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diy_r_Buoiddica's bowying Modified for Lurcolm's Crafts.txt
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diy_r_Buoiddica's bowying Modified for Lurcolm's Crafts.txt
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// Part of Buoidda's crafts 1.5+
//Edited for Lurcolm's Craft Collection. Commented out the dried perch skin and made glue a thing.
[SUBMENU_START:Bowying]
.Braided bowstring. "Cord" [phys:hands] *CARPENTRY* /120/ |2|
{Fibre from*} #0.2# [remove] 'fibre'
{Knife} [noquality]
[NAME:Bowstring]
[WEIGHT:0.2]
// Uses fibres from Boneworking but also Rain's clothing Mod v3!
.Rawhide bowstring. "Cord" [phys:hands] *HIDEWORKING* %10% /60/ \1d\ |1|
{Cured *skin} #0.2# [remove] 'Cured skin'
{Water} [noquality] '+for soaking'
{Knife} <Small knife>
[NAME:Bowstring]
[WEIGHT:0.2]
.Spruce bow. "Juniper bow" [effort:2] [phys:stance,arms] *COMMON* /60/ |0|
{Big spruce branch} [remove] [noquality]
{Cutting weapon}<Knife>
{*Cord} [remove] 'Cord'
[POINT_ATTACK:4]
.Birch shortbow. "Shortbow" [effort:2] [phys:stance,arms] *CARPENTRY* /320/ |2|
{Split trunk} [remove] 'Split birch trunk'
{Axe}<Carving axe>
{Knife}<Small knife>
{Fire} '+for treating the belly'
{Bowstring} [remove]
[NAME:Shortbow]
// Requires Buoidda's crafts mod!
.Northern staff-bow. "Northern spear" [effort:2] [phys:stance,arms] *CARPENTRY* /7h/ \1d\ |2|
{Compression pine belly} [remove]
{Birch backing} [remove]
{*Glue} [remove] [noquality] '+for attaching limbs.'
{Birch-bark lace} [remove] [noquality] '+for protection'
{Birch root} [remove] [noquality] '+for ski-basket'
{Leather} #0.2# [remove] [noquality] '+for basket'
{Knife} <Small knife>
{Bowstring} [remove]
[NAME:Staff-bow]
[BLUNT_ATTACK:-]
[EDGE_ATTACK:-]
[POINT_ATTACK:6]
[AD_CLASS:0/0]
[WEIGHT:4]
[SKILL:bow]
[PRICE:80]
[TILEGFX:bc-staffbow]
.Sinew-backed antler bow. "Shortbow" [effort:2] [phys:stance,arms] *CARPENTRY* %-20% /4h/ \1d\ |2|
{Big spruce branch} [remove] [noquality] '+for core'
{Antler strip} (2) [remove]
{Recurve ear} (2) [remove]
{Fibre from sinew} #1# [remove] 'sinew for backing'
{*Glue} [remove] [noquality] 'glue for attaching limbs'
{Fire} '+For heating glue
{Knife} <Small knife>
{Bowstring} [remove]
[POINT_ATTACK:8]
[NAME:Antler Bow]
[TILEGFX:lcc-antbow]
// Requires Buoidda's boneworking mod
.Two-wood longbow. "Longbow" [effort:2] [phys:stance,arms] *CARPENTRY* %-10% /6h/ \1d\ |2|
{Compression pine belly} [remove]
{Birch backing} [remove]
{*glue} [remove] [noquality] 'glue for attaching limbs'
{Birch-bark lace} [remove] [noquality] '+for protection'
{Fire} '+for applying glue'
{Knife} <Small knife>
{Bowstring} [remove]
[POINT_ATTACK:7]
[PRICE:90]
.Hardwood longbow. "Longbow" [effort:2] [phys:stance,arms] *CARPENTRY* %10% /320/ |2|
{Hard staff} [remove] [noquality] 'Hardwood staff'
{Knife}<Small knife>
{Bowstring} [remove]
[POINT_ATTACK:7]
[NAME:Longbow]
.Recurved northern bow. "Northern Bow" [effort:2] [phys:stance,arms] *CARPENTRY* %-10% /8h/ \1d\ |2|
