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import_image_dialog.cpp
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import_image_dialog.cpp
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/*
* This file is part of EasyRPG Editor.
*
* EasyRPG Editor is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* EasyRPG Editor is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with EasyRPG Editor. If not, see <http://www.gnu.org/licenses/>.
*/
#include "import_image_dialog.h"
#include "ui_import_image_dialog.h"
#include <QFileInfo>
#include <QMessageBox>
ImportImageDialog::ImportImageDialog(QString n_filepath, QWidget *parent) :
QDialog(parent),
ui(new Ui::ImportImageDialog),
m_scale(1.0),
m_filepath(n_filepath)
{
ui->setupUi(this);
m_pixmap = new ImportItem(QPixmap(m_filepath));
scene = new QGraphicsScene(this);
scene->addItem(m_pixmap);
scene->setBackgroundBrush(QBrush(QColor(Qt::gray),Qt::DiagCrossPattern));
ui->graphicsView->setScene(scene);
}
ImportImageDialog::~ImportImageDialog()
{
delete ui;
delete scene;
}
QImage ImportImageDialog::image()
{
return m_pixmap->pixmap().toImage();
}
void ImportImageDialog::image_clicked(QPointF pos, bool pressed)
{
ui->label->setText(QString("%1, %2, ").arg(pos.toPoint().x()).arg(pos.toPoint().y())
+ (pressed ? tr("yes") : tr("no")));
}
void ImportImageDialog::on_pushZoomIn_clicked()
{
m_scale += 1.0;
ui->graphicsView->resetTransform();
ui->graphicsView->scale(m_scale,m_scale);
if (static_cast<int>(m_scale) == 4)
ui->pushZoomIn->setEnabled(false);
ui->pushZoomOut->setEnabled(true);
}
void ImportImageDialog::on_pushZoomOut_clicked()
{
m_scale -= 1.0;
ui->graphicsView->resetTransform();
ui->graphicsView->scale(m_scale,m_scale);
if (static_cast<int>(m_scale) == 1)
ui->pushZoomOut->setEnabled(false);
ui->pushZoomIn->setEnabled(true);
}