/
Character.pb.h
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Character.pb.h
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// Generated by the protocol buffer compiler. DO NOT EDIT!
// source: Character.proto
#ifndef PROTOBUF_Character_2eproto__INCLUDED
#define PROTOBUF_Character_2eproto__INCLUDED
#include <string>
#include <google/protobuf/stubs/common.h>
#if GOOGLE_PROTOBUF_VERSION < 2006000
#error This file was generated by a newer version of protoc which is
#error incompatible with your Protocol Buffer headers. Please update
#error your headers.
#endif
#if 2006001 < GOOGLE_PROTOBUF_MIN_PROTOC_VERSION
#error This file was generated by an older version of protoc which is
#error incompatible with your Protocol Buffer headers. Please
#error regenerate this file with a newer version of protoc.
#endif
#include <google/protobuf/generated_message_util.h>
#include <google/protobuf/message.h>
#include <google/protobuf/repeated_field.h>
#include <google/protobuf/extension_set.h>
#include <google/protobuf/generated_enum_reflection.h>
#include <google/protobuf/unknown_field_set.h>
// @@protoc_insertion_point(includes)
namespace proto {
// Internal implementation detail -- do not call these.
void protobuf_AddDesc_Character_2eproto();
void protobuf_AssignDesc_Character_2eproto();
void protobuf_ShutdownFile_Character_2eproto();
class Character;
enum Character_SkillType {
Character_SkillType_DRAGON = 0,
Character_SkillType_BABARIAN = 1,
Character_SkillType_ARCHER = 2
};
bool Character_SkillType_IsValid(int value);
const Character_SkillType Character_SkillType_SkillType_MIN = Character_SkillType_DRAGON;
const Character_SkillType Character_SkillType_SkillType_MAX = Character_SkillType_ARCHER;
const int Character_SkillType_SkillType_ARRAYSIZE = Character_SkillType_SkillType_MAX + 1;
const ::google::protobuf::EnumDescriptor* Character_SkillType_descriptor();
inline const ::std::string& Character_SkillType_Name(Character_SkillType value) {
return ::google::protobuf::internal::NameOfEnum(
Character_SkillType_descriptor(), value);
}
inline bool Character_SkillType_Parse(
const ::std::string& name, Character_SkillType* value) {
return ::google::protobuf::internal::ParseNamedEnum<Character_SkillType>(
Character_SkillType_descriptor(), name, value);
}
// ===================================================================
class Character : public ::google::protobuf::Message {
public:
Character();
virtual ~Character();
Character(const Character& from);
inline Character& operator=(const Character& from) {
CopyFrom(from);
return *this;
}
inline const ::google::protobuf::UnknownFieldSet& unknown_fields() const {
return _unknown_fields_;
}
inline ::google::protobuf::UnknownFieldSet* mutable_unknown_fields() {
return &_unknown_fields_;
}
static const ::google::protobuf::Descriptor* descriptor();
static const Character& default_instance();
void Swap(Character* other);
// implements Message ----------------------------------------------
Character* New() const;
void CopyFrom(const ::google::protobuf::Message& from);
void MergeFrom(const ::google::protobuf::Message& from);
void CopyFrom(const Character& from);
void MergeFrom(const Character& from);
void Clear();
bool IsInitialized() const;
int ByteSize() const;
bool MergePartialFromCodedStream(
::google::protobuf::io::CodedInputStream* input);
void SerializeWithCachedSizes(
::google::protobuf::io::CodedOutputStream* output) const;
::google::protobuf::uint8* SerializeWithCachedSizesToArray(::google::protobuf::uint8* output) const;
int GetCachedSize() const { return _cached_size_; }
private:
void SharedCtor();
void SharedDtor();
void SetCachedSize(int size) const;
public:
::google::protobuf::Metadata GetMetadata() const;
// nested types ----------------------------------------------------
typedef Character_SkillType SkillType;
static const SkillType DRAGON = Character_SkillType_DRAGON;
