NeuMap: Neural Coordinate Mapping by Auto-Transdecoder for Camera Localization |
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Object Pose Estimation with Statistical Guarantees: Conformal Keypoint Detection and Geometric Uncertainty Propagation |
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NeuralUDF: Learning Unsigned Distance Fields for Multi-View Reconstruction of Surfaces with Arbitrary Topologies |
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NEF: Neural Edge Fields for 3D Parametric Curve Reconstruction from Multi-View Images |
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Looking through the Glass: Neural Surface Reconstruction Against High Specular Reflections |
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Multi-View Azimuth Stereo via Tangent Space Consistency |
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➖ |
Instant Multi-View Head Capture through Learnable Registration |
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EditableNeRF: Editing Topologically Varying Neural Radiance Fields by Key Points |
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Iterative Geometry Encoding Volume for Stereo Matching |
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➖ |
Hi-LASSIE: High-Fidelity Articulated Shape and Skeleton Discovery from Sparse Image Ensemble |
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VDN-NeRF: Resolving Shape-Radiance Ambiguity via View-Dependence Normalization |
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Neuralangelo: High-Fidelity Neural Surface Reconstruction |
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In-Hand 3D Object Scanning from an RGB Sequence |
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SHS-Net: Learning Signed Hyper Surfaces for Oriented Normal Estimation of Point Clouds |
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FAC: 3D Representation Learning via Foreground Aware Feature Contrast |
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➖ |
Neural Kernel Surface Reconstruction |
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NeRFVS: Neural Radiance Fields for Free View Synthesis via Geometry Scaffolds |
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➖ |
HelixSurf: A Robust and Efficient Neural Implicit Surface Learning of Indoor Scenes with Iterative Intertwined Regularization |
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Multi-Space Neural Radiance Fields |
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MSF: Motion-guided Sequential Fusion for Efficient 3D Object Detection from Point Cloud Sequences |
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➖ |
PVO: Panoptic Visual Odometry |
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Diffusion-SDF: Text-to-Shape via Voxelized Diffusion |
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Rotation-Invariant Transformer for Point Cloud Matching |
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HexPlane: A Fast Representation for Dynamic Scenes |
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Learning 3D Representations from 2D Pre-trained Models via Image-to-Point Masked Autoencoders |
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➖ |
Progressive Neighbor Consistency Mining for Correspondence Pruning |
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SCoDA: Domain Adaptive Shape Completion for Real Scans |
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Adaptive Patch Deformation for Textureless-Resilient Multi-View Stereo |
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Level-S2fM: Structure from Motion on Neural Level Set of Implicit Surfaces |
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PLA: Language-Driven Open-Vocabulary 3D Scene Understanding |
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SUDS: Scalable Urban Dynamic Scenes |
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3D Semantic Segmentation in the Wild: Learning Generalized Models for Adverse-Condition Point Clouds |
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BAEFormer: Bi-Directional and Early Interaction Transformers for Bird's Eye View Semantic Segmentation |
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Dionysus: Recovering Scene Structures by Dividing into Semantic Pieces |
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LP-DIF: Learning Local Pattern-Specific Deep Implicit Function for 3D Objects and Scenes |
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➖ |
Neural Kaleidoscopic Space Sculpting |
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Starting from Non-Parametric Networks for 3D Point Cloud Analysis |
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Panoptic Compositional Feature Field for Editable Scene Rendering with Network-Inferred Labels via Metric Learning |
➖ |
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➖ |
Robust Dynamic Radiance Fields |
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BAD-NeRF: Bundle Adjusted Deblur Neural Radiance Fields |
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Consistent Direct Time-of-Flight Video Depth Super-Resolution |
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Patch-based 3D Natural Scene Generation from a Single Example |
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3D Video Loops from Asynchronous Input |
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UniDistill: A Universal Cross-Modality Knowledge Distillation Framework for 3D Object Detection in Bird's-Eye View |
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Neural Scene Chronology |
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RUST: Latent Neural Scene Representations from Unposed Imagery |
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➖ |
Painting 3D Nature in 2D: View Synthesis of Natural Scenes from a Single Semantic Mask |
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F2-NeRF: Fast Neural Radiance Field Training with Free Camera Trajectories |
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VL-SAT: Visual-Linguistic Semantics Assisted Training for 3D Semantic Scene Graph Prediction in Point Cloud |
