.getBukkitEntity()).setProfession(profession);
}
}
/////////
// Property Methods
///////
@Override
public String getPropertyString() {
if (professional.getBukkitEntityType() == EntityType.ZOMBIE
&& !((Zombie) professional.getBukkitEntity()).isVillager()) {
return null;
}
return CoreUtilities.toLowerCase(getProfession().name());
}
@Override
public String getPropertyId() {
return "profession";
}
///////////
// dObject Attributes
////////
@Override
public String getAttribute(Attribute attribute) {
if (attribute == null) {
return null;
}
// <--[tag]
// @attribute <e@entity.profession>
// @returns Element
// @mechanism dEntity.profession
// @group properties
// @description
// If the entity can have professions, returns the entity's profession.
// Currently, only Villager-type and infected zombie entities can have professions.
// Possible professions: BLACKSMITH, BUTCHER, FARMER, LIBRARIAN, PRIEST. (Or HUSK for zombies!)
// -->
if (attribute.startsWith("profession")) {
return new Element(CoreUtilities.toLowerCase(getProfession().name()))
.getAttribute(attribute.fulfill(1));
}
return null;
}
@Override
public void adjust(Mechanism mechanism) {
// <--[mechanism]
// @object dEntity
// @name profession
// @input Element
// @description
// Changes the entity's profession.
// Currently, only Villager-type entities can have professions.
// Acceptable professions: BLACKSMITH, BUTCHER, FARMER, LIBRARIAN, PRIEST. (Or HUSK for zombies!)
// @tags
// <e@entity.profession>
// -->
if (mechanism.matches("profession") && mechanism.requireEnum(false, Villager.Profession.values())) {
setProfession(Villager.Profession.valueOf(mechanism.getValue().asString().toUpperCase()));
}
}
}