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player.h
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/
player.h
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#ifndef PLAYER_H_INCLUDED
#define PLAYER_H_INCLUDED
/************************************************************************
* This file is part of Wizznic. *
* Copyright 2009-2012 Jimmy Christensen <dusted@dusted.dk> *
* Wizznic is free software: you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* Wizznic is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with Wizznic. If not, see <http://www.gnu.org/licenses/>. *
************************************************************************/
#include "stats.h"
struct player_s {
int gameStarted; // Is game started
int inEditor; //If the player is in editor
int level;
int lives;
char* levelFile;
hsEntry_t hsEntry; //Per-level highscore stats
hsEntry_t campStats; //Pr-campain stats (updated by stats-best)
};
typedef struct player_s player_t;
void initPlayer();
player_t* player();
int getBest(int field, char* file); //Returns the field in the level db.
#define BESTTIME 0
#define BESTSCORE 1
#define BESTCOMBO 2
#define BESTMOVES 3
#define TIMESPLAYED 4
#endif // PLAYER_H_INCLUDED