/
EntityExplosionFire.java
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/
EntityExplosionFire.java
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package com.denizenscript.denizen.objects.properties.entity;
import com.denizenscript.denizen.objects.dEntity;
import com.denizenscript.denizencore.objects.Element;
import com.denizenscript.denizencore.objects.Mechanism;
import com.denizenscript.denizencore.objects.dObject;
import com.denizenscript.denizencore.objects.properties.Property;
import com.denizenscript.denizencore.tags.Attribute;
import org.bukkit.entity.Explosive;
public class EntityExplosionFire implements Property {
public static boolean describes(dObject entity) {
return entity instanceof dEntity
&& ((dEntity) entity).getBukkitEntity() instanceof Explosive;
}
public static EntityExplosionFire getFrom(dObject entity) {
return describes(entity) ? new EntityExplosionFire((dEntity) entity) : null;
}
public static final String[] handledTags = new String[] {
"explosion_fire"
};
public static final String[] handledMechs = new String[] {
"explosion_fire"
};
public boolean isIncendiary() {
return ((Explosive) entity.getBukkitEntity()).isIncendiary();
}
///////////////////
// Instance Fields and Methods
/////////////
private EntityExplosionFire(dEntity ent) {
entity = ent;
}
dEntity entity;
/////////
// Property Methods
///////
@Override
public String getPropertyString() {
return String.valueOf(isIncendiary());
}
@Override
public String getPropertyId() {
return "explosion_fire";
}
///////////
// dObject Attributes
////////
@Override
public String getAttribute(Attribute attribute) {
if (attribute == null) {
return null;
}
// <--[tag]
// @attribute <e@entity.explosion_fire>
// @returns Element(Boolean)
// @mechanism dEntity.explosion_fire
// @group properties
// @description
// If this entity is explosive, returns whether its explosion creates fire.
// -->
if (attribute.startsWith("explosion_fire")) {
return new Element(isIncendiary())
.getAttribute(attribute.fulfill(1));
}
return null;
}
@Override
public void adjust(Mechanism mechanism) {
// <--[mechanism]
// @object dEntity
// @name explosion_fire
// @input Element(Boolean)
// @description
// If this entity is explosive, sets whether its explosion creates fire.
// @tags
// <e@entity.explosion_fire>
// -->
if (mechanism.matches("explosion_fire") && mechanism.requireBoolean()) {
((Explosive) entity.getBukkitEntity()).setIsIncendiary(mechanism.getValue().asBoolean());
}
}
}