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search_dialog.cpp
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search_dialog.cpp
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/*
* This file is part of EasyRPG Editor.
*
* EasyRPG Editor is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* EasyRPG Editor is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with EasyRPG Editor. If not, see <http://www.gnu.org/licenses/>.
*/
#include "search_dialog.h"
#include "ui_search_dialog.h"
#include "ui/main_window.h"
#include "core.h"
#include "common/dbstring.h"
#include "stringizer.h"
#include <lcf/lmu/reader.h>
#include <functional>
#include <vector>
#include <tuple>
#include <QMessageBox>
#include <QCompleter>
SearchDialog::SearchDialog(ProjectData& project, QWidget *parent) :
QDialog(parent),
ui(new Ui::SearchDialog), m_project(project)
{
ui->setupUi(this);
ui->list_result->setColumnCount(5);
ui->list_result->setRowCount(0);
ui->list_result->setSelectionBehavior(QAbstractItemView::SelectRows);
ui->list_result->setEditTriggers(QAbstractItemView::NoEditTriggers);
for (auto *box : {ui->combo_variable, ui->combo_switch, ui->combo_item, ui->combo_eventname})
{
box->completer()->setFilterMode(Qt::MatchContains);
box->completer()->setCompletionMode(QCompleter::PopupCompletion);
}
enableCache(false);
}
SearchDialog::~SearchDialog()
{
delete ui;
}
void SearchDialog::updateUI()
{
const auto& database = m_project.database();
const QString format("%1: %2");
for (auto &v : database.variables)
ui->combo_variable->addItem(format.arg(QString::number(v.ID), ToQString(v.name)), v.ID);
for (auto &s : database.switches)
ui->combo_switch->addItem(format.arg(QString::number(s.ID), ToQString(s.name)), s.ID);
for (auto &i : database.items)
ui->combo_item->addItem(format.arg(QString::number(i.ID), ToQString(i.name)), i.ID);
for (auto &e : database.commonevents)
ui->combo_eventname->addItem(format.arg(QString::number(e.ID), ToQString(e.name)), e.ID);
}
void SearchDialog::enableCache(bool enable)
{
useCache = enable;
if (enable)
map_cache = std::vector<std::shared_ptr<lcf::rpg::Map>>(m_project.treeMap().maps.size());
else
map_cache.clear();
}
void SearchDialog::on_button_search_clicked()
{
objectData.clear();
ui->list_result->clear();
ui->list_result->setRowCount(0);
QStringList sl;
sl << tr("Map") << tr("Event") << tr("Event Page") << tr("Sourceline") << tr("Action");
ui->list_result->setHorizontalHeaderLabels(sl);
std::function<bool(const lcf::rpg::EventCommand&)> search_predicate;
auto map_searcher = [&search_predicate](int mapID, const lcf::rpg::Map& map) {
std::vector<command_info> res;
for (auto& e : map.events)
for (auto& p : e.pages)
for (size_t line = 0; line < p.event_commands.size(); line++)
{
auto& com = p.event_commands[line];
if (search_predicate(com))
res.emplace_back(mapID, e.ID, p.ID, line+1, com);
}
return res;
};
auto common_searcher = [&search_predicate](const std::vector<lcf::rpg::CommonEvent> events) {
std::vector<command_info> res;
for (auto& e : events)
for (size_t line = 0; line < e.event_commands.size(); line++)
{
auto& com = e.event_commands[line];
if (search_predicate(com))
res.emplace_back(0, e.ID, 0, line+1, com);
}
return res;
};
using Cmd = lcf::rpg::EventCommand::Code;
if (ui->radio_variable->isChecked())
{
int varID = ui->combo_variable->currentData().toInt();
search_predicate = [varID](const lcf::rpg::EventCommand& com)
{
switch (static_cast<Cmd>(com.code))
{
case Cmd::InputNumber:
return com.parameters[1] == varID;
case Cmd::ControlSwitches:
return com.parameters[0] == 2 && com.parameters[1] == varID;
case Cmd::ControlVars:
return (com.parameters[4] == 1 && com.parameters[5] == varID) ||
(com.parameters[4] == 2 && com.parameters[5] == varID) ||
com.parameters[1] == varID || com.parameters[2] == varID;
case Cmd::ChangeItems:
case Cmd::ChangePartyMembers:
return com.parameters[1] == 1 && com.parameters[2] == varID;
case Cmd::EnemyEncounter:
return com.parameters[0] == 1 && com.parameters[2] == varID;
case Cmd::ChangeSkills:
case Cmd::ChangeEquipment:
case Cmd::ChangeHP:
case Cmd::ChangeSP:
return com.parameters[3] == 1 && com.parameters[4] == varID;
case Cmd::SimulatedAttack:
return com.parameters[6] != 0 && com.parameters[7] == varID;
case Cmd::MemorizeLocation:
case Cmd::RecallToLocation:
return com.parameters[0] == varID || com.parameters[1] == varID ||
com.parameters[2] == varID;
case Cmd::SetVehicleLocation:
return (com.parameters[1] == 1 && com.parameters[2] == varID) ||
(com.parameters[1] == 1 && com.parameters[3] == varID) ||
(com.parameters[1] == 1 && com.parameters[4] == varID);
case Cmd::ChangeEventLocation:
case Cmd::ShowPicture:
case Cmd::MovePicture:
