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database.py
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database.py
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# -*- coding:Utf-8 -*-
# !/usr/bin/env python3.5
"""
Discord-duckhunt -- database.py
Communication avec la base de données pour stocker les stats sur les canards"""
# Constants #
import json
from config import defaultSettings
__author__ = "Arthur — paris-ci"
import dataset
import config
db = dataset.connect('sqlite:///scores.db')
def _gettable(channel):
server = channel.server
if getPref(server, "global"):
return db[server.id]
else:
return db[server.id + "-" + channel.id]
def getChannelTable(channel):
table = _gettable(channel)
return table
def updatePlayerInfo(channel, info):
table = getChannelTable(channel)
table.upsert(info, ["id_"])
def addToStat(channel, player, stat, value):
dict_ = {"name": player.name, "id_": player.id, stat: int(getStat(channel, player, stat)) + value}
updatePlayerInfo(channel, dict_)
def setStat(channel, player, stat, value):
dict_ = {"name": player.name, "id_": player.id, stat: value}
updatePlayerInfo(channel, dict_)
def getStat(channel, player, stat, default=0):
try:
userDict = getChannelTable(channel).find_one(id_=player.id)
if userDict[stat] is not None:
return userDict[stat]
else:
setStat(channel, player, stat, default)
return default
except:
try:
setStat(channel, player, stat, default)
except:
pass
return default
def topScores(channel):
table = getChannelTable(channel)
def defaultInt(s):
try:
int(s)
return s
except ValueError:
return 0
except TypeError:
return 0
return sorted(table.all(), key=lambda k: defaultInt(k["exp"]), reverse=True) # Retourne l'ensemble des joueurs dans une liste par exp
def giveBack(logger, player=None, channel = None):
#logger.debug("C'est l'heure de passer à l'armurerie.")
if player:
table = _gettable(channel)
user = getChannelTable(channel).find_one(id_=player.id)
if not "exp" in user or not user["exp"]:
user["exp"] = 0
#logger.debug("GIVEBACK SUR " + user["name"])
table.upsert({"id_": user["id_"], "chargeurs": getPlayerLevelWithExp(user["exp"])["chargeurs"], "confisque": False}, ['id_'])
else:
for table in db.tables:
logger.debug("|- " + str(table))
table_ = db.load_table(table_name=table)
for player in table_.all():
if not "exp" in player or not player["exp"]:
player["exp"] = 0
logger.debug(" |- " + player["name"])
table_.upsert({"id_": player["id_"], "chargeurs": getPlayerLevelWithExp(player["exp"])["chargeurs"], "confisque": False}, ['id_'])
def getPlayerLevel(channel, player):
plexp = getStat(channel, player, "exp")
lvexp = -999999
numero = 0
level = config.levels[numero]
while lvexp < plexp:
level = config.levels[numero]
if len(config.levels) > numero +1:
lvexp = config.levels[numero + 1]["expMin"]
numero += 1
else:
return level
return level
def getPlayerLevelWithExp(exp):
lvexp = -999999
numero = 0
level = config.levels[numero]
while lvexp < exp:
level = config.levels[numero]
if len(config.levels) > numero+1:
lvexp = config.levels[numero + 1]["expMin"]
numero += 1
else:
return level
return level
def delServerTables(server):
for table_name in db.tables:
table_name.split("-")
if str(table_name[0]) == str(server.id):
table_ = db.load_table(table_name=table_name)
table_.drop()
def delChannelTable(channel):
table = _gettable(channel)
table.drop()
def getPref(server, pref):
servers = JSONloadFromDisk("channels.json")
try:
return servers[server.id]["settings"].get(pref, defaultSettings[pref]["value"])
except KeyError:
return defaultSettings[pref]
def JSONsaveToDisk(data, filename):
with open(filename, 'w') as outfile:
json.dump(data, outfile, sort_keys=True, indent=4, ensure_ascii=False)
def JSONloadFromDisk(filename, default="{}", error=False):
try:
file = open(filename, 'r')
data = json.load(file)
return data
except IOError:
if not error:
file = open(filename, 'w')
file.write(default)
file.close()
file = open(filename, 'r')
data = json.load(file)
return data
else:
raise