/
FireworkCommand.java
137 lines (111 loc) · 6 KB
/
FireworkCommand.java
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
package net.aufdemrand.denizen.scripts.commands.world;
import java.util.Arrays;
import java.util.List;
import net.aufdemrand.denizen.BukkitScriptEntryData;
import net.aufdemrand.denizencore.exceptions.CommandExecutionException;
import net.aufdemrand.denizencore.exceptions.InvalidArgumentsException;
import net.aufdemrand.denizen.objects.Element;
import net.aufdemrand.denizen.objects.aH;
import net.aufdemrand.denizen.objects.dColor;
import net.aufdemrand.denizen.objects.dList;
import net.aufdemrand.denizen.objects.dLocation;
import net.aufdemrand.denizen.scripts.ScriptEntry;
import net.aufdemrand.denizen.scripts.commands.AbstractCommand;
import net.aufdemrand.denizen.utilities.Conversion;
import net.aufdemrand.denizen.utilities.debugging.dB;
import net.aufdemrand.denizencore.utilities.CoreUtilities;
import org.bukkit.FireworkEffect;
import org.bukkit.FireworkEffect.Builder;
import org.bukkit.entity.Firework;
import org.bukkit.inventory.meta.FireworkMeta;
/**
* Shoots a firework into the air from a location.
* If no location is chosen, the firework is shot from
* the NPC or player's location.
*
* @author David Cernat
*/
public class FireworkCommand extends AbstractCommand {
@Override
public void parseArgs(ScriptEntry scriptEntry) throws InvalidArgumentsException {
// Initialize necessary fields
for (aH.Argument arg : aH.interpret(scriptEntry.getArguments())) {
if (!scriptEntry.hasObject("location")
&& arg.matchesArgumentType(dLocation.class)) {
scriptEntry.addObject("location", arg.asType(dLocation.class));
}
else if (!scriptEntry.hasObject("type")
&& arg.matches("random")) {
scriptEntry.addObject("type", new Element(FireworkEffect.Type.values()[CoreUtilities.getRandom().nextInt(FireworkEffect.Type.values().length)].name()));
}
else if (!scriptEntry.hasObject("type")
&& arg.matchesEnum(FireworkEffect.Type.values())) {
scriptEntry.addObject("type", arg.asElement());
}
else if (!scriptEntry.hasObject("power")
&& arg.matchesPrimitive(aH.PrimitiveType.Integer)) {
scriptEntry.addObject("power", arg.asElement());
}
else if (!scriptEntry.hasObject("flicker")
&& arg.matches("flicker")) {
scriptEntry.addObject("flicker", "");
}
else if (!scriptEntry.hasObject("trail")
&& arg.matches("trail")) {
scriptEntry.addObject("trail", "");
}
else if (!scriptEntry.hasObject("primary")
&& arg.matchesPrefix("primary")
&& arg.matchesArgumentList(dColor.class)) {
scriptEntry.addObject("primary", arg.asType(dList.class).filter(dColor.class));
}
else if (!scriptEntry.hasObject("fade")
&& arg.matchesPrefix("fade")
&& arg.matchesArgumentList(dColor.class)) {
scriptEntry.addObject("fade", arg.asType(dList.class).filter(dColor.class));
}
else
arg.reportUnhandled();
}
// Use the NPC or player's locations as the location if one is not specified
scriptEntry.defaultObject("location",
((BukkitScriptEntryData)scriptEntry.entryData).hasNPC() ? ((BukkitScriptEntryData)scriptEntry.entryData).getNPC().getLocation() : null,
((BukkitScriptEntryData)scriptEntry.entryData).hasPlayer() ? ((BukkitScriptEntryData)scriptEntry.entryData).getPlayer().getLocation() : null);
scriptEntry.defaultObject("type", new Element("ball"));
scriptEntry.defaultObject("power", new Element(1));
scriptEntry.defaultObject("primary", Arrays.asList(dColor.valueOf("yellow")));
}
@SuppressWarnings("unchecked")
@Override
public void execute(final ScriptEntry scriptEntry) throws CommandExecutionException {
// Get objects
final dLocation location = scriptEntry.hasObject("location") ?
(dLocation) scriptEntry.getObject("location") :
((BukkitScriptEntryData)scriptEntry.entryData).getNPC().getLocation();
Element type = (Element) scriptEntry.getObject("type");
Element power = (Element) scriptEntry.getObject("power");
boolean flicker = scriptEntry.hasObject("flicker");
boolean trail = scriptEntry.hasObject("trail");
List<dColor> primary = (List<dColor>) scriptEntry.getObject("primary");
List<dColor> fade = (List<dColor>) scriptEntry.getObject("fade");
// Report to dB
dB.report(scriptEntry, getName(), location.debug() +
type.debug() +
power.debug() +
(flicker ? aH.debugObj("flicker", flicker) : "") +
(trail ? aH.debugObj("trail", trail) : "") +
aH.debugObj("primary colors", primary.toString()) +
(fade != null ? aH.debugObj("fade colors", fade.toString()) : ""));
Firework firework = location.getWorld().spawn(location, Firework.class);
FireworkMeta fireworkMeta = firework.getFireworkMeta();
fireworkMeta.setPower(power.asInt());
Builder fireworkBuilder = FireworkEffect.builder();
fireworkBuilder.with(FireworkEffect.Type.valueOf(type.asString().toUpperCase()));
fireworkBuilder.withColor(Conversion.convertColors(primary));
if (fade != null) fireworkBuilder.withFade(Conversion.convertColors(fade));
if (flicker) fireworkBuilder.withFlicker();
if (trail) fireworkBuilder.withTrail();
fireworkMeta.addEffects(fireworkBuilder.build());
firework.setFireworkMeta(fireworkMeta);
}
}