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ModEventHandlerClient.java
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ModEventHandlerClient.java
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package com.hbm.main;
import java.lang.reflect.Field;
import java.util.HashMap;
import java.util.Iterator;
import java.util.List;
import java.util.Map;
import java.util.Map.Entry;
import org.lwjgl.opengl.GL11;
import org.lwjgl.opengl.GL12;
import org.lwjgl.opengl.GL13;
import org.lwjgl.opengl.GL14;
import org.lwjgl.opengl.GL20;
import org.lwjgl.opengl.GL30;
import com.hbm.blocks.ModBlocks;
import com.hbm.flashlight.Flashlight;
import com.hbm.forgefluid.SpecialContainerFillLists.EnumCanister;
import com.hbm.forgefluid.SpecialContainerFillLists.EnumCell;
import com.hbm.handler.BulletConfigSyncingUtil;
import com.hbm.handler.BulletConfiguration;
import com.hbm.handler.GunConfiguration;
import com.hbm.handler.HbmShaderManager;
import com.hbm.interfaces.IConstantRenderer;
import com.hbm.interfaces.IHasCustomModel;
import com.hbm.interfaces.IHoldableWeapon;
import com.hbm.items.ModItems;
import com.hbm.items.gear.RedstoneSword;
import com.hbm.items.special.weapon.GunB92;
import com.hbm.items.tool.ItemAssemblyTemplate;
import com.hbm.items.tool.ItemCassette;
import com.hbm.items.tool.ItemCassette.TrackType;
import com.hbm.items.tool.ItemChemistryTemplate;
import com.hbm.items.tool.ItemChemistryTemplate.EnumChemistryTemplate;
import com.hbm.items.tool.ItemFluidCanister;
import com.hbm.items.tool.ItemFluidTank;
import com.hbm.items.tool.ItemForgeFluidIdentifier;
import com.hbm.items.weapon.ItemGunBase;
import com.hbm.lib.RefStrings;
import com.hbm.packet.GunButtonPacket;
import com.hbm.packet.PacketDispatcher;
import com.hbm.particle.ParticleDSmokeFX;
import com.hbm.render.FakeWorldRenderer;
import com.hbm.render.entity.DSmokeRenderer;
import com.hbm.render.item.AssemblyTemplateBakedModel;
import com.hbm.render.item.AssemblyTemplateRender;
import com.hbm.render.item.B92BakedModel;
import com.hbm.render.item.BakedModelCustom;
import com.hbm.render.item.BakedModelNoGui;
import com.hbm.render.item.ChemTemplateBakedModel;
import com.hbm.render.item.ChemTemplateRender;
import com.hbm.render.item.FFIdentifierModel;
import com.hbm.render.item.FFIdentifierRender;
import com.hbm.render.item.FluidBarrelBakedModel;
import com.hbm.render.item.FluidBarrelRender;
import com.hbm.render.item.FluidCanisterBakedModel;
import com.hbm.render.item.FluidCanisterRender;
import com.hbm.render.item.FluidTankBakedModel;
import com.hbm.render.item.FluidTankRender;
import com.hbm.render.item.GunRevolverBakedModel;
import com.hbm.render.item.GunRevolverRender;
import com.hbm.render.item.ItemRedstoneSwordRender;
import com.hbm.render.item.ItemRenderGunAnim;
import com.hbm.render.item.ItemRenderRedstoneSword;
import com.hbm.render.item.TEISRBase;
import com.hbm.render.misc.RenderAccessoryUtility;
import com.hbm.render.misc.RenderScreenOverlay;
import net.minecraft.block.Block;
import net.minecraft.client.Minecraft;
import net.minecraft.client.entity.AbstractClientPlayer;
import net.minecraft.client.model.ModelBiped.ArmPose;
import net.minecraft.client.network.NetworkPlayerInfo;
import net.minecraft.client.renderer.EntityRenderer;
import net.minecraft.client.renderer.OpenGlHelper;
import net.minecraft.client.renderer.block.model.IBakedModel;
import net.minecraft.client.renderer.block.model.ModelResourceLocation;
import net.minecraft.client.renderer.chunk.RenderChunk;
import net.minecraft.client.renderer.color.IItemColor;
import net.minecraft.client.renderer.entity.Render;
import net.minecraft.client.renderer.entity.RenderPlayer;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.client.renderer.tileentity.TileEntityItemStackRenderer;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.tileentity.TileEntityEndGateway;
import net.minecraft.tileentity.TileEntityEndPortal;
import net.minecraft.util.EnumHand;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.registry.IRegistry;
import net.minecraftforge.client.event.ColorHandlerEvent;
import net.minecraftforge.client.event.GuiScreenEvent.DrawScreenEvent;
import net.minecraftforge.client.event.ModelBakeEvent;
import net.minecraftforge.client.event.ModelRegistryEvent;
import net.minecraftforge.client.event.MouseEvent;
import net.minecraftforge.client.event.RenderGameOverlayEvent;
import net.minecraftforge.client.event.RenderGameOverlayEvent.ElementType;
import net.minecraftforge.client.event.RenderLivingEvent;
import net.minecraftforge.client.event.RenderPlayerEvent;
import net.minecraftforge.client.event.RenderWorldLastEvent;
import net.minecraftforge.client.event.TextureStitchEvent;
import net.minecraftforge.client.model.ModelLoader;