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REC-MV: REconstructing 3D Dynamic Cloth from Monocular Videos |
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MVImgNet: A Large-Scale Dataset of Multi-View Images |
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➖ |
Shakes on a Plane: Unsupervised Depth Estimation from Unstabilized Photography |
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GINA-3D: Learning to Generate Implicit Neural Assets in the Wild |
➖ |
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MobileNeRF: Exploiting the Polygon Rasterization Pipeline for Efficient Neural Field Rendering on Mobile Architectures |
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DynIBaR: Neural Dynamic Image-based Rendering |
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IMP: Iterative Matching and Pose Estimation with Adaptive Pooling |
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Learning the Distribution of Errors in Stereo Matching for Joint Disparity and Uncertainty Estimation |
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NeAT: Learning Neural Implicit Surfaces with Arbitrary Topologies from Multi-View Images |
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ShadowNeuS: Neural SDF Reconstruction by Shadow Ray Supervision |
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Bi-LRFusion: Bi-Directional LiDAR-Radar Fusion for 3D Dynamic Object Detection |
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NeRF-DS: Neural Radiance Fields for Dynamic Specular Objects |
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LoGoNet: Towards Accurate 3D Object Detection with Local-to-Global Cross-Modal Fusion |
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➖ |
3D Registration with Maximal Cliques |
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OmniObject3D: Large-Vocabulary 3D Object Dataset for Realistic Perception, Reconstruction and Generation |
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Progressive Spatio-Temporal Alignment for Efficient Event-based Motion Estimation |
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RefSR-NeRF: Towards High Fidelity and Super Resolution View Synthesis |
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NoPe-NeRF: Optimising Neural Radiance Field with no Pose Prior |
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Spherical Transformer for LiDAR-based 3D Recognition |
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Progressively Optimized Local Radiance Fields for Robust View Synthesis |
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PersonNeRF: Personalized Reconstruction from Photo Collections |
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NeuWigs: A Neural Dynamic Model for Volumetric Hair Capture and Animation |
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Representing Volumetric Videos as Dynamic MLP Maps |
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Rethinking the Approximation Error in 3D Surface Fitting for Point Cloud Normal Estimation |
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A Practical Stereo Depth System for Smart Glasses |
➖ |
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Compressing Volumetric Radiance Fields to 1 MB |
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➖ |
HyperReel: High-Fidelity 6-DoF Video with Ray-Conditioned Sampling |
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Point2Pix: Photo-Realistic Point Cloud Rendering via Neural Radiance Fields |
➖ |
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Command-Driven Articulated Object Understanding and Manipulation |
➖ |
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SCADE: NeRFs from Space Carving with Ambiguity-Aware Depth Estimates |
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Panoptic Lifting for 3D Scene Understanding with Neural Fields |
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PaletteNeRF: Palette-based Appearance Editing of Neural Radiance Fields |
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➖ |
NeRFLix: High-Quality Neural View Synthesis by Learning a Degradation-Driven Inter-Viewpoint MiXer |
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SegLoc: Learning Segmentation-based Representations for Privacy-Preserving Visual Localization |
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expOSE: Accurate Initialization-Free Projective Factorization using Exponential Regularization |
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Neural Vector Fields: Implicit Representation by Explicit Learning |
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Unsupervised Inference of Signed Distance Functions from Single Sparse Point Clouds without Learning Priors |
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Learning to Measure the Point Cloud Reconstruction Loss in a Representation Space |
➖ |
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➖ |
Grad-PU: Arbitrary-Scale Point Cloud Upsampling via Gradient Descent with Learned Distance Functions |
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TensoIR: Tensorial Inverse Rendering |
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Multi-View Inverse Rendering for Large-Scale Real-World Indoor Scenes |
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Frequency-Modulated Point Cloud Rendering with Easy Editing |
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VoxelNeXt: Fully Sparse VoxelNet for 3D Object Detection and Tracking |
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RGBD2: Generative Scene Synthesis via Incremental View Inpainting using RGBD Diffusion Models |
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Multi-View Stereo Representation Revist: Region-Aware MVSNet |
➖ |
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AutoRecon: Automated 3D Object Discovery and Reconstruction |
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Common Pets in 3D: Dynamic New-View Synthesis of Real-Life Deformable Categories |
➖ |
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➖ |
Binarizing Sparse Convolutional Networks for Efficient Point Cloud Analysis |
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➖ |
LargeKernel3D: Scaling Up Kernels in 3D Sparse CNNs |
