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PowerUp #29

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4 tasks
BarrierAntho opened this issue Jul 17, 2023 · 0 comments
Closed
4 tasks

PowerUp #29

BarrierAntho opened this issue Jul 17, 2023 · 0 comments
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@BarrierAntho
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BarrierAntho commented Jul 17, 2023

PowerUp

🔝 Parent #28 🔝

  • They are part of two categories:
    • The attack with an icon #FF3333
    • The defense with an icon #33ADFF
  • Powers are automatically generated after a time of live play1 no matter if they are not used by the user
  • Each player can use his power when he wants
  • Load time of powers is fixed

Power List

Type Name Description Development State
Attack SpeedUp Speed Up the speed of the ball ToDo
Defense SpeedDown Speed Down the speed of the ball ToDo
Attack Reduce Bar Reduce the bar of the opponent To discuss
Defense Enlarge Bar Enlarge the bar of the player To discuss
Attack Freeze Freeze the bar of the opponent during few seconds To discuss

Data Model

classDiagram
    %% Class details
    %% Legend:
    %%    Public (+)
    %%    Private (-)
    %%    Protected (#)
    class Power{
        String name
        String description
        Image Icon
        Time loadTime
        SetState()
        Use()
    }
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Footnotes

  1. Live play = When the ball is still alive

@BarrierAntho BarrierAntho self-assigned this Jul 17, 2023
This was referenced Jul 17, 2023
Closed
@BarrierAntho BarrierAntho closed this as not planned Won't fix, can't repro, duplicate, stale Aug 18, 2023
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