import net.minecraftforge.fml.common.FMLCommonHandler;
import net.minecraftforge.fml.common.eventhandler.EventPriority;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import net.minecraftforge.fml.common.gameevent.TickEvent;
import net.minecraftforge.fml.common.gameevent.TickEvent.Phase;
import net.minecraftforge.fml.common.network.FMLNetworkEvent.ClientDisconnectionFromServerEvent;
import net.minecraftforge.fml.relauncher.ReflectionHelper;
import net.minecraftforge.fml.relauncher.Side;
@SuppressWarnings("deprecation")
public class ModEventHandlerClient {
private Field debugViewDirection = null;
private Field debugView = null;
@SubscribeEvent
public void registerModels(ModelRegistryEvent event) {
int i = 0;
ResourceLocation[] list = new ResourceLocation[EnumCanister.values().length];
for(EnumCanister e : EnumCanister.values()) {
list[i] = e.getResourceLocation();
i++;
}
ModelLoader.registerItemVariants(ModItems.canister_generic, list);
i = 0;
ResourceLocation[] list2 = new ResourceLocation[EnumCell.values().length];
for(EnumCell e : EnumCell.values()) {
list2[i] = e.getResourceLocation();
i++;
}
ModelLoader.registerItemVariants(ModItems.cell, list2);
for(Item item : ModItems.ALL_ITEMS) {
registerModel(item, 0);
}
for(Block block : ModBlocks.ALL_BLOCKS) {
registerBlockModel(block, 0);
}
}
private void registerBlockModel(Block block, int meta) {
registerModel(Item.getItemFromBlock(block), meta);
}
private void registerModel(Item item, int meta) {
if(item == ModItems.chemistry_icon) {
for(int i = 0; i < EnumChemistryTemplate.values().length; i++) {
ModelLoader.setCustomModelResourceLocation(item, i, new ModelResourceLocation(RefStrings.MODID + ":chem_icon_" + EnumChemistryTemplate.getEnum(i).getName().toLowerCase(), "inventory"));
}
} else if(item == ModItems.chemistry_template) {
for(int i = 0; i < EnumChemistryTemplate.values().length; i++) {
ModelLoader.setCustomModelResourceLocation(item, i, new ModelResourceLocation(item.getRegistryName(), "inventory"));
}
} else if(item == ModItems.siren_track){
for(int i = 0; i < TrackType.values().length; i ++){
ModelLoader.setCustomModelResourceLocation(item, i, new ModelResourceLocation(item.getRegistryName(), "inventory"));
}
} else if(item == ModItems.polaroid) {
ModelLoader.setCustomModelResourceLocation(item, 0, new ModelResourceLocation(item.getRegistryName() + "_" + MainRegistry.polaroidID, "inventory"));
} else if(item instanceof IHasCustomModel) {
ModelLoader.setCustomModelResourceLocation(item, 0, ((IHasCustomModel) item).getResourceLocation());
} else {
ModelLoader.setCustomModelResourceLocation(item, 0, new ModelResourceLocation(item.getRegistryName(), "inventory"));
}
}
@SubscribeEvent
public void modelBaking(ModelBakeEvent evt) {
for(EnumCanister e : EnumCanister.values()) {
Object o = evt.getModelRegistry().getObject(e.getResourceLocation());
if(o instanceof IBakedModel)
e.putRenderModel((IBakedModel) o);
}
for(EnumCell e : EnumCell.values()) {
Object o = evt.getModelRegistry().getObject(e.getResourceLocation());
if(o instanceof IBakedModel)
e.putRenderModel((IBakedModel) o);
}
// Drillgon200: Sigh... find a better custom model loading system.
// Drillgon200: Removed todo, found a better way. Now I just have to
// deal with all these ugly things. That can wait.
ResourceManager.init();
Object obj = evt.getModelRegistry().getObject(RedstoneSword.rsModel);
if(obj instanceof IBakedModel) {
IBakedModel model = (IBakedModel) obj;
ItemRedstoneSwordRender.INSTANCE.itemModel = model;
evt.getModelRegistry().putObject(RedstoneSword.rsModel, new ItemRenderRedstoneSword());
}
Object object = evt.getModelRegistry().getObject(ItemAssemblyTemplate.location);
if(object instanceof IBakedModel) {
IBakedModel model = (IBakedModel) object;
AssemblyTemplateRender.INSTANCE.itemModel = model;
evt.getModelRegistry().putObject(ItemAssemblyTemplate.location, new AssemblyTemplateBakedModel());
}
Object object3 = evt.getModelRegistry().getObject(GunB92.b92Model);
if(object instanceof IBakedModel) {
IBakedModel model = (IBakedModel) object3;
ItemRenderGunAnim.INSTANCE.b92ItemModel = model;
evt.getModelRegistry().putObject(GunB92.b92Model, new B92BakedModel());
}
Object object4 = evt.getModelRegistry().getObject(ItemFluidTank.fluidTankModel);
if(object4 instanceof IBakedModel) {
IBakedModel model = (IBakedModel) object4;
FluidTankRender.INSTANCE.itemModel = model;
evt.getModelRegistry().putObject(ItemFluidTank.fluidTankModel, new FluidTankBakedModel());
}
Object object5 = evt.getModelRegistry().getObject(ItemFluidTank.fluidBarrelModel);
if(object5 instanceof IBakedModel) {
IBakedModel model = (IBakedModel) object5;
FluidBarrelRender.INSTANCE.itemModel = model;
evt.getModelRegistry().putObject(ItemFluidTank.fluidBarrelModel, new FluidBarrelBakedModel());
}