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Learning 3D Scene Priors With 2D Supervision |
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NeuralEditor: Editing Neural Radiance Fields via Manipulating Point Clouds |
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NeuralPCI: Spatio-Temporal Neural Field for 3D Point Cloud Multi-Frame Non-Linear Interpolation |
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Two-View Geometry Scoring Without Correspondences |
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Deep Graph-Based Spatial Consistency for Robust Non-Rigid Point Cloud Registration |
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RIAV-MVS: Recurrent-Indexing an Asymmetric Volume for Multi-View Stereo |
➖ |
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Depth Estimation From Camera Image and mmWave Radar Point Cloud |
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➖ |
Hierarchical Supervision and Shuffle Data Augmentation for 3D Semi-Supervised Object Detection |
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Multiscale Tensor Decomposition and Rendering Equation Encoding for View Synthesis |
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PATS: Patch Area Transportation With Subdivision for Local Feature Matching |
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Depth Estimation From Indoor Panoramas With Neural Scene Representation |
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Masked Representation Learning for Domain Generalized Stereo Matching |
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GANHead: Towards Generative Animatable Neural Head Avatars |
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Visual-Tactile Sensing for In-Hand Object Reconstruction |
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IterativePFN: True Iterative Point Cloud Filtering |
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Towards Better Gradient Consistency for Neural Signed Distance Functions via Level Set Alignment |
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➖ |
GarmentTracking: Category-Level Garment Pose Tracking |
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Learning Transformation-Predictive Representations for Detection and Description of Local Features |
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➖ |
Local Implicit Ray Function for Generalizable Radiance Field Representation |
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Grid-Guided Neural Radiance Fields for Large Urban Scenes |
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EventNeRF: Neural Radiance Fields From a Single Colour Event Camera |
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Learning Optical Expansion From Scale Matching |
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Self-Supervised 3D Scene Flow Estimation Guided by Superpoints |
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Adaptive Annealing for Robust Geometric Estimation |
➖ |
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SurfelNeRF: Neural Surfel Radiance Fields for Online Photorealistic Reconstruction of Indoor Scenes |
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PlaneDepth: Self-Supervised Depth Estimation via Orthogonal Planes |
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High-Res Facial Appearance Capture From Polarized Smartphone Images |
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Tensor4D: Efficient Neural 4D Decomposition for High-Fidelity Dynamic Reconstruction and Rendering |
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➖ |
Fully Self-Supervised Depth Estimation From Defocus Clue |
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➖ |
Adaptive Assignment for Geometry Aware Local Feature Matching |
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Efficient Second-Order Plane Adjustment |
➖ |
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Learning Adaptive Dense Event Stereo From the Image Domain |
➖ |
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FreeNeRF: Improving Few-Shot Neural Rendering With Free Frequency Regularization |
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SteerNeRF: Accelerating NeRF Rendering via Smooth Viewpoint Trajectory |
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Cross-Guided Optimization of Radiance Fields With Multi-View Image Super-Resolution for High-Resolution Novel View Synthesis |
➖ |
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AeDet: Azimuth-Invariant Multi-View 3D Object Detection |
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Local-to-Global Registration for Bundle-Adjusting Neural Radiance Fields |
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DKM: Dense Kernelized Feature Matching for Geometry Estimation |
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DINER: Depth-Aware Image-Based NEural Radiance Fields |
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HGNet: Learning Hierarchical Geometry From Points, Edges, and Surfaces |
➖ |
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Instant Volumetric Head Avatars |
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3D Line Mapping Revisited |
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Learning To Fuse Monocular and Multi-View Cues for Multi-Frame Depth Estimation in Dynamic Scenes |
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ESLAM: Efficient Dense SLAM System Based on Hybrid Representation of Signed Distance Fields |
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Point Cloud Forecasting as a Proxy for 4D Occupancy Forecasting |
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SparsePose: Sparse-View Camera Pose Regression and Refinement |
➖ |
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➖ |
Controllable Mesh Generation Through Sparse Latent Point Diffusion Models |
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➖ |
ARO-Net: Learning Implicit Fields From Anchored Radial Observations |
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Semantic Ray: Learning a Generalizable Semantic Field With Cross-Reprojection Attention |
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Sphere-Guided Training of Neural Implicit Surfaces |
