-
Notifications
You must be signed in to change notification settings - Fork 51
/
ldb_enemy.cpp
49 lines (44 loc) · 1.73 KB
/
ldb_enemy.cpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
/* !!!! GENERATED FILE - DO NOT EDIT !!!!
* --------------------------------------
*
* This file is part of liblcf. Copyright (c) 2017 liblcf authors.
* https://github.com/EasyRPG/liblcf - https://easyrpg.org
*
* liblcf is Free/Libre Open Source Software, released under the MIT License.
* For the full copyright and license information, please view the COPYING
* file that was distributed with this source code.
*/
// Headers
#include "ldb_reader.h"
#include "ldb_chunks.h"
#include "reader_struct.h"
// Read Enemy.
#define LCF_CHUNK_SUFFIX LDB_Reader
#define LCF_CURRENT_STRUCT Enemy
LCF_STRUCT_FIELDS_BEGIN()
LCF_STRUCT_TYPED_FIELD(std::string, name),
LCF_STRUCT_TYPED_FIELD(std::string, battler_name),
LCF_STRUCT_TYPED_FIELD(int32_t, battler_hue),
LCF_STRUCT_TYPED_FIELD(int32_t, max_hp),
LCF_STRUCT_TYPED_FIELD(int32_t, max_sp),
LCF_STRUCT_TYPED_FIELD(int32_t, attack),
LCF_STRUCT_TYPED_FIELD(int32_t, defense),
LCF_STRUCT_TYPED_FIELD(int32_t, spirit),
LCF_STRUCT_TYPED_FIELD(int32_t, agility),
LCF_STRUCT_TYPED_FIELD(bool, transparent),
LCF_STRUCT_TYPED_FIELD(int32_t, exp),
LCF_STRUCT_TYPED_FIELD(int32_t, gold),
LCF_STRUCT_TYPED_FIELD(int32_t, drop_id),
LCF_STRUCT_TYPED_FIELD(int32_t, drop_prob),
LCF_STRUCT_TYPED_FIELD(bool, critical_hit),
LCF_STRUCT_TYPED_FIELD(int32_t, critical_hit_chance),
LCF_STRUCT_TYPED_FIELD(bool, miss),
LCF_STRUCT_TYPED_FIELD(bool, levitate),
LCF_STRUCT_SIZE_FIELD(uint8_t, state_ranks),
LCF_STRUCT_TYPED_FIELD(std::vector<uint8_t>, state_ranks),
LCF_STRUCT_SIZE_FIELD(uint8_t, attribute_ranks),
LCF_STRUCT_TYPED_FIELD(std::vector<uint8_t>, attribute_ranks),
LCF_STRUCT_TYPED_FIELD(std::vector<RPG::EnemyAction>, actions),
LCF_STRUCT_FIELDS_END()
#undef LCF_CURRENT_STRUCT
#undef LCF_CHUNK_SUFFIX