/
dInventory.java
844 lines (683 loc) · 28.7 KB
/
dInventory.java
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package net.aufdemrand.denizen.objects;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.regex.Matcher;
import java.util.regex.Pattern;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import org.bukkit.block.BlockState;
import org.bukkit.block.DoubleChest;
import org.bukkit.entity.Horse;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import org.bukkit.entity.minecart.HopperMinecart;
import org.bukkit.entity.minecart.StorageMinecart;
import org.bukkit.event.inventory.InventoryType;
import org.bukkit.inventory.HorseInventory;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.InventoryHolder;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.PlayerInventory;
import org.bukkit.inventory.meta.BookMeta;
import net.aufdemrand.denizen.objects.notable.Notable;
import net.aufdemrand.denizen.objects.notable.NotableManager;
import net.aufdemrand.denizen.objects.notable.Note;
import net.aufdemrand.denizen.scripts.ScriptRegistry;
import net.aufdemrand.denizen.scripts.containers.core.InventoryScriptContainer;
import net.aufdemrand.denizen.tags.Attribute;
import net.aufdemrand.denizen.utilities.debugging.dB;
import net.citizensnpcs.api.CitizensAPI;
public class dInventory implements dObject, Notable {
/////////////////////
// PATTERNS
/////////////////
final static Pattern inventory_by_type = Pattern.compile("(in@)(npc|player|entity|location|equipment)(\\[)(.+?)(\\])", Pattern.CASE_INSENSITIVE);
final static Pattern inventory_by_script = Pattern.compile("(in@)(.+)", Pattern.CASE_INSENSITIVE);
/////////////////////
// NOTABLE METHODS
/////////////////
public boolean isUnique() {
return holderType.equals("notable");
}
@Note("inventory")
public String getSaveObject() {
return holderIdentifier;
}
public void makeUnique(String id) {
holderType_old = holderType;
holderIdentifier_old = holderIdentifier;
holderType = "notable";
holderIdentifier = id;
NotableManager.saveAs(this, id);
}
public void forget() {
NotableManager.remove(holderIdentifier);
holderType = holderType_old;
holderIdentifier = holderIdentifier_old;
holderType_old = null;
holderIdentifier_old = null;
}
//////////////////
// OBJECT FETCHER
////////////////
public static dInventory valueOf(String string) {
return valueOf(string, null, null);
}
/**
*
* Gets a dInventory from a string format.
*
* @param string
* The inventory in string form. (in@player[playerName], in@scriptName, etc.)
* @return
* The dInventory value. If the string is incorrectly formatted or
* the specified inventory is invalid, this is null.
*
*/
@ObjectFetcher("in")
public static dInventory valueOf(String string, dPlayer player, dNPC npc) {
if (string == null) return null;
Matcher m = inventory_by_type.matcher(string);
if (m.matches()) {
// Set the type of the inventory holder
String t = m.group(2);
// Set the name/id/location of the inventory holder
String h = m.group(4);
if (t.equalsIgnoreCase("npc")) {
// Check if the NPC ID specified is valid
if (dNPC.matches((h.startsWith("n@") ? h : "n@" + h))
&& (dNPC.valueOf((h.startsWith("n@") ? h : "n@" + h)).getEntity() instanceof Player
|| dNPC.valueOf((h.startsWith("n@") ? h : "n@" + h)).getEntity() instanceof Horse))
return new dInventory(dNPC.valueOf(h).getEntity());
}
else if (t.equalsIgnoreCase("player")) {
// Check if the player name specified is valid
if (dPlayer.matches(h))
return new dInventory(dPlayer.valueOf(h).getPlayerEntity());
}
else if (t.equalsIgnoreCase("entity")) {
// Check if the entity ID specified is valid and the entity is living
if (dEntity.matches((h.startsWith("e@") ? h : "e@" + h))
&& dEntity.valueOf((h.startsWith("e@") ? h : "e@" + h)).isLivingEntity())
return new dInventory(dEntity.valueOf((h.startsWith("e@") ? h : "e@" + h)).getLivingEntity());