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Finding Geometric Models by Clustering in the Consensus Space |
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NeuralDome: A Neural Modeling Pipeline on Multi-View Human-Object Interactions |
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Privacy-Preserving Representations Are Not Enough: Recovering Scene Content From Camera Poses |
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Robust Multiview Point Cloud Registration With Reliable Pose Graph Initialization and History Reweighting |
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Neural Part Priors: Learning To Optimize Part-Based Object Completion in RGB-D Scans |
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Accelerated Coordinate Encoding: Learning to Relocalize in Minutes Using RGB and Poses |
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Gated Stereo: Joint Depth Estimation From Gated and Wide-Baseline Active Stereo Cues |
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Revisiting Rotation Averaging: Uncertainties and Robust Losses |
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➖ |
NeRF-Supervised Deep Stereo |
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POEM: Reconstructing Hand in a Point Embedded Multi-View Stereo |
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vMAP: Vectorised Object Mapping for Neural Field SLAM |
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PET-NeuS: Positional Encoding Tri-Planes for Neural Surfaces |
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Learnable Skeleton-Aware 3D Point Cloud Sampling |
➖ |
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ObjectMatch: Robust Registration Using Canonical Object Correspondences |
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DiffRF: Rendering-Guided 3D Radiance Field Diffusion |
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Learning a Depth Covariance Function |
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➖ |
Viewpoint Equivariance for Multi-View 3D Object Detection |
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BlendFields: Few-Shot Example-Driven Facial Modeling |
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Implicit Surface Contrastive Clustering for LiDAR Point Clouds |
➖ |
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Self-Supervised Super-Plane for Neural 3D Reconstruction |
➖ |
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DiffusioNeRF: Regularizing Neural Radiance Fields with Denoising Diffusion Models |
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AligNeRF: High-Fidelity Neural Radiance Fields via Alignment-Aware Training |
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➖ |
VisFusion: Visibility-Aware Online 3D Scene Reconstruction from Videos |
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Fast Monocular Scene Reconstruction with Global-Sparse Local-Dense Grids |
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Semi-Weakly Supervised Object Kinematic Motion Prediction |
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OmniVidar: Omnidirectional Depth Estimation from Multi-Fisheye Images |
➖ |
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ContraNeRF: Generalizable Neural Radiance Fields for Synthetic-to-Real Novel View Synthesis via Contrastive Learning |
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➖ |
PointVector: A Vector Representation in Point Cloud Analysis |
➖ |
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➖ |
Poly-PC: A Polyhedral Network for Multiple Point Cloud Tasks at Once |
➖ |
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Learning Neural Duplex Radiance Fields for Real-Time View Synthesis |
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VolRecon: Volume Rendering of Signed Ray Distance Functions for Generalizable Multi-View Reconstruction |
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CompletionFormer: Depth Completion with Convolutions and Vision Transformers |
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Exact-NeRF: An Exploration of a Precise Volumetric Parameterization for Neural Radiance Fields |
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Collaboration Helps Camera Overtake LiDAR in 3D Detection |
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SPIn-NeRF: Multiview Segmentation and Perceptual Inpainting with Neural Radiance Fields |
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GeoMVSNet: Learning Multi-View Stereo with Geometry Perception |
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3D Shape Reconstruction of Semi-Transparent Worms |
➖ |
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Revisiting Rolling Shutter Bundle Adjustment: Toward Accurate and Fast Solution |
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Virtual Occlusions through Implicit Depth |
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Neural Fields meet Explicit Geometric Representations for Inverse Rendering of Urban Scenes |
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Building Rearticulable Models for Arbitrary 3D Objects from 4D Point Clouds |
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DynamicStereo: Consistent Dynamic Depth from Stereo Videos |
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➖ |
Robust Outlier Rejection for 3D Registration with Variational Bayes |
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➖ |
Meta Architecture for Point Cloud Analysis |
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|
DyLiN: Making Light Field Networks Dynamic |
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|
Domain Generalized Stereo Matching via Hierarchical Visual Transformation |
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Learning Visibility Field for Detailed 3D Human Reconstruction and Relighting |
➖ |
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LightedDepth: Video Depth Estimation in Light of Limited Inference View Angles |
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➖ |
Long-Term Visual Localization with Mobile Sensors |
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Revisiting the P3P Problem |
➖ |
