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Better textures #71
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Thank you for your feedback.
Could you draw prototype of special look of leaves, adjacent to wood? |
I'm not that good of an artist, all I can do is say that I think the current sprites look bad. |
that true, but ithink they are only temporary as @tobyplowy did good ones. |
@azekillDIABLO thanks also I'm not sure if my textures will be used it all depends on what @LordStephen77 thinks |
@tobyplowy You can just change textures and commit them. No additional coding is required. Dirt before |
Yeh what about the random Textures :/ |
Hey. Noone has menthioned random textures before. Why would you want to do them? |
yes I did in the first project same issue I posted the dirt textures I made
Because a game like this looks terrible without random textures |
@tobyplowy Make and commit at least two examples of random textures for any tile and I will implement all required code in next two days after commit. |
@AKryukov92 i already did on the other page (I made dirt and stone) can you find that issue or is it gone? |
@tobyplowy Please be more autonomous. I don't know where to search for your dirt and stone. What do you mean by "system to fallow"? I'm little sceptical about it. Main point of this thread: There should be more detailed textures. |
Yes but it's too repetitive and boring that's why there should be randomized textures bdw I posted them above |
@tobyplowy Don't post here your work. Check that game looks good, commit and then make pull request. |
@AKryukov92 i cant program so i cant properly add them |
@tobyplowy You don't need to code. just replace existing images in repository. Or add them, if they are variants of random textures. |
@AKryukov92 yes but how do i get the random textures and tiling |
@tobyplowy as I said before. I'll implement randomisation of tile textures in two days after you commit them. |
@AKryukov92 there #73 |
Each tile image should be in separate file with similar name. |
@AKryukov92 is this good? #74 |
No |
@AKryukov92 Ok whatever I'm very tred and I need sleep it's hard to think straight :/ |
@tobyplowy don't care it's nice work! tiling is very nice! |
@LordStephen77 what do you think? |
16x16 material-ey textures do not work ok in 2D like they do in 3D, because there is nothing to give them depth.
Some suggestions:
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