Object object6 = evt.getModelRegistry().getObject(ItemFluidCanister.fluidCanisterModel);
if(object6 instanceof IBakedModel) {
IBakedModel model = (IBakedModel) object6;
FluidCanisterRender.INSTANCE.itemModel = model;
evt.getModelRegistry().putObject(ItemFluidCanister.fluidCanisterModel, new FluidCanisterBakedModel());
}
Object object7 = evt.getModelRegistry().getObject(ItemChemistryTemplate.chemModel);
if(object7 instanceof IBakedModel) {
IBakedModel model = (IBakedModel) object7;
ChemTemplateRender.INSTANCE.itemModel = model;
evt.getModelRegistry().putObject(ItemChemistryTemplate.chemModel, new ChemTemplateBakedModel());
}
Object object8 = evt.getModelRegistry().getObject(ItemForgeFluidIdentifier.identifierModel);
if(object8 instanceof IBakedModel) {
IBakedModel model = (IBakedModel) object8;
FFIdentifierRender.INSTANCE.itemModel = model;
evt.getModelRegistry().putObject(ItemForgeFluidIdentifier.identifierModel, new FFIdentifierModel());
}
Object object9 = evt.getModelRegistry().getObject(new ModelResourceLocation(ModItems.gun_revolver.getRegistryName(), "inventory"));
if(object9 instanceof IBakedModel) {
IBakedModel model = (IBakedModel) object9;
GunRevolverRender.INSTANCE.revolverModel = model;
evt.getModelRegistry().putObject(new ModelResourceLocation(ModItems.gun_revolver.getRegistryName(), "inventory"), new GunRevolverBakedModel());
}
IRegistry<ModelResourceLocation, IBakedModel> reg = evt.getModelRegistry();
swapModelsNoGui(ModItems.gun_revolver_nightmare, reg);
swapModelsNoGui(ModItems.gun_revolver_nightmare2, reg);
swapModelsNoGui(ModItems.gun_revolver_iron, reg);
swapModelsNoGui(ModItems.gun_revolver_gold, reg);
swapModelsNoGui(ModItems.gun_revolver_lead, reg);
swapModelsNoGui(ModItems.gun_revolver_schrabidium, reg);
swapModelsNoGui(ModItems.gun_revolver_cursed, reg);
swapModelsNoGui(ModItems.gun_revolver_pip, reg);
swapModelsNoGui(ModItems.gun_revolver_nopip, reg);
swapModelsNoGui(ModItems.gun_revolver_blackjack, reg);
swapModelsNoGui(ModItems.gun_revolver_red, reg);
swapModelsNoGui(ModItems.gun_lever_action, reg);
swapModelsNoGui(ModItems.gun_spark, reg);
swapModelsNoGui(ModItems.gun_b93, reg);
swapModelsNoGui(ModItems.gun_rpg, reg);
swapModelsNoGui(ModItems.gun_karl, reg);
swapModelsNoGui(ModItems.gun_panzerschreck, reg);
swapModelsNoGui(ModItems.gun_hk69, reg);
swapModelsNoGui(ModItems.gun_fatman, reg);
swapModelsNoGui(ModItems.gun_proto, reg);
swapModelsNoGui(ModItems.gun_mirv, reg);
swapModelsNoGui(ModItems.gun_bf, reg);
swapModelsNoGui(ModItems.gun_zomg, reg);
swapModelsNoGui(ModItems.gun_xvl1456, reg);
swapModelsNoGui(ModItems.gun_hp, reg);
swapModelsNoGui(ModItems.gun_defabricator, reg);
swapModelsNoGui(ModItems.gun_uboinik, reg);
swapModelsNoGui(ModItems.gun_euthanasia, reg);
swapModelsNoGui(ModItems.gun_stinger, reg);
swapModelsNoGui(ModItems.gun_skystinger, reg);
swapModelsNoGui(ModItems.gun_mp, reg);
swapModelsNoGui(ModItems.gun_cryolator, reg);
swapModelsNoGui(ModItems.gun_jack, reg);
swapModelsNoGui(ModItems.gun_immolator, reg);
swapModelsNoGui(ModItems.gun_osipr, reg);
swapModelsNoGui(ModItems.gun_emp, reg);
swapModelsNoGui(ModItems.gun_revolver_inverted, reg);
swapModelsNoGui(ModItems.gun_lever_action_sonata, reg);
swapModelsNoGui(ModItems.gun_bolt_action_saturnite, reg);
swapModelsNoGui(ModItems.gun_folly, reg);
swapModelsNoGui(ModItems.gun_dampfmaschine, reg);
swapModelsNoGui(ModItems.gun_revolver_saturnite, reg);
swapModelsNoGui(ModItems.gun_calamity, reg);
swapModelsNoGui(ModItems.gun_calamity_dual, reg);
swapModelsNoGui(ModItems.gun_minigun, reg);
swapModelsNoGui(ModItems.gun_avenger, reg);
swapModelsNoGui(ModItems.gun_lacunae, reg);
swapModelsNoGui(ModItems.gun_lever_action_dark, reg);
swapModelsNoGui(ModItems.gun_bolt_action, reg);
swapModelsNoGui(ModItems.gun_bolt_action_green, reg);
swapModelsNoGui(ModItems.gun_uzi, reg);
swapModelsNoGui(ModItems.gun_uzi_silencer, reg);
swapModelsNoGui(ModItems.gun_uzi_saturnite, reg);
swapModelsNoGui(ModItems.gun_uzi_saturnite_silencer, reg);
swapModelsNoGui(ModItems.gun_mp40, reg);
swapModels(ModItems.cell, reg);
}
public void swapModels(Item item, IRegistry<ModelResourceLocation, IBakedModel> reg) {
ModelResourceLocation loc = new ModelResourceLocation(item.getRegistryName(), "inventory");
IBakedModel model = reg.getObject(loc);
TileEntityItemStackRenderer render = item.getTileEntityItemStackRenderer();
if(render instanceof TEISRBase) {
((TEISRBase) render).itemModel = model;
reg.putObject(loc, new BakedModelCustom((TEISRBase) render));
}
}
public void swapModelsNoGui(Item item, IRegistry<ModelResourceLocation, IBakedModel> reg) {
ModelResourceLocation loc = new ModelResourceLocation(item.getRegistryName(), "inventory");
IBakedModel model = reg.getObject(loc);
TileEntityItemStackRenderer render = item.getTileEntityItemStackRenderer();