return (com.parameters[1] == 1 && com.parameters[2] == varID) ||
(com.parameters[1] == 1 && com.parameters[3] == varID);
case Cmd::StoreTerrainID:
case Cmd::StoreEventID:
return (com.parameters[1] == 1 && com.parameters[2] == varID) ||
(com.parameters[1] == 1 && com.parameters[3] == varID) ||
(com.parameters[1] == 1 && com.parameters[4] == varID);
case Cmd::KeyInputProc:
return com.parameters[0] == varID ||
(com.parameters.size() > 6 && com.parameters[7] == varID);
case Cmd::ConditionalBranch:
return com.parameters[0] == 1 &&
(com.parameters[1] == varID || (com.parameters[2] != 0 && com.parameters[3] == varID));
case Cmd::CallEvent:
return com.parameters[0] == 2 && (com.parameters[1] == varID || com.parameters[2] == varID);
case Cmd::PlayMovie:
return (com.parameters[0] == 1 && com.parameters[1] == varID) ||
(com.parameters[0] == 1 && com.parameters[2] == varID);
default:
return false;
}
};
}
else if (ui->radio_switch->isChecked())
{
int switchID = ui->combo_switch->currentData().toInt();
search_predicate = [switchID](const lcf::rpg::EventCommand& com)
{
switch (static_cast<Cmd>(com.code))
{
case Cmd::ControlSwitches:
return (com.parameters[0] != 2 && com.parameters[1] == switchID) ||
(com.parameters[0] == 1 && com.parameters[2] == switchID);
case Cmd::ConditionalBranch:
return com.parameters[0] == 0 && com.parameters[1] == switchID;
default:
return false;
}
};
}
else if (ui->radio_item->isChecked())
{
int itemID = ui->combo_item->currentData().toInt();
search_predicate = [itemID](const lcf::rpg::EventCommand& com)
{
switch (static_cast<Cmd>(com.code))
{
case Cmd::ChangeItems:
return com.parameters[2] == itemID;
case Cmd::ControlVars:
return com.parameters[4] == 4 && com.parameters[5] == itemID;
case Cmd::ChangeEquipment:
return com.parameters[3] == 0 && com.parameters[4] == itemID;
case Cmd::ConditionalBranch:
return com.parameters[0] == 4 && com.parameters[1] == itemID;
default:
return false;
}
};
}
else //if (ui->radio_eventname->isChecked())
{
//TODO implement me
}
if (!search_predicate)
{
QMessageBox::warning(this, "", tr("This search parameter isn't supported yet."));
return;
}
if (ui->scope_current->isChecked())
{
const auto mapID = static_cast<MainWindow*>(parent())->currentScene()->id();
auto map = loadMap(mapID);
auto res = map_searcher(mapID, *map);
showResults(res);
}
else if (ui->scope_events->isChecked())
{
showResults(common_searcher(m_project.project().database().commonevents));
}
else // if (ui->scope_project->isChecked())
{
for (auto &map : m_project.treeMap().maps)
{
ui->label_status->setText(QString(tr("Parsing Map %1 / %2")).arg(QString::number(map.ID + 1), QString::number(m_project.treeMap().maps.size())));
QApplication::processEvents(); //FIXME: can this be done better?!
auto mapp = loadMap(map.ID);
if (!mapp) continue;
auto res = map_searcher(map.ID, *mapp);
showResults(res);
}
}
ui->list_result->resizeColumnsToContents();
}
void SearchDialog::on_list_result_doubleClicked(const QModelIndex &index)
{
auto *par = static_cast<MainWindow*>(parent());
par->openScene(std::get<0>(objectData[static_cast<size_t>(index.row())]));
auto *event = (*par->currentScene()->mapEvents())[std::get<1>(objectData[static_cast<size_t>(index.row())])];
par->selectTile(event->x, event->y);
par->currentScene()->centerOnTile(event->x, event->y);
}
std::shared_ptr<lcf::rpg::Map> SearchDialog::loadMap(int mapID)
{
if (!(useCache && map_cache[static_cast<size_t>(mapID)]))
{
const std::shared_ptr<lcf::rpg::Map> res_map{m_project.project().loadMap(mapID)};
if (useCache)
map_cache[static_cast<size_t>(mapID)] = res_map;
return res_map;
}
return map_cache[static_cast<size_t>(mapID)];
}
void SearchDialog::showResults(const std::vector<command_info>& results) {
for (auto &r : results)
{
int mapID, eventID, eventPage, sourceLine;
const lcf::rpg::EventCommand& command = std::get<4>(r);
std::tie(mapID, eventID, eventPage, sourceLine, std::ignore) = r;
auto mm = mapID;
QStringList maps_rev;
if (mm == 0) // Common Event
{
maps_rev << tr("Common");
}
else
{
do
{
auto& mapinfo = m_project.treeMap().maps[static_cast<size_t>(mm)];
maps_rev << ToQString(mapinfo.name);
mm = mapinfo.parent_map;
} while (mm != 0);
}
const auto descr = Stringizer::stringize(command);
const int rows = ui->list_result->rowCount();
ui->list_result->setRowCount(rows+1);
ui->list_result->setItem(rows, 0, new QTableWidgetItem(maps_rev.join(" > ")));
ui->list_result->setItem(rows, 1, new QTableWidgetItem(QString::number(eventID)));
ui->list_result->setItem(rows, 2, new QTableWidgetItem(QString::number(eventPage)));
ui->list_result->setItem(rows, 3, new QTableWidgetItem(QString::number(sourceLine)));
ui->list_result->setItem(rows, 4, new QTableWidgetItem(descr));
objectData.push_back(r);
}
}