/
EntityItemInOffHand.java
104 lines (88 loc) · 3.03 KB
/
EntityItemInOffHand.java
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package com.denizenscript.denizen.objects.properties.entity;
import com.denizenscript.denizen.objects.EntityTag;
import com.denizenscript.denizen.objects.ItemTag;
import com.denizenscript.denizencore.objects.Mechanism;
import com.denizenscript.denizencore.objects.ObjectTag;
import com.denizenscript.denizencore.objects.properties.Property;
import com.denizenscript.denizencore.tags.Attribute;
import org.bukkit.Material;
public class EntityItemInOffHand implements Property {
public static boolean describes(ObjectTag entity) {
if (!(entity instanceof EntityTag)) {
return false;
}
if (!((EntityTag) entity).isLivingEntity()) {
return false;
}
return true;
}
public static EntityItemInOffHand getFrom(ObjectTag entity) {
if (!describes(entity)) {
return null;
}
else {
return new EntityItemInOffHand((EntityTag) entity);
}
}
public static final String[] handledTags = new String[] {
"item_in_offhand"
};
public static final String[] handledMechs = new String[] {
"item_in_offhand"
};
public EntityItemInOffHand(EntityTag entity) {
this.entity = entity;
}
EntityTag entity;
@Override
public String getPropertyString() {
ItemTag item = new ItemTag(entity.getLivingEntity().getEquipment().getItemInOffHand());
if (item.getBukkitMaterial() != Material.AIR) {
return item.identify();
}
else {
return null;
}
}
@Override
public String getPropertyId() {
return "item_in_offhand";
}
@Override
public ObjectTag getObjectAttribute(Attribute attribute) {
if (attribute == null) {
return null;
}
// <--[tag]
// @attribute <EntityTag.item_in_offhand>
// @returns ItemTag
// @mechanism EntityTag.item_in_offhand
// @group inventory
// @description
// Returns the item the entity is holding in their off hand, or air if none.
// -->
if (attribute.startsWith("item_in_offhand")) {
if (!entity.isSpawnedOrValidForTag()) {
return null;
}
return new ItemTag(entity.getLivingEntity().getEquipment().getItemInOffHand()).getObjectAttribute(attribute.fulfill(1));
}
return null;
}
@Override
public void adjust(Mechanism mechanism) {
// <--[mechanism]
// @object EntityTag
// @name item_in_offhand
// @input ItemTag
// @description
// Sets the item in the entity's offhand.
// The entity must be living.
// @tags
// <EntityTag.item_in_offhand>
// -->
if (mechanism.matches("item_in_offhand")) {
entity.getLivingEntity().getEquipment().setItemInOffHand(mechanism.valueAsType(ItemTag.class).getItemStack());
}
}
}