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HalfLogs.java
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HalfLogs.java
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package org.dimdev.halflogs;
import net.minecraft.block.Block;
import net.minecraft.block.BlockSlab;
import net.minecraft.block.BlockStairs;
import net.minecraft.block.SoundType;
import net.minecraft.block.material.MapColor;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.init.SoundEvents;
import net.minecraft.item.*;
import net.minecraft.state.EnumProperty;
import net.minecraft.state.StateContainer;
import net.minecraft.state.properties.SlabType;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.SoundCategory;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import org.dimdev.rift.listener.BlockAdder;
import org.dimdev.rift.listener.ItemAdder;
import java.util.function.Supplier;
public class HalfLogs implements BlockAdder, ItemAdder {
public static final EnumProperty<EnumFacing.Axis> AXIS = EnumProperty.<EnumFacing.Axis>create("axis", EnumFacing.Axis.class);
private static Supplier<BlockStairs> LOG_STAIRS = () -> {
Block block = Blocks.OAK_LOG;
return new BlockStairs(block.getDefaultState(), Block.Builder.create(Material.WOOD, MapColor.WOOD).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)) {
@Override
protected void fillStateContainer(StateContainer.Builder<Block,IBlockState> p_Builder) {
super.fillStateContainer(p_Builder);
p_Builder.add(AXIS);
}
@Override
public IBlockState getStateForPlacement(BlockItemUseContext p_getBlockToPlaceOnUse_1_)
{
IBlockState iblockstate = super.getStateForPlacement(p_getBlockToPlaceOnUse_1_);
iblockstate = iblockstate.withProperty(AXIS, p_getBlockToPlaceOnUse_1_.getFace().getAxis());
return iblockstate;
}
@Override
public boolean onBlockActivated(IBlockState p_blockState, World p_world, BlockPos p_blockPos, EntityPlayer p_player, EnumHand p_hand, EnumFacing p_facing, float hitX, float hitY, float hitZ) {
ItemStack stack = p_hand == EnumHand.MAIN_HAND ? p_player.getHeldItemMainhand() : p_player.getHeldItemOffhand();
Item item = stack.getItem();
if (item instanceof ItemAxe) {
Block strippedBlock;
if (this == OAK_LOG_STAIRS) {
strippedBlock = STRIPPED_OAK_LOG_STAIRS;
} else if (this == SPRUCE_LOG_STAIRS) {
strippedBlock = STRIPPED_SPRUCE_LOG_STAIRS;
} else if (this == BIRCH_LOG_STAIRS) {
strippedBlock = STRIPPED_BIRCH_LOG_STAIRS;
} else if (this == JUNGLE_LOG_STAIRS) {
strippedBlock = STRIPPED_JUNGLE_LOG_STAIRS;
} else if (this == ACACIA_LOG_STAIRS) {
strippedBlock = STRIPPED_ACACIA_LOG_STAIRS;
} else if (this == DARK_OAK_LOG_STAIRS) {
strippedBlock = STRIPPED_DARK_OAK_LOG_STAIRS;
} else {
return false;
}
p_world.setBlockState(p_blockPos, strippedBlock.getDefaultState()
.withProperty(AXIS, p_blockState.getValue(AXIS))
.withProperty(BlockStairs.FACING, p_blockState.getValue(BlockStairs.FACING))
.withProperty(BlockStairs.HALF, p_blockState.getValue(BlockStairs.HALF))
.withProperty(BlockStairs.SHAPE, p_blockState.getValue(BlockStairs.SHAPE)));
p_world.playSound(p_player, p_blockPos, SoundEvents.ITEM_AXE_STRIP, SoundCategory.BLOCKS, 1.0F, 1.0F);
stack.damageItem(1, p_player);
return true;
}
return false;
}
};
};
private static Supplier<BlockSlab> LOG_SLABS = () -> {
return new BlockSlab(Block.Builder.create(Material.WOOD, MapColor.WOOD).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)) {
@Override
protected void fillStateContainer(StateContainer.Builder<Block,IBlockState> p_Builder) {
super.fillStateContainer(p_Builder);
p_Builder.add(AXIS);
}
@Override