if(render instanceof TEISRBase) {
((TEISRBase) render).itemModel = model;
reg.putObject(loc, new BakedModelNoGui((TEISRBase) render));
}
}
@SubscribeEvent
public void itemColorsEvent(ColorHandlerEvent.Item evt){
evt.getItemColors().registerItemColorHandler((ItemStack stack, int tintIndex) -> {
if(tintIndex == 1) {
int j = TrackType.getEnum(stack.getItemDamage()).getColor();
if(j < 0) {
j = 0xFFFFFF;
}
return j;
}
return 0xFFFFFF;
}, ModItems.siren_track);
}
@SubscribeEvent
public void textureStitch(TextureStitchEvent.Pre evt) {
DSmokeRenderer.sprites[0] = evt.getMap().registerSprite(new ResourceLocation(RefStrings.MODID, "particle/d_smoke1"));
DSmokeRenderer.sprites[1] = evt.getMap().registerSprite(new ResourceLocation(RefStrings.MODID, "particle/d_smoke2"));
DSmokeRenderer.sprites[2] = evt.getMap().registerSprite(new ResourceLocation(RefStrings.MODID, "particle/d_smoke3"));
DSmokeRenderer.sprites[3] = evt.getMap().registerSprite(new ResourceLocation(RefStrings.MODID, "particle/d_smoke4"));
DSmokeRenderer.sprites[4] = evt.getMap().registerSprite(new ResourceLocation(RefStrings.MODID, "particle/d_smoke5"));
DSmokeRenderer.sprites[5] = evt.getMap().registerSprite(new ResourceLocation(RefStrings.MODID, "particle/d_smoke6"));
DSmokeRenderer.sprites[6] = evt.getMap().registerSprite(new ResourceLocation(RefStrings.MODID, "particle/d_smoke7"));
DSmokeRenderer.sprites[7] = evt.getMap().registerSprite(new ResourceLocation(RefStrings.MODID, "particle/d_smoke8"));
ParticleDSmokeFX.sprites = DSmokeRenderer.sprites;
evt.getMap().registerSprite(new ResourceLocation(RefStrings.MODID, "blocks/forgefluid/steam_still"));
evt.getMap().registerSprite(new ResourceLocation(RefStrings.MODID, "blocks/forgefluid/steam_flowing"));
evt.getMap().registerSprite(new ResourceLocation(RefStrings.MODID, "blocks/forgefluid/hotsteam_still"));
evt.getMap().registerSprite(new ResourceLocation(RefStrings.MODID, "blocks/forgefluid/hotsteam_flowing"));
evt.getMap().registerSprite(new ResourceLocation(RefStrings.MODID, "blocks/forgefluid/superhotsteam_still"));
evt.getMap().registerSprite(new ResourceLocation(RefStrings.MODID, "blocks/forgefluid/superhotsteam_flowing"));
evt.getMap().registerSprite(new ResourceLocation(RefStrings.MODID, "blocks/forgefluid/coolant_still"));
evt.getMap().registerSprite(new ResourceLocation(RefStrings.MODID, "blocks/forgefluid/coolant_flowing"));
evt.getMap().registerSprite(new ResourceLocation(RefStrings.MODID, "blocks/forgefluid/deuterium_still"));
evt.getMap().registerSprite(new ResourceLocation(RefStrings.MODID, "blocks/forgefluid/deuterium_flowing"));
evt.getMap().registerSprite(new ResourceLocation(RefStrings.MODID, "blocks/forgefluid/tritium_still"));
evt.getMap().registerSprite(new ResourceLocation(RefStrings.MODID, "blocks/forgefluid/tritium_flowing"));
evt.getMap().registerSprite(new ResourceLocation(RefStrings.MODID, "blocks/forgefluid/oil_still"));
evt.getMap().registerSprite(new ResourceLocation(RefStrings.MODID, "blocks/forgefluid/oil_flowing"));
evt.getMap().registerSprite(new ResourceLocation(RefStrings.MODID, "blocks/forgefluid/hotoil_still"));
evt.getMap().registerSprite(new ResourceLocation(RefStrings.MODID, "blocks/forgefluid/hotoil_flowing"));
evt.getMap().registerSprite(new ResourceLocation(RefStrings.MODID, "blocks/forgefluid/heavyoil_still"));
evt.getMap().registerSprite(new ResourceLocation(RefStrings.MODID, "blocks/forgefluid/heavyoil_flowing"));
evt.getMap().registerSprite(new ResourceLocation(RefStrings.MODID, "blocks/forgefluid/bitumen_still"));
evt.getMap().registerSprite(new ResourceLocation(RefStrings.MODID, "blocks/forgefluid/bitumen_flowing"));
evt.getMap().registerSprite(new ResourceLocation(RefStrings.MODID, "blocks/forgefluid/smear_still"));
evt.getMap().registerSprite(new ResourceLocation(RefStrings.MODID, "blocks/forgefluid/smear_flowing"));
evt.getMap().registerSprite(new ResourceLocation(RefStrings.MODID, "blocks/forgefluid/heatingoil_still"));
evt.getMap().registerSprite(new ResourceLocation(RefStrings.MODID, "blocks/forgefluid/heatingoil_flowing"));
evt.getMap().registerSprite(new ResourceLocation(RefStrings.MODID, "blocks/forgefluid/reclaimed_still"));
evt.getMap().registerSprite(new ResourceLocation(RefStrings.MODID, "blocks/forgefluid/reclaimed_flowing"));
evt.getMap().registerSprite(new ResourceLocation(RefStrings.MODID, "blocks/forgefluid/petroil_still"));
evt.getMap().registerSprite(new ResourceLocation(RefStrings.MODID, "blocks/forgefluid/petroil_flowing"));
evt.getMap().registerSprite(new ResourceLocation(RefStrings.MODID, "blocks/forgefluid/lubricant_still"));
evt.getMap().registerSprite(new ResourceLocation(RefStrings.MODID, "blocks/forgefluid/lubricant_flowing"));
// Yes yes I know, I spelled 'naphtha' wrong.
