-
Notifications
You must be signed in to change notification settings - Fork 51
/
lsd_savemapevent.cpp
68 lines (63 loc) · 2.66 KB
/
lsd_savemapevent.cpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
/* !!!! GENERATED FILE - DO NOT EDIT !!!!
* --------------------------------------
*
* This file is part of liblcf. Copyright (c) 2017 liblcf authors.
* https://github.com/EasyRPG/liblcf - https://easyrpg.org
*
* liblcf is Free/Libre Open Source Software, released under the MIT License.
* For the full copyright and license information, please view the COPYING
* file that was distributed with this source code.
*/
// Headers
#include "lsd_reader.h"
#include "lsd_chunks.h"
#include "reader_struct.h"
// Read SaveMapEvent.
#define LCF_CHUNK_SUFFIX LSD_Reader
#define LCF_CURRENT_STRUCT SaveMapEvent
LCF_STRUCT_FIELDS_BEGIN()
LCF_STRUCT_TYPED_FIELD(bool, active),
LCF_STRUCT_TYPED_FIELD(int32_t, map_id),
LCF_STRUCT_TYPED_FIELD(int32_t, position_x),
LCF_STRUCT_TYPED_FIELD(int32_t, position_y),
LCF_STRUCT_TYPED_FIELD(int32_t, direction),
LCF_STRUCT_TYPED_FIELD(int32_t, sprite_direction),
LCF_STRUCT_TYPED_FIELD(int32_t, anim_frame),
LCF_STRUCT_TYPED_FIELD(int32_t, transparency),
LCF_STRUCT_TYPED_FIELD(int32_t, remaining_step),
LCF_STRUCT_TYPED_FIELD(int32_t, move_frequency),
LCF_STRUCT_TYPED_FIELD(int32_t, layer),
LCF_STRUCT_TYPED_FIELD(bool, overlap_forbidden),
LCF_STRUCT_TYPED_FIELD(int32_t, animation_type),
LCF_STRUCT_TYPED_FIELD(bool, lock_facing),
LCF_STRUCT_TYPED_FIELD(int32_t, move_speed),
LCF_STRUCT_TYPED_FIELD(RPG::MoveRoute, move_route),
LCF_STRUCT_TYPED_FIELD(bool, move_route_overwrite),
LCF_STRUCT_TYPED_FIELD(int32_t, move_route_index),
LCF_STRUCT_TYPED_FIELD(bool, move_route_repeated),
LCF_STRUCT_TYPED_FIELD(int32_t, unknown_2f_overlap),
LCF_STRUCT_TYPED_FIELD(int32_t, anim_paused),
LCF_STRUCT_TYPED_FIELD(bool, through),
LCF_STRUCT_TYPED_FIELD(int32_t, stop_count),
LCF_STRUCT_TYPED_FIELD(int32_t, anim_count),
LCF_STRUCT_TYPED_FIELD(int32_t, max_stop_count),
LCF_STRUCT_TYPED_FIELD(bool, jumping),
LCF_STRUCT_TYPED_FIELD(int32_t, begin_jump_x),
LCF_STRUCT_TYPED_FIELD(int32_t, begin_jump_y),
LCF_STRUCT_TYPED_FIELD(int32_t, unknown_47_pause),
LCF_STRUCT_TYPED_FIELD(bool, flying),
LCF_STRUCT_TYPED_FIELD(std::string, sprite_name),
LCF_STRUCT_TYPED_FIELD(int32_t, sprite_id),
LCF_STRUCT_TYPED_FIELD(int32_t, unknown_4b_sprite_move),
LCF_STRUCT_TYPED_FIELD(int32_t, flash_red),
LCF_STRUCT_TYPED_FIELD(int32_t, flash_green),
LCF_STRUCT_TYPED_FIELD(int32_t, flash_blue),
LCF_STRUCT_TYPED_FIELD(double, flash_current_level),
LCF_STRUCT_TYPED_FIELD(int32_t, flash_time_left),
LCF_STRUCT_TYPED_FIELD(bool, running),
LCF_STRUCT_TYPED_FIELD(int32_t, original_move_route_index),
LCF_STRUCT_TYPED_FIELD(bool, pending),
LCF_STRUCT_TYPED_FIELD(RPG::SaveEventData, event_data),
LCF_STRUCT_FIELDS_END()
#undef LCF_CURRENT_STRUCT
#undef LCF_CHUNK_SUFFIX