}
else if (t.equalsIgnoreCase("location")) {
// Check if the location specified is valid and the block is a container
if (dLocation.matches(h)) {
BlockState block = dLocation.valueOf(h).getBlock().getState();
if (block instanceof InventoryHolder)
return new dInventory(block);
}
}
else if (t.equalsIgnoreCase("equipment")) {
// Match the entity given in the brackets
if (dNPC.matches(h)) {
if (CitizensAPI.getNPCRegistry().getById(Integer.valueOf(h.substring(2))).getBukkitEntity() instanceof Player)
return new dInventory(InventoryType.CRAFTING, t, h).add(CitizensAPI.getNPCRegistry()
.getById(Integer.valueOf(h.substring(2))).getBukkitEntity().getEquipment().getArmorContents());
}
else if (dPlayer.matches(h) && Bukkit.getPlayer(h.substring(2)).isOnline()) {
return new dInventory(InventoryType.CRAFTING, t, h).add(Bukkit.getPlayer(h.substring(2))
.getEquipment().getArmorContents());
}
else if (dEntity.matches(h) && dEntity.valueOf(h).isLivingEntity()
&& dEntity.valueOf(h).isSpawned()) {
return new dInventory(InventoryType.CRAFTING, t, h).add(dEntity.valueOf(h).getLivingEntity()
.getEquipment().getArmorContents());
}
}
// If the dInventory is invalid, alert the user and return null
dB.echoError("Value of dInventory returning null. Invalid " + t + " specified: " + h);
return null;
}
// Match in@scriptName for Inventory Scripts
m = inventory_by_script.matcher(string);
if (m.matches()) {
if (ScriptRegistry.containsScript(m.group(2), InventoryScriptContainer.class))
return ScriptRegistry.getScriptContainerAs(m.group(2), InventoryScriptContainer.class).getInventoryFrom(player, npc);
if (NotableManager.isSaved(m.group(2)) && NotableManager.isType(m.group(2), dInventory.class))
return (dInventory) NotableManager.getSavedObject(m.group(2));
dB.echoError("Value of dInventory returning null. Invalid script specified: " + m.group(2));
return null;
}
dB.echoError("Value of dInventory returning null. Invalid dInventory specified: " + string);
return null;
}
/**
* Determine whether a string is a valid inventory.
*
* @param arg the arg string
* @return true if matched, otherwise false
*
*/
public static boolean matches(String arg) {
if (valueOf(arg) != null)
return true;
return false;
}
///////////////
// Constructors
/////////////
String holderType = null;
String holderType_old = null;
String holderIdentifier = null;
String holderIdentifier_old = null;
public dInventory(Inventory inventory) {
if (inventory.getHolder() != null) {
InventoryHolder holder = inventory.getHolder();
if (!(holder instanceof LivingEntity)) {
if (holder instanceof DoubleChest)
holderIdentifier = ((DoubleChest) holder).getLocation().toString();
else if (holder instanceof BlockState)
holderIdentifier = ((BlockState) holder).getLocation().toString();
holderType = "location";
}
else if (holder instanceof Player) {
// Check if it's an NPC... currently, only Player NPCs can have inventories
if (CitizensAPI.getNPCRegistry().isNPC((LivingEntity) holder)) {
holderType = "npc";
holderIdentifier = String.valueOf(CitizensAPI.getNPCRegistry().getNPC((LivingEntity) holder).getId());
}
else {
holderType = "player";
holderIdentifier = ((Player) holder).getName();
}
}
else if (holder instanceof Horse) {
holderType = "entity";
holderIdentifier = String.valueOf(((Horse) holder).getEntityId());
}
else if (holder instanceof HopperMinecart) {
holderType = "entity";
holderIdentifier = String.valueOf(((HopperMinecart) holder).getEntityId());
}
else if (holder instanceof StorageMinecart) {
holderType = "entity";
holderIdentifier = String.valueOf(((StorageMinecart) holder).getEntityId());
}
else {
if (CitizensAPI.getNPCRegistry().isNPC((LivingEntity) holder)) {
// Return, because only Players and Player NPCs can have inventories right now.
// Uncomment this when Denizen implements inventories for all!
