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slot.hpp
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slot.hpp
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#pragma once
#include <stdint.h>
namespace std
{
template <int>
struct TSlotMaskTypeTrait {
};
template<>
struct TSlotMaskTypeTrait<8>
{
typedef uint8_t MaskType;
};
template<>
struct TSlotMaskTypeTrait<16>
{
typedef uint16_t MaskType;
};
template<>
struct TSlotMaskTypeTrait<32>
{
typedef uint32_t MaskType;
};
template<>
struct TSlotMaskTypeTrait<64>
{
typedef uint64_t MaskType;
};
template <int NBits>
struct TSlotMask
{
typedef typename TSlotMaskTypeTrait<NBits>::MaskType MaskType;
void operator|=(const TSlotMask& other) { m |= other.m; }
void operator&=(const TSlotMask& other) { m &= other.m; }
bool operator==(const TSlotMask& other) const { return m==other.m; }
bool operator!=(const TSlotMask& other) const { return m!=other.m; }
operator bool() const { return m != 0; }
MaskType m;
};
}