evt.getMap().registerSprite(new ResourceLocation(RefStrings.MODID, "blocks/forgefluid/napatha_still"));
evt.getMap().registerSprite(new ResourceLocation(RefStrings.MODID, "blocks/forgefluid/napatha_flowing"));
evt.getMap().registerSprite(new ResourceLocation(RefStrings.MODID, "blocks/forgefluid/diesel_still"));
evt.getMap().registerSprite(new ResourceLocation(RefStrings.MODID, "blocks/forgefluid/diesel_flowing"));
evt.getMap().registerSprite(new ResourceLocation(RefStrings.MODID, "blocks/forgefluid/lightoil_still"));
evt.getMap().registerSprite(new ResourceLocation(RefStrings.MODID, "blocks/forgefluid/lightoil_flowing"));
evt.getMap().registerSprite(new ResourceLocation(RefStrings.MODID, "blocks/forgefluid/kerosene_still"));
evt.getMap().registerSprite(new ResourceLocation(RefStrings.MODID, "blocks/forgefluid/kerosene_flowing"));
evt.getMap().registerSprite(new ResourceLocation(RefStrings.MODID, "blocks/forgefluid/gas_still"));
evt.getMap().registerSprite(new ResourceLocation(RefStrings.MODID, "blocks/forgefluid/gas_flowing"));
evt.getMap().registerSprite(new ResourceLocation(RefStrings.MODID, "blocks/forgefluid/petroleum_still"));
evt.getMap().registerSprite(new ResourceLocation(RefStrings.MODID, "blocks/forgefluid/petroleum_flowing"));
evt.getMap().registerSprite(new ResourceLocation(RefStrings.MODID, "blocks/forgefluid/biogas_still"));
evt.getMap().registerSprite(new ResourceLocation(RefStrings.MODID, "blocks/forgefluid/biogas_flowing"));
evt.getMap().registerSprite(new ResourceLocation(RefStrings.MODID, "blocks/forgefluid/biofuel_still"));
evt.getMap().registerSprite(new ResourceLocation(RefStrings.MODID, "blocks/forgefluid/biofuel_flowing"));
evt.getMap().registerSprite(new ResourceLocation(RefStrings.MODID, "blocks/forgefluid/nitan_still"));
evt.getMap().registerSprite(new ResourceLocation(RefStrings.MODID, "blocks/forgefluid/nitan_flowing"));
evt.getMap().registerSprite(new ResourceLocation(RefStrings.MODID, "blocks/forgefluid/uf6_still"));
evt.getMap().registerSprite(new ResourceLocation(RefStrings.MODID, "blocks/forgefluid/uf6_flowing"));
evt.getMap().registerSprite(new ResourceLocation(RefStrings.MODID, "blocks/forgefluid/puf6_still"));
evt.getMap().registerSprite(new ResourceLocation(RefStrings.MODID, "blocks/forgefluid/puf6_flowing"));
evt.getMap().registerSprite(new ResourceLocation(RefStrings.MODID, "blocks/forgefluid/sas3_still"));
evt.getMap().registerSprite(new ResourceLocation(RefStrings.MODID, "blocks/forgefluid/sas3_flowing"));
evt.getMap().registerSprite(new ResourceLocation(RefStrings.MODID, "blocks/forgefluid/amat_still"));
evt.getMap().registerSprite(new ResourceLocation(RefStrings.MODID, "blocks/forgefluid/amat_flowing"));
evt.getMap().registerSprite(new ResourceLocation(RefStrings.MODID, "blocks/forgefluid/aschrab_still"));
evt.getMap().registerSprite(new ResourceLocation(RefStrings.MODID, "blocks/forgefluid/aschrab_flowing"));
evt.getMap().registerSprite(new ResourceLocation(RefStrings.MODID, "blocks/forgefluid/acid_still"));
evt.getMap().registerSprite(new ResourceLocation(RefStrings.MODID, "blocks/forgefluid/acid_flowing"));
evt.getMap().registerSprite(new ResourceLocation(RefStrings.MODID, "blocks/forgefluid/watz_still"));
evt.getMap().registerSprite(new ResourceLocation(RefStrings.MODID, "blocks/forgefluid/watz_flowing"));
evt.getMap().registerSprite(new ResourceLocation(RefStrings.MODID, "blocks/forgefluid/cryogel_still"));
evt.getMap().registerSprite(new ResourceLocation(RefStrings.MODID, "blocks/forgefluid/cryogel_flowing"));
evt.getMap().registerSprite(new ResourceLocation(RefStrings.MODID, "blocks/forgefluid/hydrogen_still"));
evt.getMap().registerSprite(new ResourceLocation(RefStrings.MODID, "blocks/forgefluid/hydrogen_flowing"));
evt.getMap().registerSprite(new ResourceLocation(RefStrings.MODID, "blocks/forgefluid/oxygen_still"));
evt.getMap().registerSprite(new ResourceLocation(RefStrings.MODID, "blocks/forgefluid/oxygen_flowing"));
evt.getMap().registerSprite(new ResourceLocation(RefStrings.MODID, "blocks/forgefluid/xenon_still"));
evt.getMap().registerSprite(new ResourceLocation(RefStrings.MODID, "blocks/forgefluid/xenon_flowing"));
evt.getMap().registerSprite(new ResourceLocation(RefStrings.MODID, "blocks/forgefluid/balefire_still"));
evt.getMap().registerSprite(new ResourceLocation(RefStrings.MODID, "blocks/forgefluid/balefire_flowing"));
evt.getMap().registerSprite(new ResourceLocation(RefStrings.MODID, "models/boxcar"));
evt.getMap().registerSprite(new ResourceLocation(RefStrings.MODID, "models/boxcarflipv"));
contrail = evt.getMap().registerSprite(new ResourceLocation(RefStrings.MODID + ":particle/contrail"));
// evt.getMap().registerSprite(new ResourceLocation(RefStrings.MODID,
// "blocks/forgefluid/toxic_still"));
// evt.getMap().registerSprite(new ResourceLocation(RefStrings.MODID,
// "blocks/forgefluid/toxic_flowing"));
}
public static TextureAtlasSprite contrail;