{Compression pine belly} [remove]
{Birch backing} [remove]
{Recurve ear} (2) [remove]
{*glue} [remove] [noquality] 'glue for attaching limbs'
{Birch-bark lace} [remove] [noquality] '+for protection'
{Fire} '+for wrapping bark'
{Knife} <Small knife>
{Bowstring} [remove]
[NAME:Northern bow]
[POINT_ATTACK:9]
[WEIGHT:3.2]
[PRICE:176]
[TILEGFX:wp-northbow]
.Compression pine belly. "Firewood" [phys:hands] *CARPENTRY* %-10% /320/ |2|
{Tree trunk} [remove] [ground] [noquality] 'Find a leaning pine tree'
{Axe} <Carving axe>
{Knife}<Small knife>
{Fire} '+for heat-treating'
[TYPE:tool]
[MATERIAL:wood]
[WEIGHT:1]
[TILEGFX:bc-pinebelly]
.Birch backing. "Firewood" [phys:hands] *CARPENTRY* /240/ |1|
{Split trunk} [remove] 'Split birch trunk'
{Axe} <Carving axe>
{Knife}<Small knife>
[TYPE:tool]
[MATERIAL:wood]
[WEIGHT:1]
[TILEGFX:bc-birchback]
.Recurve ear. "Firewood" [phys:hands,one-armed] *CARPENTRY* /60/ |1|
{Branch} [remove] [noquality] 'Birch branch'
{Knife}<Northern knife> [noquality] 'Large knife'
{Knife}<Small knife> 'Small knife'
[TYPE:tool]
[MATERIAL:wood]
[WEIGHT:1]
[TILEGFX:bc-bowear]
//.Dried perch-skin. "Hunting horn" [phys:hands] *COMMON* /5/ \1d\ [patch] [noquality]
//{Perch} [remove] [patchwise]
//[TYPE:tool]
//[MATERIAL:bone]
//[WEIGHT:0.01]
//[PRICE:0]
//[TILEGFX:bc-fishskin]
.Antler strip. "Firewood" [phys:hands] *CARPENTRY* %-10% /4h/ |2|
{*antler} [remove] [noquality]
{Axe} <Carving axe> [noquality]
{Knife}<Small knife>
[TYPE:tool]
[MATERIAL:antler]
[WEIGHT:0.5]
[TILEGFX:bc-antstrip]
// Requires Buoidda's boneworking mod
.Retiller northern bow. "Northern Bow" *COMMON* %100% /1/
{Northern bow} [remove]
[NAME:Northern Bow]
[POINT_ATTACK:9]
// To upgrade northern bows to this mod's stats
.Retiller Longbow. "Longbow" *COMMON* %100% /1/
{Longbow} [remove]
[NAME:Longbow]
[POINT_ATTACK:7]
// To nerf longbows.
.Retiller Hunting Bow. "Shortbow" *COMMON* %100% /1/
{hunting bow} [remove]
[NAME:Hunting Bow]
[POINT_ATTACK:8]
[WEIGHT:4]
[PRICE:144]
[TILEGFX:wp-huntbow]
//To adjust the stats of the Hunting Bow
.Retiller staff-bow. *COMMON* "Shortbow" %100% /1/
{Staff-bow} [remove]
[NAME:Staff-bow]
[BLUNT_ATTACK:-]
[EDGE_ATTACK:-]
[POINT_ATTACK:6]
[AD_CLASS:0/0]
[WEIGHT:4]
[SKILL:bow]
[PRICE:80]
[TILEGFX:bc-staffbow]
// To upgrade staff-bows to this mod's stats
.Crossbow. "Crossbow" [Effort:2] [phys:arms,hands] *CARPENTRY* %-10% /400/ \1d\ |2|
{Split trunk} [remove] 'Split birch trunk'
{board} 2 [remove] '+For body'
{staff} [remove] '+for mechanisms and struts'
{*glue} [remove] 'Glue for attaching pieces'
{rope} [remove] '+For securing body'
{Axe}<Carving axe>
{Knife}<Small knife>
{Fire} '+for treating the belly'
{Bowstring} [remove]
[SUBMENU_END:Bowying]
[SUBMENU_START:lumber]
.Big spruce branch. "Spruce twig" [phys:hands,one-armed] *COMMON* /10/ [noquality]
{[NEARBY_TILE:SPRUCE]} 'Big spruce nearby'
{Cutting weapon}
[MATERIAL:wood]
[WEIGHT:4]
[SUBMENU_END:lumber]