// holderType = "npc";
// holderIdentifier = String.valueOf(((NPC) holder).getId());
dB.echoError("Only Player-type NPCs can have inventories.");
return;
}
else {
holderType = "entity";
holderIdentifier = String.valueOf(((LivingEntity) holder).getEntityId());
}
}
}
this.inventory = inventory;
}
public dInventory(InventoryType type) {
inventory = Bukkit.getServer().createInventory(null, type);
}
public dInventory(InventoryType type, String id, String identifier) {
inventory = Bukkit.getServer().createInventory(null, type);
holderType = id;
holderIdentifier = identifier;
}
public dInventory(int size, String id, String identifier) {
inventory = Bukkit.getServer().createInventory(null, size);
holderType = id;
holderIdentifier = identifier;
}
public dInventory(InventoryHolder holder) {
if (!(holder instanceof LivingEntity)) {
if (holder instanceof DoubleChest)
holderIdentifier = ((DoubleChest) holder).getLocation().toString();
else if (holder instanceof BlockState)
holderIdentifier = ((BlockState) holder).getLocation().toString();
holderType = "location";
}
else if (holder instanceof Player) {
// Check if it's an NPC... currently, only Player NPCs can have inventories
if (CitizensAPI.getNPCRegistry().isNPC((LivingEntity) holder)) {
holderType = "npc";
holderIdentifier = String.valueOf(CitizensAPI.getNPCRegistry().getNPC((LivingEntity) holder).getId());
}
else {
holderType = "player";
holderIdentifier = ((Player) holder).getName();
}
}
else if (holder instanceof Horse) {
holderType = "entity";
holderIdentifier = String.valueOf(((Horse) holder).getEntityId());
}
else if (holder instanceof HopperMinecart) {
holderType = "entity";
holderIdentifier = String.valueOf(((HopperMinecart) holder).getEntityId());
}
else if (holder instanceof StorageMinecart) {
holderType = "entity";
holderIdentifier = String.valueOf(((StorageMinecart) holder).getEntityId());
}
else {
if (CitizensAPI.getNPCRegistry().isNPC((LivingEntity) holder)) {
// Return, because only Players and Player NPCs can have inventories right now.
// Uncomment this when Denizen implements inventories for all!
// holderType = "npc";
// holderIdentifier = String.valueOf(((NPC) holder).getId());
dB.echoError("Only Player-type NPCs can have inventories.");
return;
}
else {
holderType = "entity";
holderIdentifier = String.valueOf(((LivingEntity) holder).getEntityId());
}
}
}
public dInventory(Player player) {
this.inventory = player.getInventory();
holderType = "player";
holderIdentifier = player.getName();
}
public dInventory(BlockState state) {
if (state instanceof InventoryHolder) {
this.inventory = ((InventoryHolder) state).getInventory();
holderType = "location";
holderIdentifier = new dLocation(state.getLocation()).identify();
}
}
public dInventory(LivingEntity entity) {
if (entity instanceof InventoryHolder) {
this.inventory = ((InventoryHolder) entity).getInventory();
holderType = "entity";
holderIdentifier = String.valueOf(entity.getEntityId());
}
}
/////////////////////
// INSTANCE FIELDS/METHODS
/////////////////
// Associated with Bukkit Inventory
private Inventory inventory = null;
public Inventory getInventory() {
return inventory;
}
/**
* Add an array of items to this inventory
* and return the result
*
* @param items The array of items
* @return The resulting dInventory
*
*/
public dInventory add(ItemStack... items) {
if (inventory == null || items == null) return this;
inventory.addItem(items);
return this;
}
public HashMap<Integer, ItemStack> addWithLeftovers(ItemStack... items) {
if (inventory == null || items == null) return null;
return inventory.addItem(items);
}
/**
* Count the number or quantities of stacks that
* match an item in an inventory.
*
* @param item The item (can be null)
* @param stacks Whether stacks should be counted
* instead of item quantities
* @return The number of stacks or quantity of items
*
*/
public int count(ItemStack item, boolean stacks)
{
if (inventory == null) return 0;
int qty = 0;
for (ItemStack invStack : inventory)
{
// If ItemStacks are empty here, they are null
if (invStack != null)
{
// If item is null, include all items in the
// inventory
if (item == null || invStack.isSimilar(item)) {
// If stacks is true, only count the number
// of stacks
//
// Otherwise, count the quantities of stacks
if (stacks == true) qty++;
else qty = qty + invStack.getAmount();
}
}
}
return qty;
}
/**
* Keep only the items from a certain array
* in this inventory, removing all others
*
* @param items The array of items
* @return The resulting dInventory
*
*/
public dInventory keep(ItemStack[] items) {
if (inventory == null || items == null) return this;
for (ItemStack invStack : inventory) {
if (invStack != null) {
boolean keep = false;
// See if the item array contains
// this inventory item
for (ItemStack item : items) {
if (invStack.isSimilar(item)) {
keep = true;
break;
}
}
// If the item array did not contain
// this inventory item, remove it
// from the inventory
if (keep == false) {
this.remove(invStack);
}
}
}
return this;
}
/**
* Exclude an array of items from this
* inventory by removing them over and over
* until they are completely gone
*
* @param items The array of items