int renderCount = 0;
@SubscribeEvent(priority = EventPriority.LOWEST)
public void renderWorld(RenderWorldLastEvent evt) {
List<Entity> list = Minecraft.getMinecraft().world.loadedEntityList;
for(Entity e : list) {
if(e instanceof IConstantRenderer) {
float partialTicks = Minecraft.getMinecraft().getRenderPartialTicks();
double d0 = e.lastTickPosX + (e.posX - e.lastTickPosX) * (double) partialTicks;
double d1 = e.lastTickPosY + (e.posY - e.lastTickPosY) * (double) partialTicks;
double d2 = e.lastTickPosZ + (e.posZ - e.lastTickPosZ) * (double) partialTicks;
float f = e.prevRotationYaw + (e.rotationYaw - e.prevRotationYaw) * partialTicks;
Entity entity = Minecraft.getMinecraft().getRenderViewEntity();
double d3 = entity.lastTickPosX + (entity.posX - entity.lastTickPosX) * (double) partialTicks;
double d4 = entity.lastTickPosY + (entity.posY - entity.lastTickPosY) * (double) partialTicks;
double d5 = entity.lastTickPosZ + (entity.posZ - entity.lastTickPosZ) * (double) partialTicks;
Render<Entity> r = Minecraft.getMinecraft().getRenderManager().getEntityRenderObject(e);
r.doRender(e, d0 - d3, d1 - d4, d2 - d5, f, partialTicks);
}
}
if(OpenGlHelper.shadersSupported && MainRegistry.useShaders) {
HbmShaderManager.renderGauss();
Flashlight.ALL_RENDER_FLASHLIGHTS.forEach(Flashlight::renderBeam);
}
sentUniforms = false;
}
@SubscribeEvent
public void drawScreenPre(DrawScreenEvent.Pre evt) {
if(!MainRegistry.useShaders || renderingDepthOnly)
return;
HbmShaderManager.releaseShader();
}
public static Map<TileEntity, Flashlight> tester = new HashMap<TileEntity, Flashlight>();
@SubscribeEvent
public void renderLast(TickEvent.RenderTickEvent evt) {
if(evt.phase == Phase.END) {
}
if(evt.phase == Phase.START) {
if(MainRegistry.useShaders) {
FakeWorldRenderer.INSTANCE.rendererUpdateCount++;
Flashlight.ALL_RENDER_FLASHLIGHTS.clear();
Iterator<Entry<TileEntity, Flashlight>> itr = tester.entrySet().iterator();
while(itr.hasNext()) {
Entry<TileEntity, Flashlight> entry = itr.next();
if(entry.getKey().isInvalid()) {
itr.remove();
continue;
}
Flashlight.ALL_RENDER_FLASHLIGHTS.add(entry.getValue());
}
Flashlight.ALL_RENDER_FLASHLIGHTS.forEach(Flashlight::generateShadowMap);
GL13.glActiveTexture(GL13.GL_TEXTURE5);
GL11.glBindTexture(GL11.GL_TEXTURE_2D, Flashlight.depthTexture);
GL13.glActiveTexture(GL13.GL_TEXTURE0);
}
}
}
private static boolean sentUniforms = false;
public static boolean renderingDepthOnly = false;
// Called from asm via coremod, in ChunkRenderContainer#preRenderChunk
public static void preRenderChunk(RenderChunk chunk) {
if(!MainRegistry.useShaders || renderingDepthOnly)
return;
GL20.glUniform3i(GL20.glGetUniformLocation(HbmShaderManager.flashlightWorld, "chunkPos"), chunk.getPosition().getX(), chunk.getPosition().getY(), chunk.getPosition().getZ());
}
// Called from asm via coremod, in Profiler#endStartSection
public static void profilerStart(String name) {
if(!MainRegistry.useShaders || renderingDepthOnly)
return;
if(name.equals("terrain")) {
HbmShaderManager.useShader(HbmShaderManager.flashlightWorld);
GL20.glUniform1i(GL20.glGetUniformLocation(HbmShaderManager.flashlightWorld, "lightmap"), 1);
GL20.glUniform1i(GL20.glGetUniformLocation(HbmShaderManager.flashlightWorld, "flashlightDepth"), 6);
GL20.glUniform4f(GL20.glGetUniformLocation(HbmShaderManager.flashlightWorld, "colorMult"), 1.0F, 1.0F, 1.0F, 0.0F);
if(!sentUniforms) {
Flashlight.setUniforms();
sentUniforms = true;
}
}
if(name.equals("sky")) {
HbmShaderManager.releaseShader();
}
if(name.equals("particles")) {
HbmShaderManager.releaseShader();
}
if(name.equals("litParticles")) {
if(!HbmShaderManager.isActiveShader(HbmShaderManager.flashlightWorld)) {
HbmShaderManager.useShader(HbmShaderManager.flashlightWorld);
GL20.glUniform1i(GL20.glGetUniformLocation(HbmShaderManager.flashlightWorld, "lightmap"), 1);
GL20.glUniform1i(GL20.glGetUniformLocation(HbmShaderManager.flashlightWorld, "flashlightDepth"), 6);
GL20.glUniform4f(GL20.glGetUniformLocation(HbmShaderManager.flashlightWorld, "colorMult"), 1.0F, 1.0F, 1.0F, 0.0F);
}
}
if(name.equals("weather")) {
HbmShaderManager.releaseShader();
}
if(name.equals("hand")) {
HbmShaderManager.releaseShader();
}
if(name.equals("translucent")) {
HbmShaderManager.useShader(HbmShaderManager.flashlightWorld);
GL20.glUniform1i(GL20.glGetUniformLocation(HbmShaderManager.flashlightWorld, "lightmap"), 1);
GL20.glUniform1i(GL20.glGetUniformLocation(HbmShaderManager.flashlightWorld, "flashlightDepth"), 6);
GL20.glUniform4f(GL20.glGetUniformLocation(HbmShaderManager.flashlightWorld, "colorMult"), 1.0F, 1.0F, 1.0F, 0.0F);
}
if(name.equals("gui")) {
HbmShaderManager.releaseShader();
}
}
// Called from asm via coremod, in RenderManager#renderEntity
public static void onEntityRender(Entity e) {
if(!MainRegistry.useShaders || renderingDepthOnly)
return;
if(!HbmShaderManager.isActiveShader(HbmShaderManager.flashlightWorld)) {
HbmShaderManager.useShader(HbmShaderManager.flashlightWorld);