public IBlockState getStateForPlacement(BlockItemUseContext p_getBlockToPlaceOnUse_1_)
{
IBlockState iblockstate = super.getStateForPlacement(p_getBlockToPlaceOnUse_1_);
iblockstate = iblockstate.withProperty(AXIS, p_getBlockToPlaceOnUse_1_.getFace().getAxis());
return iblockstate;
}
@Override
public boolean onBlockActivated(IBlockState p_blockState, World p_world, BlockPos p_blockPos, EntityPlayer p_player, EnumHand p_hand, EnumFacing p_facing, float hitX, float hitY, float hitZ) {
ItemStack stack = p_hand == EnumHand.MAIN_HAND ? p_player.getHeldItemMainhand() : p_player.getHeldItemOffhand();
Item item = stack.getItem();
if (item instanceof ItemAxe) {
Block strippedBlock;
if (this == OAK_LOG_SLAB) {
strippedBlock = STRIPPED_OAK_LOG_SLAB;
} else if (this == SPRUCE_LOG_SLAB) {
strippedBlock = STRIPPED_SPRUCE_LOG_SLAB;
} else if (this == BIRCH_LOG_SLAB) {
strippedBlock = STRIPPED_BIRCH_LOG_SLAB;
} else if (this == JUNGLE_LOG_SLAB) {
strippedBlock = STRIPPED_JUNGLE_LOG_SLAB;
} else if (this == ACACIA_LOG_SLAB) {
strippedBlock = STRIPPED_ACACIA_LOG_SLAB;
} else if (this == DARK_OAK_LOG_SLAB) {
strippedBlock = STRIPPED_DARK_OAK_LOG_SLAB;
} else {
return false;
}
SlabType slabType = p_blockState.getValue(BlockSlab.TYPE);
p_world.setBlockState(p_blockPos, strippedBlock.getDefaultState()
.withProperty(AXIS, p_blockState.getValue(AXIS))
.withProperty(BlockSlab.TYPE, slabType));
p_world.playSound(p_player, p_blockPos, SoundEvents.ITEM_AXE_STRIP, SoundCategory.BLOCKS, 1.0F, 1.0F);
stack.damageItem(slabType == SlabType.DOUBLE ? (p_world.rand.nextBoolean() ? 2 : 1) : 1, p_player); //just because
return true;
}
return false;
}
};
};
//Slabs
public final static Block OAK_LOG_SLAB = LOG_SLABS.get();
public final static Block SPRUCE_LOG_SLAB = LOG_SLABS.get();
public final static Block BIRCH_LOG_SLAB = LOG_SLABS.get();
public final static Block JUNGLE_LOG_SLAB = LOG_SLABS.get();
public final static Block ACACIA_LOG_SLAB = LOG_SLABS.get();
public final static Block DARK_OAK_LOG_SLAB = LOG_SLABS.get();
//Stripped
public final static Block STRIPPED_OAK_LOG_SLAB = LOG_SLABS.get();
public final static Block STRIPPED_SPRUCE_LOG_SLAB = LOG_SLABS.get();
public final static Block STRIPPED_BIRCH_LOG_SLAB = LOG_SLABS.get();
public final static Block STRIPPED_JUNGLE_LOG_SLAB = LOG_SLABS.get();
public final static Block STRIPPED_ACACIA_LOG_SLAB = LOG_SLABS.get();
public final static Block STRIPPED_DARK_OAK_LOG_SLAB = LOG_SLABS.get();
//Stairs
public final static Block OAK_LOG_STAIRS = LOG_STAIRS.get();
public final static Block SPRUCE_LOG_STAIRS = LOG_STAIRS.get();
public final static Block BIRCH_LOG_STAIRS = LOG_STAIRS.get();
public final static Block JUNGLE_LOG_STAIRS = LOG_STAIRS.get();
public final static Block ACACIA_LOG_STAIRS = LOG_STAIRS.get();
public final static Block DARK_OAK_LOG_STAIRS = LOG_STAIRS.get();
//Stripped
public final static Block STRIPPED_OAK_LOG_STAIRS = LOG_STAIRS.get();
public final static Block STRIPPED_SPRUCE_LOG_STAIRS = LOG_STAIRS.get();
public final static Block STRIPPED_BIRCH_LOG_STAIRS = LOG_STAIRS.get();
public final static Block STRIPPED_JUNGLE_LOG_STAIRS = LOG_STAIRS.get();
public final static Block STRIPPED_ACACIA_LOG_STAIRS = LOG_STAIRS.get();
public final static Block STRIPPED_DARK_OAK_LOG_STAIRS = LOG_STAIRS.get();
@Override
public void registerBlocks() {
//Slabs
Block.register(new ResourceLocation("halflogs:oak_log_slab"), OAK_LOG_SLAB);
Block.register(new ResourceLocation("halflogs:spruce_log_slab"), SPRUCE_LOG_SLAB);
Block.register(new ResourceLocation("halflogs:birch_log_slab"), BIRCH_LOG_SLAB);
Block.register(new ResourceLocation("halflogs:jungle_log_slab"), JUNGLE_LOG_SLAB);