static const SkillType BABARIAN = Character_SkillType_BABARIAN;
static const SkillType ARCHER = Character_SkillType_ARCHER;
static inline bool SkillType_IsValid(int value) {
return Character_SkillType_IsValid(value);
}
static const SkillType SkillType_MIN =
Character_SkillType_SkillType_MIN;
static const SkillType SkillType_MAX =
Character_SkillType_SkillType_MAX;
static const int SkillType_ARRAYSIZE =
Character_SkillType_SkillType_ARRAYSIZE;
static inline const ::google::protobuf::EnumDescriptor*
SkillType_descriptor() {
return Character_SkillType_descriptor();
}
static inline const ::std::string& SkillType_Name(SkillType value) {
return Character_SkillType_Name(value);
}
static inline bool SkillType_Parse(const ::std::string& name,
SkillType* value) {
return Character_SkillType_Parse(name, value);
}
// accessors -------------------------------------------------------
// required string name = 1;
inline bool has_name() const;
inline void clear_name();
static const int kNameFieldNumber = 1;
inline const ::std::string& name() const;
inline void set_name(const ::std::string& value);
inline void set_name(const char* value);
inline void set_name(const char* value, size_t size);
inline ::std::string* mutable_name();
inline ::std::string* release_name();
inline void set_allocated_name(::std::string* name);
// required int32 level = 2;
inline bool has_level() const;
inline void clear_level();
static const int kLevelFieldNumber = 2;
inline ::google::protobuf::int32 level() const;
inline void set_level(::google::protobuf::int32 value);
// required int32 xp = 3;
inline bool has_xp() const;
inline void clear_xp();
static const int kExperienceFieldNumber = 3;
inline ::google::protobuf::int32 xp() const;
inline void set_xp(::google::protobuf::int32 value);
// required .proto.Character.SkillType type = 4;
inline bool has_type() const;
inline void clear_type();
static const int kTypeFieldNumber = 4;
inline ::proto::Character_SkillType type() const;
inline void set_type(::proto::Character_SkillType value);
// @@protoc_insertion_point(class_scope:proto.Character)
private:
inline void set_has_name();
inline void clear_has_name();
inline void set_has_level();
inline void clear_has_level();
inline void set_has_xp();
inline void clear_has_xp();
inline void set_has_type();
inline void clear_has_type();
::google::protobuf::UnknownFieldSet _unknown_fields_;
::google::protobuf::uint32 _has_bits_[1];
mutable int _cached_size_;
::std::string* name_;
::google::protobuf::int32 level_;
::google::protobuf::int32 xp_;
int type_;
friend void protobuf_AddDesc_Character_2eproto();
friend void protobuf_AssignDesc_Character_2eproto();
friend void protobuf_ShutdownFile_Character_2eproto();
void InitAsDefaultInstance();
static Character* default_instance_;
};
// ===================================================================
// ===================================================================
// Character
// required string name = 1;
inline bool Character::has_name() const {
return (_has_bits_[0] & 0x00000001u) != 0;
}
inline void Character::set_has_name() {
_has_bits_[0] |= 0x00000001u;
}
inline void Character::clear_has_name() {
_has_bits_[0] &= ~0x00000001u;
}
inline void Character::clear_name() {
if (name_ != &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
name_->clear();
}
clear_has_name();
}
inline const ::std::string& Character::name() const {
// @@protoc_insertion_point(field_get:proto.Character.name)
return *name_;
}
inline void Character::set_name(const ::std::string& value) {
set_has_name();
if (name_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
name_ = new ::std::string;
}
name_->assign(value);
// @@protoc_insertion_point(field_set:proto.Character.name)
}
inline void Character::set_name(const char* value) {
set_has_name();
if (name_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