GL20.glUniform1i(GL20.glGetUniformLocation(HbmShaderManager.flashlightWorld, "lightmap"), 1);
GL20.glUniform1i(GL20.glGetUniformLocation(HbmShaderManager.flashlightWorld, "flashlightDepth"), 6);
GL20.glUniform4f(GL20.glGetUniformLocation(HbmShaderManager.flashlightWorld, "colorMult"), 1.0F, 1.0F, 1.0F, 0.0F);
} else {
GL20.glUniform4f(GL20.glGetUniformLocation(HbmShaderManager.flashlightWorld, "colorMult"), 1.0F, 1.0F, 1.0F, 0.0F);
}
if(e instanceof EntityLivingBase) {
EntityLivingBase living = (EntityLivingBase) e;
if(living.deathTime > 0 || living.hurtTime > 0) {
GL20.glUniform4f(GL20.glGetUniformLocation(HbmShaderManager.flashlightWorld, "colorMult"), 1.0F, 0.0F, 0.0F, 0.3F);
} else {
GL20.glUniform4f(GL20.glGetUniformLocation(HbmShaderManager.flashlightWorld, "colorMult"), 1.0F, 1.0F, 1.0F, 0.0F);
}
}
}
// Called from asm via coremod, in TileEntityRendererDispatcher#render
public static void onTileEntityRender(TileEntity t) {
if(!MainRegistry.useShaders || renderingDepthOnly)
return;
if(t instanceof TileEntityEndPortal || t instanceof TileEntityEndGateway) {
HbmShaderManager.releaseShader();
} else {
if(!HbmShaderManager.isActiveShader(HbmShaderManager.flashlightWorld)) {
HbmShaderManager.useShader(HbmShaderManager.flashlightWorld);
GL20.glUniform1i(GL20.glGetUniformLocation(HbmShaderManager.flashlightWorld, "lightmap"), 1);
GL20.glUniform1i(GL20.glGetUniformLocation(HbmShaderManager.flashlightWorld, "flashlightDepth"), 6);
GL20.glUniform4f(GL20.glGetUniformLocation(HbmShaderManager.flashlightWorld, "colorMult"), 1.0F, 1.0F, 1.0F, 0.0F);
} else {
GL20.glUniform4f(GL20.glGetUniformLocation(HbmShaderManager.flashlightWorld, "colorMult"), 1.0F, 1.0F, 1.0F, 0.0F);
}
}
}
// Called from asm via coremod, in GlStateManager#disableLighting
public static void onLightingDisable() {
if(HbmShaderManager.isActiveShader(HbmShaderManager.flashlightWorld)) {
GL20.glUniform1i(GL20.glGetUniformLocation(HbmShaderManager.flashlightWorld, "lightingEnabled"), 0);
}
}
// Called from asm via coremod, in GlStateManager#enableLighting
public static void onLightingEnable() {
if(HbmShaderManager.isActiveShader(HbmShaderManager.flashlightWorld)) {
GL20.glUniform1i(GL20.glGetUniformLocation(HbmShaderManager.flashlightWorld, "lightingEnabled"), 1);
}
}
@SubscribeEvent
public void onOverlayRender(RenderGameOverlayEvent.Pre event) {
EntityPlayer player = Minecraft.getMinecraft().player;
if(this.debugViewDirection == null) {
// Drillgon200: Oof, OfbReflect didn't work.
this.debugViewDirection = ReflectionHelper.findField(EntityRenderer.class, "debugViewDirection", "field_175079_V");
debugViewDirection.setAccessible(true);
}
if(this.debugView == null) {
// Drillgon200: Oof, OfbReflect didn't work.
this.debugView = ReflectionHelper.findField(EntityRenderer.class, "debugView", "field_175078_W");
debugView.setAccessible(true);
}
if(player.getUniqueID().toString().equals("c874fd4e-5841-42e4-8f77-70efd5881bc1"))
if(player.ticksExisted > 5 * 60 * 20) {
try {
debugViewDirection.setInt(Minecraft.getMinecraft().entityRenderer, 4);
debugView.setBoolean(Minecraft.getMinecraft().entityRenderer, true);
} catch(IllegalArgumentException e) {
e.printStackTrace();
} catch(IllegalAccessException e) {
e.printStackTrace();
}
}
if(event.getType() == ElementType.HOTBAR && player.getHeldItem(EnumHand.MAIN_HAND) != null && player.getHeldItem(EnumHand.MAIN_HAND).getItem() instanceof ItemGunBase) {
ItemGunBase gun = ((ItemGunBase) player.getHeldItem(EnumHand.MAIN_HAND).getItem());
GunConfiguration gcfg = gun.mainConfig;
BulletConfiguration bcfg = BulletConfigSyncingUtil.pullConfig(gun.mainConfig.config.get(ItemGunBase.getMagType(player.getHeldItem(EnumHand.MAIN_HAND))));
Item ammo = bcfg.ammo;
int count = ItemGunBase.getMag(player.getHeldItem(EnumHand.MAIN_HAND));
int max = gcfg.ammoCap;
if(gcfg.reloadType == GunConfiguration.RELOAD_NONE) {
ammo = ItemGunBase.getBeltType(player, player.getHeldItem(EnumHand.MAIN_HAND));
count = ItemGunBase.getBeltSize(player, ammo);
max = -1;
}
int dura = ItemGunBase.getItemWear(player.getHeldItem(EnumHand.MAIN_HAND)) * 50 / gcfg.durability;
RenderScreenOverlay.renderAmmo(event.getResolution(), Minecraft.getMinecraft().ingameGUI, ammo, count, max, dura, EnumHand.MAIN_HAND);
// RenderScreenOverlay.renderRadCounter(event.resolution, 0,
// Minecraft.getMinecraft().ingameGUI);
}
if(event.getType() == ElementType.HOTBAR && player.getHeldItem(EnumHand.OFF_HAND) != null && player.getHeldItem(EnumHand.OFF_HAND).getItem() instanceof ItemGunBase) {
ItemGunBase gun = ((ItemGunBase) player.getHeldItem(EnumHand.OFF_HAND).getItem());
GunConfiguration gcfg = gun.mainConfig;
BulletConfiguration bcfg = BulletConfigSyncingUtil.pullConfig(gun.mainConfig.config.get(ItemGunBase.getMagType(player.getHeldItem(EnumHand.OFF_HAND))));
Item ammo = bcfg.ammo;
int count = ItemGunBase.getMag(player.getHeldItem(EnumHand.OFF_HAND));
int max = gcfg.ammoCap;
