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graphics-final-proj.cbp
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graphics-final-proj.cbp
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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
<FileVersion major="1" minor="6" />
<Project>
<Option title="graphics-final-proj" />
<Option pch_mode="2" />
<Option compiler="gcc" />
<Build>
<Target title="Debug">
<Option output="bin/Debug/graphics-final-proj" prefix_auto="1" extension_auto="1" />
<Option object_output="obj/Debug/" />
<Option type="1" />
<Option compiler="gcc" />
<Compiler>
<Add option="-g" />
</Compiler>
</Target>
<Target title="Release">
<Option output="bin/Release/graphics-final-proj" prefix_auto="1" extension_auto="1" />
<Option object_output="obj/Release/" />
<Option type="1" />
<Option compiler="gcc" />
<Compiler>
<Add option="-O2" />
<Add directory="include/" />
</Compiler>
<Linker>
<Add option="-s" />
</Linker>
</Target>
</Build>
<Compiler>
<Add option="-Wall" />
<Add option="-pg" />
<Add directory="include" />
</Compiler>
<Linker>
<Add option="-pg -lgmon" />
</Linker>
<Unit filename="include/AABB.h" />
<Unit filename="include/BoundingShape.h" />
<Unit filename="include/Camera.h" />
<Unit filename="include/Colour.h" />
<Unit filename="include/Common.h" />
<Unit filename="include/Image.h" />
<Unit filename="include/Intersection.h" />
<Unit filename="include/Light.h" />
<Unit filename="include/Line.h" />
<Unit filename="include/Material.h" />
<Unit filename="include/Mesh.h" />
<Unit filename="include/MeshTriangle.h" />
<Unit filename="include/Octree.h" />
<Unit filename="include/Ray.h" />
<Unit filename="include/Raytracer.h" />
<Unit filename="include/ResourceManager.h" />
<Unit filename="include/Shape.h" />
<Unit filename="include/ShapeLoaders.h" />
<Unit filename="include/Sphere.h" />
<Unit filename="include/TGA.h" />
<Unit filename="include/TerrainHeightTexture.h" />
<Unit filename="include/Texture.h" />
<Unit filename="include/Triangle.h" />
<Unit filename="include/Vector2.h" />
<Unit filename="include/Vector3.h" />
<Unit filename="src/BoundingShape.cpp" />
<Unit filename="src/Camera.cpp" />
<Unit filename="src/Colour.cpp" />
<Unit filename="src/Common.cpp" />
<Unit filename="src/Image.cpp" />
<Unit filename="src/Light.cpp" />
<Unit filename="src/Line.cpp" />
<Unit filename="src/Material.cpp" />
<Unit filename="src/Mesh.cpp" />
<Unit filename="src/MeshTriangle.cpp" />
<Unit filename="src/Octree.cpp" />
<Unit filename="src/Raytracer.cpp" />
<Unit filename="src/ResourceManager.cpp" />
<Unit filename="src/ShapeLoaders.cpp" />
<Unit filename="src/Sphere.cpp" />
<Unit filename="src/TGA.cpp" />
<Unit filename="src/TerrainHeightTexture.cpp" />
<Unit filename="src/Texture.cpp" />
<Unit filename="src/Triangle.cpp" />
<Unit filename="src/graphics-final-project.cpp" />
<Extensions>
<code_completion />
<envvars />
<debugger />
<lib_finder disable_auto="1" />
<DoxyBlocks>
<comment_style block="0" line="0" />
<doxyfile_project />
<doxyfile_build />
<doxyfile_warnings />
<doxyfile_output />
<doxyfile_dot />
<general />
</DoxyBlocks>
</Extensions>
</Project>
</CodeBlocks_project_file>