* @return The resulting dInventory
*
*/
public dInventory exclude(ItemStack[] items) {
if (inventory == null || items == null) return this;
int oldCount = this.count(null, false);
int newCount = -1;
while (oldCount != newCount) {
oldCount = newCount;
newCount = this.remove(items).count(null, false);
}
return this;
}
/**
* Fill an inventory with an array of items by
* continuing to add the items to it over and
* over until there is no more room
*
* @param items The array of items
* @return The resulting dInventory
*
*/
public dInventory fill(ItemStack[] items) {
if (inventory == null || items == null) return this;
int oldCount = this.count(null, false);
int newCount = -1;
while (oldCount != newCount) {
oldCount = newCount;
newCount = this.add(items).count(null, false);
}
return this;
}
/**
* Return the dLocation of this inventory's
* holder
*
* @return The holder's dLocation
*
*/
public dLocation getLocation() {
if (inventory != null) {
InventoryHolder holder = inventory.getHolder();
if (holder instanceof BlockState) {
return new dLocation(((BlockState) holder).getLocation());
}
else if (holder instanceof Player) {
return new dLocation(((Player) holder).getLocation());
}
}
return null;
}
/**
* Remove an array of items from this inventory,
* and return the result
*
* @param items The array of items
* @return The resulting dInventory
*
*/
public dInventory remove(ItemStack[] items) {
if (inventory == null || items == null) return this;
for (ItemStack item : items) {
if (item != null) inventory.removeItem(item);
}
return this;
}
/**
* Remove a book from this inventory, comparing
* only its title and author with books in the
* inventory, but ignoring its text, thus having
* Denizen support for updatable quest journals
* and their like
*
* @param book The itemStack of the book
* @return The resulting dInventory
*
*/
public dInventory removeBook(ItemStack book) {
if (inventory == null || book == null) return this;
// We have to manually keep track of the quantity
// we are removing, because we are not relying on
// Bukkit methods to find matching itemStacks
int qty = book.getAmount();
// Store the book's meta information in a variable
BookMeta bookMeta = (BookMeta) book.getItemMeta();
for (ItemStack invStack : inventory) {
if (qty == 0) break;
if (invStack != null && invStack.getItemMeta() instanceof BookMeta) {
BookMeta invMeta = (BookMeta) invStack.getItemMeta();
if (invMeta.getAuthor().equalsIgnoreCase(bookMeta.getAuthor())
&& invMeta.getTitle().equalsIgnoreCase(bookMeta.getTitle())) {
// Make sure we don't remove more books than we
// need to
if (qty - invStack.getAmount() < 0) {
invStack.setAmount((qty - invStack.getAmount()) * -1);
}
else {
inventory.removeItem(invStack);
// Update the quantity we still have to remove
qty = qty - invStack.getAmount();
}
}
}
}
return this;
}
/**
* Replace another inventory with this one,
* cropping it if necessary so that it fits.
*
* @param destination The destination inventory
*
*/
public void replace(dInventory destination) {
if (inventory == null || destination == null) return;
// If the destination is smaller than our current inventory,
// add as many items as possible
if (destination.getSize() < this.getSize()) {
destination.clear();
destination.add(this.getContents());
}
else {
destination.setContents(this.getContents());
}
}
public void clear() {
if (inventory != null) inventory.clear();
}
public ItemStack[] getContents() {
if (inventory != null) return inventory.getContents();
else return new ItemStack[0];
}
public InventoryType getInventoryType() {
return inventory.getType();
}
public int getSize() {
return inventory.getSize();
}
public void remove(ItemStack item) {
inventory.remove(item);
}
public void setContents(ItemStack[] contents) {
inventory.setContents(contents);
}
////////////////////////
// dObject Methods
/////////////////////
private String prefix = getObjectType();
public String getObjectType() {
return "Inventory";
}
public String getPrefix() {
return prefix;
}
public dInventory setPrefix(String prefix) {
this.prefix = prefix;
return this;
}
public String debug() {
return null;
}
public String identify() {
return "in@" + (holderType.equals("script") || holderType.equals("notable")
? holderIdentifier : (holderType + '[' + holderIdentifier + ']'));
}
public String getAttribute(Attribute attribute) {
if (attribute == null) return null;
// <--[tag]
// @attribute <in@inventory.contains[<item>].qty[<#>]>
// @returns Element(Number)
// @description
// Check if the inventory contains a certain quantity (1 by default) of an item
// and return true or false
// -->
if (attribute.startsWith("contains")) {
if (attribute.hasContext(1) && dItem.matches(attribute.getContext(1))) {
int qty = 1;
if (attribute.getAttribute(2).startsWith("qty") &&
attribute.hasContext(2) &&
aH.matchesInteger(attribute.getContext(2))) {
qty = attribute.getIntContext(2);
}
return new Element(getInventory().containsAtLeast
(dItem.valueOf(attribute.getContext(1)).getItemStack(), qty))
.getAttribute(attribute.fulfill(qty == 1 ? 1 : 2));
}
}
// <--[tag]
// @attribute <in@inventory.location>
// @returns dLocation
// @description
// Returns the location of this inventory's holder.