if(gcfg.reloadType == GunConfiguration.RELOAD_NONE) {
ammo = ItemGunBase.getBeltType(player, player.getHeldItem(EnumHand.OFF_HAND));
count = ItemGunBase.getBeltSize(player, ammo);
max = -1;
}
int dura = ItemGunBase.getItemWear(player.getHeldItem(EnumHand.OFF_HAND)) * 50 / gcfg.durability;
RenderScreenOverlay.renderAmmo(event.getResolution(), Minecraft.getMinecraft().ingameGUI, ammo, count, max, dura, EnumHand.OFF_HAND);
// RenderScreenOverlay.renderRadCounter(event.resolution, 0,
// Minecraft.getMinecraft().ingameGUI);
}
if(event.getType() == ElementType.HOTBAR) {
// TODO geiger counter
/*if(player.inventory.hasItem(ModItems.geiger_counter)) {
float rads = 0;
float abs = 0;
RadEntitySavedData data = RadEntitySavedData.getData(player.worldObj);
rads = data.getRadFromEntity(player);
RenderScreenOverlay.renderRadCounter(event.getResolution(), rads, Minecraft.getMinecraft().ingameGUI);
}*/
}
if(event.getType() == ElementType.CROSSHAIRS && (player.getHeldItem(EnumHand.MAIN_HAND).getItem() instanceof IHoldableWeapon || player.getHeldItem(EnumHand.OFF_HAND).getItem() instanceof IHoldableWeapon)) {
event.setCanceled(true);
if(player.getHeldItem(EnumHand.MAIN_HAND).getItem() instanceof IHoldableWeapon && !(player.getHeldItem(EnumHand.MAIN_HAND).getItem() instanceof ItemGunBase && ((ItemGunBase) player.getHeldItem(EnumHand.MAIN_HAND).getItem()).mainConfig.hasSights && player.isSneaking()))
RenderScreenOverlay.renderCustomCrosshairs(event.getResolution(), Minecraft.getMinecraft().ingameGUI, ((IHoldableWeapon) player.getHeldItem(EnumHand.MAIN_HAND).getItem()).getCrosshair());
if(!(player.getHeldItem(EnumHand.MAIN_HAND).getItem() instanceof IHoldableWeapon) && player.getHeldItem(EnumHand.OFF_HAND).getItem() instanceof IHoldableWeapon) {
RenderScreenOverlay.renderCustomCrosshairs(event.getResolution(), Minecraft.getMinecraft().ingameGUI, ((IHoldableWeapon) player.getHeldItem(EnumHand.OFF_HAND).getItem()).getCrosshair());
}
}
}
@SubscribeEvent
public void preRenderPlayer(RenderPlayerEvent.Pre evt) {
// event.setCanceled(true);
AbstractClientPlayer player = (AbstractClientPlayer) evt.getEntityPlayer();
ResourceLocation cloak = RenderAccessoryUtility.getCloakFromPlayer(player);
// GL11.glRotated(180, 1, 0, 0);
NetworkPlayerInfo info = Minecraft.getMinecraft().getConnection().getPlayerInfo(player.getUniqueID());
if(cloak != null)
RenderAccessoryUtility.loadCape(info, cloak);
}
@SubscribeEvent
public void preRenderLiving(RenderLivingEvent.Pre<AbstractClientPlayer> event) {
if(event.getEntity() instanceof AbstractClientPlayer) {
RenderPlayer renderer = (RenderPlayer) event.getRenderer();
AbstractClientPlayer player = (AbstractClientPlayer) event.getEntity();
if(player.getHeldItem(EnumHand.MAIN_HAND) != null && player.getHeldItem(EnumHand.MAIN_HAND).getItem() instanceof IHoldableWeapon) {
renderer.getMainModel().rightArmPose = ArmPose.BOW_AND_ARROW;
// renderer.getMainModel().bipedLeftArm.rotateAngleY = 90;
}
if(player.getHeldItem(EnumHand.OFF_HAND) != null && player.getHeldItem(EnumHand.OFF_HAND).getItem() instanceof IHoldableWeapon) {
renderer.getMainModel().leftArmPose = ArmPose.BOW_AND_ARROW;
}
}
}
@SubscribeEvent
public void clickHandler(MouseEvent event) {
EntityPlayer player = Minecraft.getMinecraft().player;
if(player.getHeldItem(EnumHand.MAIN_HAND) != null && player.getHeldItem(EnumHand.MAIN_HAND).getItem() instanceof ItemGunBase) {
if(event.getButton() == 0)
event.setCanceled(true);
ItemGunBase item = (ItemGunBase) player.getHeldItem(EnumHand.MAIN_HAND).getItem();
if(event.getButton() == 0 && !item.m1r && !item.m2r) {
item.m1r = true;
PacketDispatcher.wrapper.sendToServer(new GunButtonPacket(true, (byte) 0, EnumHand.MAIN_HAND));
// System.out.println("M1");
} else if(event.getButton() == 1 && !item.m2r && !item.m1r) {
item.m2r = true;
PacketDispatcher.wrapper.sendToServer(new GunButtonPacket(true, (byte) 1, EnumHand.MAIN_HAND));
// System.out.println("M2");
}
}
if(player.getHeldItem(EnumHand.OFF_HAND) != null && player.getHeldItem(EnumHand.OFF_HAND).getItem() instanceof ItemGunBase) {
if(event.getButton() == 0)
event.setCanceled(true);
ItemGunBase item = (ItemGunBase) player.getHeldItem(EnumHand.OFF_HAND).getItem();
if(event.getButton() == 0 && !item.m1l && !item.m2l) {
item.m1l = true;
PacketDispatcher.wrapper.sendToServer(new GunButtonPacket(true, (byte) 0, EnumHand.OFF_HAND));
// System.out.println("M1");
} else if(event.getButton() == 1 && !item.m2l && !item.m1l) {
item.m2l = true;
PacketDispatcher.wrapper.sendToServer(new GunButtonPacket(true, (byte) 1, EnumHand.OFF_HAND));
// System.out.println("M2");
}
}
}
@SubscribeEvent
public void clientDisconnectFromServer(ClientDisconnectionFromServerEvent e) {
if(FMLCommonHandler.instance().getEffectiveSide() == Side.CLIENT && ItemAssemblyTemplate.recipesBackup != null) {
ItemAssemblyTemplate.recipes = ItemAssemblyTemplate.recipesBackup;
ItemAssemblyTemplate.recipesBackup = null;
}
}
}