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Releases: ETrun/ETrun

ETrun v2.0.0

03 Aug 14:05
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ETrun v1.4.1

19 Oct 02:22
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ETrun v1.4.0

02 Oct 05:56
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ETrun v1.3.0

30 Mar 04:16
0c820c3
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ETrun v1.2.1

08 Sep 21:14
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  • fix: broken autodemo #62
  • fix: possible client crash #65
  • fix: server crash in railgun map #63

ETrun v1.2.0

05 Nov 17:03
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  • new: better country flags on scoreboard #57
  • new: add cvar cg_minStartSpeed #20
  • new: add server-side cvar for separate player chat logging g_chatLog #53
  • fix: MAX_TIMERUN_CHECKPOINTS limit reach #61
  • misc: improved codebase and code quality (Coverity)
  • misc: fix multiple possible crash

ETrun v1.1.0

11 Mar 17:06
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  • new: cvar cg_loadWeapon to restore weapon with /load and position autoloading #25
  • new: added custom map scripts to remove secrets on some maps #18
  • new: added GeoIP support #29
  • new: cup mode support #31
  • new: added specific map settings #28
  • new: removed save2/load2 and added a strict save/load mode
  • new: draw beginning of players IP & max FPS in /players command #40
  • fix: doublejump loss issue #9
  • fix: increased crosshair names detection area #22
  • fix: saving demo with special characters in run names failed #37
  • fix: binocular bug introduced in 1.0.2 #26
  • fix: timer bug. Best time of session when you spec somebody doing a faster time becomes your best time #27

ETrun v1.0.2

11 Mar 17:06
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  • fix: trigger exploit with map restart / match reset
  • fix: exploit when falling to death in VET (timer wouldn't restart)

ETrun v1.0.1

11 Mar 17:07
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  • fix: 2 bugs that were causing server crash
  • new: added a new server cvar g_debugLog
  • change: replaced autotools by CMake
  • change: better test scripts for Linux / OSX
  • change: many useless and dead code removed (4k+ lines)

ETrun v1.0.0

11 Mar 17:08
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  • new: added a legend for scoreboard in Echap menu
  • new: added new gamemode with a timelimit and a random map change when the timelimit is reached
  • new: added server crash log
  • change: enlarged demo list layout in main ET menu "Replay"
  • change: /rank so that it prints top10 when requester does not have records
  • change: /rank now displays number of records aka "rec count"
  • change: in info panel, colorize jump speeds in red if jump n is slower than jump n - 1
  • fix: don't load checkpoints when spectator
  • fix: don't allow bad player names
  • fix: crosshair names were displayed wrongly