// -->
if (attribute.startsWith("location")) {
return new dLocation(getLocation())
.getAttribute(attribute.fulfill(1));
}
// <--[tag]
// @attribute <in@inventory.qty[<item>]>
// @returns Element(Number)
// @description
// Returns the combined quantity of itemstacks that match an item if
// one if specified, or the combined quantity of all itemstacks
// if one is not
// -->
if (attribute.startsWith("qty"))
if (attribute.hasContext(1) && dItem.matches(attribute.getContext(1)))
return new Element(count
(dItem.valueOf(attribute.getContext(1)).getItemStack(), false))
.getAttribute(attribute.fulfill(1));
else
return new Element(count(null, false))
.getAttribute(attribute.fulfill(1));
// <--[tag]
// @attribute <in@inventory.size>
// @returns Element(Number)
// @description
// Return the number of slots in the inventory
// -->
if (attribute.startsWith("size"))
return new Element(getSize())
.getAttribute(attribute.fulfill(1));
// <--[tag]
// @attribute <in@inventory.stacks>
// @returns Element(Number)
// @description
// Returns the number of itemstacks that match an item if one is
// specified, or the number of all itemstacks if one is not
// -->
if (attribute.startsWith("stacks"))
if (attribute.hasContext(1) && dItem.matches(attribute.getContext(1)))
return new Element(count
(dItem.valueOf(attribute.getContext(1)).getItemStack(), true))
.getAttribute(attribute.fulfill(1));
else
return new Element(count(null, true))
.getAttribute(attribute.fulfill(1));
// <--[tag]
// @attribute <in@inventory.type>
// @returns Element
// @description
// Returns the type of the inventory (e.g. "PLAYER", "CRAFTING", "HORSE")
// -->
if (attribute.startsWith("type"))
return new Element(getInventory().getType().name())
.getAttribute(attribute.fulfill(1));
// <--[tag]
// @attribute <in@inventory.equipment>
// @returns dInventory(Equipment)
// @description
// Returns the equipment of an inventory. If the inventory has no
// equipment (Generally, if it's not alive), this returns null.
// -->
if (attribute.startsWith("equipment")) {
if (getInventory() instanceof PlayerInventory) {
String identifier = null;
if (CitizensAPI.getNPCRegistry().isNPC((LivingEntity) getInventory().getHolder())) {
if (inventory.getHolder() instanceof Player)
identifier = "n@" + CitizensAPI.getNPCRegistry().getNPC((LivingEntity) getInventory().getHolder()).getId();
else return new Element("null")
.getAttribute(attribute.fulfill(1));
}
else if (inventory.getHolder() instanceof Player)
identifier = "p@" + ((Player) getInventory().getHolder()).getName();
else if (inventory.getHolder() instanceof LivingEntity)
identifier = "e@" + ((Player) getInventory().getHolder()).getEntityId();
else return new Element("null")
.getAttribute(attribute.fulfill(1));
return new dInventory(InventoryType.CRAFTING, "equipment", identifier)
.add(((PlayerInventory) getInventory()).getArmorContents())
.getAttribute(attribute.fulfill(1));
}
else if (getInventory() instanceof HorseInventory) {
return new dInventory(InventoryType.CRAFTING, "equipment",
(getInventory().getHolder() != null ? "e@" + String.valueOf(((LivingEntity) getInventory().getHolder()).getEntityId())
: getInventory().getName()))
.getAttribute(attribute.fulfill(1));
}
}
// <--[tag]
// @attribute <in@inventory.list_contents>
// @returns dList(dItem)
// @description
// Returns a list of all items in the inventory.
// -->
if (attribute.startsWith("list_contents")) {
ArrayList<dItem> items = new ArrayList<dItem>();
for (ItemStack item : getContents()) {
if (item != null && item.getType() != Material.AIR)
items.add(new dItem(item));
}
return new dList(items).getAttribute(attribute.fulfill(1));
}
return new Element(identify()).getAttribute(attribute.fulfill(0));
}
}