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Events can get really messy and just managing the players in general, especially from re-evaluating the code that it would produce it's quite ugly and wouldn't be that good. We'll instead move all the player events from the LavalinkPlayer to the LavalinkManager and pass the LavalinkPlayer for whom the event belongs to
The text was updated successfully, but these errors were encountered:
Events can get really messy and just managing the players in general, especially from re-evaluating the code that it would produce it's quite ugly and wouldn't be that good. We'll instead move all the player events from the LavalinkPlayer to the LavalinkManager and pass the LavalinkPlayer for whom the event belongs to
The text was updated successfully, but these errors were encountered: