/
BukkitQueueProperties.java
148 lines (132 loc) · 4.92 KB
/
BukkitQueueProperties.java
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
package com.denizenscript.denizen.objects.properties.bukkit;
import com.denizenscript.denizen.utilities.debugging.Debug;
import com.denizenscript.denizen.BukkitScriptEntryData;
import com.denizenscript.denizen.objects.NPCTag;
import com.denizenscript.denizen.objects.PlayerTag;
import com.denizenscript.denizencore.objects.Mechanism;
import com.denizenscript.denizencore.objects.ObjectTag;
import com.denizenscript.denizencore.objects.core.QueueTag;
import com.denizenscript.denizencore.objects.properties.Property;
import com.denizenscript.denizencore.scripts.ScriptEntry;
import com.denizenscript.denizencore.scripts.queues.ScriptQueue;
import com.denizenscript.denizencore.tags.Attribute;
public class BukkitQueueProperties implements Property {
public static boolean describes(ObjectTag script) {
return script instanceof QueueTag;
}
public static BukkitQueueProperties getFrom(ObjectTag queue) {
if (!describes(queue)) {
return null;
}
else {
return new BukkitQueueProperties((QueueTag) queue);
}
}
public static final String[] handledTags = new String[] {
"player", "npc"
};
public static final String[] handledMechs = new String[] {
"linked_player", "linked_npc"
};
private BukkitQueueProperties(QueueTag queue) {
this.queue = queue.queue;
}
ScriptQueue queue;
@Override
public ObjectTag getObjectAttribute(Attribute attribute) {
// <--[tag]
// @attribute <QueueTag.npc>
// @returns NPCTag
// @mechanism ScriptQueue.linked_npc
// @description
// Returns the NPCTag linked to a queue.
// -->
if (attribute.startsWith("npc")) {
NPCTag npc = null;
if (queue.getLastEntryExecuted() != null) {
npc = ((BukkitScriptEntryData) queue.getLastEntryExecuted().entryData).getNPC();
}
else if (queue.getEntries().size() > 0) {
npc = ((BukkitScriptEntryData) queue.getEntries().get(0).entryData).getNPC();
}
else {
Debug.echoError(queue, "Can't determine a linked NPC.");
}
if (npc == null) {
return null;
}
else {
return npc.getObjectAttribute(attribute.fulfill(1));
}
}
// <--[tag]
// @attribute <QueueTag.player>
// @returns PlayerTag
// @mechanism ScriptQueue.linked_player
// @description
// Returns the PlayerTag linked to a queue.
// -->
if (attribute.startsWith("player")) {
PlayerTag player = null;
if (queue.getLastEntryExecuted() != null) {
player = ((BukkitScriptEntryData) queue.getLastEntryExecuted().entryData).getPlayer();
}
else if (queue.getEntries().size() > 0) {
player = ((BukkitScriptEntryData) queue.getEntries().get(0).entryData).getPlayer();
}
else {
Debug.echoError(queue, "Can't determine a linked player.");
}
if (player == null) {
return null;
}
else {
return player.getObjectAttribute(attribute.fulfill(1));
}
}
return null;
}
@Override
public String getPropertyString() {
return null;
}
@Override
public String getPropertyId() {
return "BukkitQueueProperties";
}
@Override
public void adjust(Mechanism mechanism) {
// <--[mechanism]
// @object ScriptQueue
// @name linked_player
// @input PlayerTag
// @description
// Sets the linked player for the remainder of the queue.
// @tags
// <QueueTag.player>
// -->
if (mechanism.matches("linked_player") && mechanism.requireObject(PlayerTag.class)) {
PlayerTag player = mechanism.valueAsType(PlayerTag.class);
for (ScriptEntry entry : queue.getEntries()) {
BukkitScriptEntryData data = (BukkitScriptEntryData) entry.entryData;
data.setPlayer(player);
}
}
// <--[mechanism]
// @object ScriptQueue
// @name linked_npc
// @input NPCTag
// @description
// Sets the linked NPC for the remainder of the queue.
// @tags
// <QueueTag.npc>
// -->
if (mechanism.matches("linked_npc") && mechanism.requireObject(NPCTag.class)) {
NPCTag npc = mechanism.valueAsType(NPCTag.class);
for (ScriptEntry entry : queue.getEntries()) {
BukkitScriptEntryData data = (BukkitScriptEntryData) entry.entryData;
data.setNPC(npc);
}
}
}
}