name_ = new ::std::string;
}
name_->assign(value);
// @@protoc_insertion_point(field_set_char:proto.Character.name)
}
inline void Character::set_name(const char* value, size_t size) {
set_has_name();
if (name_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
name_ = new ::std::string;
}
name_->assign(reinterpret_cast<const char*>(value), size);
// @@protoc_insertion_point(field_set_pointer:proto.Character.name)
}
inline ::std::string* Character::mutable_name() {
set_has_name();
if (name_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
name_ = new ::std::string;
}
// @@protoc_insertion_point(field_mutable:proto.Character.name)
return name_;
}
inline ::std::string* Character::release_name() {
clear_has_name();
if (name_ == &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
return NULL;
} else {
::std::string* temp = name_;
name_ = const_cast< ::std::string*>(&::google::protobuf::internal::GetEmptyStringAlreadyInited());
return temp;
}
}
inline void Character::set_allocated_name(::std::string* name) {
if (name_ != &::google::protobuf::internal::GetEmptyStringAlreadyInited()) {
delete name_;
}
if (name) {
set_has_name();
name_ = name;
} else {
clear_has_name();
name_ = const_cast< ::std::string*>(&::google::protobuf::internal::GetEmptyStringAlreadyInited());
}
// @@protoc_insertion_point(field_set_allocated:proto.Character.name)
}
// required int32 level = 2;
inline bool Character::has_level() const {
return (_has_bits_[0] & 0x00000002u) != 0;
}
inline void Character::set_has_level() {
_has_bits_[0] |= 0x00000002u;
}
inline void Character::clear_has_level() {
_has_bits_[0] &= ~0x00000002u;
}
inline void Character::clear_level() {
level_ = 0;
clear_has_level();
}
inline ::google::protobuf::int32 Character::level() const {
// @@protoc_insertion_point(field_get:proto.Character.level)
return level_;
}
inline void Character::set_level(::google::protobuf::int32 value) {
set_has_level();
level_ = value;
// @@protoc_insertion_point(field_set:proto.Character.level)
}
// required int32 xp = 3;
inline bool Character::has_xp() const {
return (_has_bits_[0] & 0x00000004u) != 0;
}
inline void Character::set_has_xp() {
_has_bits_[0] |= 0x00000004u;
}
inline void Character::clear_has_xp() {
_has_bits_[0] &= ~0x00000004u;
}
inline void Character::clear_xp() {
xp_ = 0;
clear_has_xp();
}
inline ::google::protobuf::int32 Character::xp() const {
// @@protoc_insertion_point(field_get:proto.Character.xp)
return xp_;
}
inline void Character::set_xp(::google::protobuf::int32 value) {
set_has_xp();
xp_ = value;
// @@protoc_insertion_point(field_set:proto.Character.xp)
}
// required .proto.Character.SkillType type = 4;
inline bool Character::has_type() const {
return (_has_bits_[0] & 0x00000008u) != 0;
}
inline void Character::set_has_type() {
_has_bits_[0] |= 0x00000008u;
}
inline void Character::clear_has_type() {
_has_bits_[0] &= ~0x00000008u;
}
inline void Character::clear_type() {
type_ = 0;
clear_has_type();
}
inline ::proto::Character_SkillType Character::type() const {
// @@protoc_insertion_point(field_get:proto.Character.type)
return static_cast< ::proto::Character_SkillType >(type_);
}
inline void Character::set_type(::proto::Character_SkillType value) {
assert(::proto::Character_SkillType_IsValid(value));
set_has_type();
type_ = value;
// @@protoc_insertion_point(field_set:proto.Character.type)
}
// @@protoc_insertion_point(namespace_scope)
} // namespace proto
#ifndef SWIG
namespace google {
namespace protobuf {
template <> struct is_proto_enum< ::proto::Character_SkillType> : ::google::protobuf::internal::true_type {};
template <>
inline const EnumDescriptor* GetEnumDescriptor< ::proto::Character_SkillType>() {
return ::proto::Character_SkillType_descriptor();
}
} // namespace google
} // namespace protobuf
#endif // SWIG
// @@protoc_insertion_point(global_scope)
#endif // PROTOBUF_Character_2eproto__INCLUDED