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I2-SDF: Intrinsic Indoor Scene Reconstruction and Editing via Raytracing in Neural SDFs |
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WildLight: In-the-Wild Inverse Rendering with a Flashlight |
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SE-ORNet: Self-Ensembling Orientation-Aware Network for Unsupervised Point Cloud Shape Correspondence |
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Teleidoscopic Imaging System for Microscale 3D Shape Reconstruction |
➖ |
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NeuDA: Neural Deformable Anchor for High-Fidelity Implicit Surface Reconstruction |
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➖ |
PointClustering: Unsupervised Point Cloud Pre-Training using Transformation Invariance in Clustering |
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PermutoSDF: Fast Multi-View Reconstruction with Implicit Surfaces using Permutohedral Lattices |
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TriVol: Point Cloud Rendering via Triple Volumes |
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Towards Unbiased Volume Rendering of Neural Implicit Surfaces with Geometry Priors |
➖ |
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|
Semi-Supervised Stereo-based 3D Object Detection via Cross-View Consensus |
➖ |
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➖ |
Self-Supervised Pre-Training with Masked Shape Prediction for 3D Scene Understanding |
➖ |
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|
Octree Guided Unoriented Surface Reconstruction |
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Towards Domain Generalization for Multi-View 3D Object Detection in Bird-Eye-View |
➖ |
|
|
Learning Neural Volumetric Representations of Dynamic Humans in Minutes |
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AnchorFormer: Point Cloud Completion from Discriminative Nodes |
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Transforming Radiance Field with Lipschitz Network for Photorealistic 3D Scene Stylization |
➖ |
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➖ |
GANmouflage: 3D Object Nondetection with Texture Fields |
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➖ |
PEAL: Prior-embedded Explicit Attention Learning for Low-Overlap Point Cloud Registration |
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NeRFLight: Fast and Light Neural Radiance Fields using a Shared Feature Grid |
➖ |
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TMO: Textured Mesh Acquisition of Objects with a Mobile Device by using Differentiable Rendering |
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Generating Part-Aware Editable 3D Shapes without 3D Supervision |
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ALTO: Alternating Latent Topologies for Implicit 3D Reconstruction |
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➖ |
ORCa: Glossy Objects as Radiance-Field Cameras |
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➖ |
NeFII: Inverse Rendering for Reflectance Decomposition with Near-Field Indirect Illumination |
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BEV-guided Multi-Modality Fusion for Driving Perception |
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➖ |
K-Planes: Explicit Radiance Fields in Space, Time, and Appearance |
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RobustNeRF: Ignoring Distractors with Robust Losses |
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Unsupervised Deep Asymmetric Stereo Matching with Spatially-Adaptive Self-Similarity |
➖ |
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➖ |
ProxyFormer: Proxy Alignment Assisted Point Cloud Completion with Missing Part Sensitive Transformer |
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➖ |
Diffusion-based Signed Distance Fields for 3D Shape Generation |
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FeatureBooster: Boosting Feature Descriptors with a Lightweight Neural Network |
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Temporal Interpolation is All You Need for Dynamic Neural Radiance Fields |
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Neural Lens Modeling |
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Multi-View Reconstruction using Signed Ray Distance Functions (SRDF) |
➖ |
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➖ |
Masked Wavelet Representation for Compact Neural Radiance Fields |
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A Rotation-Translation-Decoupled Solution for Robust and Efficient Visual-Inertial Initialization |
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MACARONS: Mapping and Coverage Anticipation with RGB Online Self-Supervision |
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DualRefine: Self-Supervised Depth and Pose Estimation through Iterative Epipolar Sampling and Refinement Toward Equilibrium |
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CLIP2: Contrastive Language-Image-Point Pretraining from Real-World Point Cloud Data |
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Semidefinite Relaxations for Robust Multiview Triangulation |
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High-Frequency Stereo Matching Network |
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CAP: Robust Point Cloud Classification via Semantic and Structural Modeling |
➖ |
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Co-SLAM: Joint Coordinate and Sparse Parametric Encodings for Neural Real-Time SLAM |
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Temporally Consistent Online Depth Estimation using Point-based Fusion |
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Learning Neural Parametric Head Models |
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PointConvFormer: Revenge of the Point-based Convolution |
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Four-View Geometry with Unknown Radial Distortion |
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Seeing through the Glass: Neural 3D Reconstruction of Object Inside a Transparent Container |
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