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mcMMOPlayerLevelDownScriptEvent.java
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mcMMOPlayerLevelDownScriptEvent.java
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package com.denizenscript.depenizen.bukkit.events.mcmmo;
import com.gmail.nossr50.events.experience.McMMOPlayerLevelDownEvent;
import com.denizenscript.denizen.utilities.implementation.BukkitScriptEntryData;
import com.denizenscript.denizen.events.BukkitScriptEvent;
import com.denizenscript.denizen.objects.EntityTag;
import com.denizenscript.denizen.objects.PlayerTag;
import com.denizenscript.denizencore.objects.core.ElementTag;
import com.denizenscript.denizencore.objects.ObjectTag;
import com.denizenscript.denizencore.scripts.ScriptEntryData;
import com.denizenscript.denizencore.utilities.CoreUtilities;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
public class mcMMOPlayerLevelDownScriptEvent extends BukkitScriptEvent implements Listener {
// <--[event]
// @Events
// mcmmo player levels down <'skill'>
//
// @Location true
//
// @Cancellable true
//
// @Triggers when a player loses levels for an mcMMO skill.
//
// @Context
// <context.skill> returns the name of the skill that lost levels. (Based on the mcMMO language file).
// <context.levels_lost> returns the number of levels lost.
// <context.old_level> returns the old level of the skill.
// <context.new_level> returns the new level of the skill.
// <context.cause> returns the cause of the level loss.
// Will be one of: 'PVP', 'PVE', 'VAMPIRISM', 'SHARED_PVP', 'SHARED_PVE', 'COMMAND', 'UNKNOWN'.
//
// @Determine
// ElementTag(Number) to set the number of levels to gain.
//
// @Plugin Depenizen, mcMMO
//
// @Player Always.
//
// @Group Depenizen
//
// -->
public mcMMOPlayerLevelDownScriptEvent() {
registerCouldMatcher("mcmmo player levels down <'skill'>");
}
public McMMOPlayerLevelDownEvent event;
public PlayerTag player;
public ElementTag skill;
public int new_level;
public int levels_lost;
public ElementTag cause;
@Override
public boolean matches(ScriptPath path) {
String eSkill = path.eventArgLowerAt(4);
if (!eSkill.equals("skill") && !eSkill.equals(CoreUtilities.toLowerCase(skill.asString()))) {
return false;
}
if (!runInCheck(path, player.getLocation())) {
return false;
}
return super.matches(path);
}
@Override
public boolean applyDetermination(ScriptPath path, ObjectTag determinationObj) {
if (determinationObj instanceof ElementTag element && element.isInt()) {
levels_lost = element.asInt();
event.setLevelsLost(levels_lost);
return true;
}
return super.applyDetermination(path, determinationObj);
}
@Override
public ScriptEntryData getScriptEntryData() {
return new BukkitScriptEntryData(player, null);
}
@Override
public ObjectTag getContext(String name) {
switch (name) {
case "skill":
return skill;
case "new_level":
return new ElementTag(new_level);
case "old_level":
return new ElementTag(new_level + levels_lost);
case "levels_lost":
return new ElementTag(levels_lost);
case "cause":
return cause;
}
return super.getContext(name);
}
@EventHandler
public void onmcMMOPlayerLevelDown(McMMOPlayerLevelDownEvent event) {
if (EntityTag.isNPC(event.getPlayer())) {
return;
}
player = PlayerTag.mirrorBukkitPlayer(event.getPlayer());
levels_lost = event.getLevelsLost();
new_level = event.getSkillLevel();
cause = new ElementTag(event.getXpGainReason().toString());
skill = new ElementTag(event.getSkill().getName());
this.event = event;
fire(event);
}
}