Block.register(new ResourceLocation("halflogs:acacia_log_slab"), ACACIA_LOG_SLAB);
Block.register(new ResourceLocation("halflogs:dark_oak_log_slab"), DARK_OAK_LOG_SLAB);
//Stripped
Block.register(new ResourceLocation("halflogs:stripped_oak_log_slab"), STRIPPED_OAK_LOG_SLAB);
Block.register(new ResourceLocation("halflogs:stripped_spruce_log_slab"), STRIPPED_SPRUCE_LOG_SLAB);
Block.register(new ResourceLocation("halflogs:stripped_birch_log_slab"), STRIPPED_BIRCH_LOG_SLAB);
Block.register(new ResourceLocation("halflogs:stripped_jungle_log_slab"), STRIPPED_JUNGLE_LOG_SLAB);
Block.register(new ResourceLocation("halflogs:stripped_acacia_log_slab"), STRIPPED_ACACIA_LOG_SLAB);
Block.register(new ResourceLocation("halflogs:stripped_dark_oak_log_slab"), STRIPPED_DARK_OAK_LOG_SLAB);
//Stairs
Block.register(new ResourceLocation("halflogs:oak_log_stairs"), OAK_LOG_STAIRS);
Block.register(new ResourceLocation("halflogs:spruce_log_stairs"), SPRUCE_LOG_STAIRS);
Block.register(new ResourceLocation("halflogs:birch_log_stairs"), BIRCH_LOG_STAIRS);
Block.register(new ResourceLocation("halflogs:jungle_log_stairs"), JUNGLE_LOG_STAIRS);
Block.register(new ResourceLocation("halflogs:acacia_log_stairs"), ACACIA_LOG_STAIRS);
Block.register(new ResourceLocation("halflogs:dark_oak_log_stairs"), DARK_OAK_LOG_STAIRS);
//Stripped
Block.register(new ResourceLocation("halflogs:stripped_oak_log_stairs"), STRIPPED_OAK_LOG_STAIRS);
Block.register(new ResourceLocation("halflogs:stripped_spruce_log_stairs"), STRIPPED_SPRUCE_LOG_STAIRS);
Block.register(new ResourceLocation("halflogs:stripped_birch_log_stairs"), STRIPPED_BIRCH_LOG_STAIRS);
Block.register(new ResourceLocation("halflogs:stripped_jungle_log_stairs"), STRIPPED_JUNGLE_LOG_STAIRS);
Block.register(new ResourceLocation("halflogs:stripped_acacia_log_stairs"), STRIPPED_ACACIA_LOG_STAIRS);
Block.register(new ResourceLocation("halflogs:stripped_dark_oak_log_stairs"), STRIPPED_DARK_OAK_LOG_STAIRS);
}
@Override
public void registerItems() {
//Slabs
Item.register(OAK_LOG_SLAB, ItemGroup.BUILDING_BLOCKS);
Item.register(SPRUCE_LOG_SLAB, ItemGroup.BUILDING_BLOCKS);
Item.register(BIRCH_LOG_SLAB, ItemGroup.BUILDING_BLOCKS);
Item.register(JUNGLE_LOG_SLAB, ItemGroup.BUILDING_BLOCKS);
Item.register(ACACIA_LOG_SLAB, ItemGroup.BUILDING_BLOCKS);
Item.register(DARK_OAK_LOG_SLAB, ItemGroup.BUILDING_BLOCKS);
//Stripped
Item.register(STRIPPED_OAK_LOG_SLAB, ItemGroup.BUILDING_BLOCKS);
Item.register(STRIPPED_SPRUCE_LOG_SLAB, ItemGroup.BUILDING_BLOCKS);
Item.register(STRIPPED_BIRCH_LOG_SLAB, ItemGroup.BUILDING_BLOCKS);
Item.register(STRIPPED_JUNGLE_LOG_SLAB, ItemGroup.BUILDING_BLOCKS);
Item.register(STRIPPED_ACACIA_LOG_SLAB, ItemGroup.BUILDING_BLOCKS);
Item.register(STRIPPED_DARK_OAK_LOG_SLAB, ItemGroup.BUILDING_BLOCKS);
//Stairs
Item.register(OAK_LOG_STAIRS, ItemGroup.BUILDING_BLOCKS);
Item.register(SPRUCE_LOG_STAIRS, ItemGroup.BUILDING_BLOCKS);
Item.register(BIRCH_LOG_STAIRS, ItemGroup.BUILDING_BLOCKS);
Item.register(JUNGLE_LOG_STAIRS, ItemGroup.BUILDING_BLOCKS);
Item.register(ACACIA_LOG_STAIRS, ItemGroup.BUILDING_BLOCKS);
Item.register(DARK_OAK_LOG_STAIRS, ItemGroup.BUILDING_BLOCKS);
//Stripped
Item.register(STRIPPED_OAK_LOG_STAIRS, ItemGroup.BUILDING_BLOCKS);
Item.register(STRIPPED_SPRUCE_LOG_STAIRS, ItemGroup.BUILDING_BLOCKS);
Item.register(STRIPPED_BIRCH_LOG_STAIRS, ItemGroup.BUILDING_BLOCKS);
Item.register(STRIPPED_JUNGLE_LOG_STAIRS, ItemGroup.BUILDING_BLOCKS);
Item.register(STRIPPED_ACACIA_LOG_STAIRS, ItemGroup.BUILDING_BLOCKS);
Item.register(STRIPPED_DARK_OAK_LOG_STAIRS, ItemGroup.BUILDING_BLOCKS);
}
}