Repository hosting the game (still in progress) developed for RetroJam2019. The theme of the game jam was "Space", and the name of the game is "Personal Space Invader".
The game was developed using the game engine Godot, and programmed in the engine's standard language GDScript.
The team:
Diogo Machado (diogosmac), Eduardo Ribeiro (EduRibeiro00), João Ribeiro (Fujicsso), José Guerra (LockDownPT) and José Guilherme (Glider.)
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Repository hosting the game (still in progress) developed for RetroJam2019. The theme of the game jam was "Space", and the name of the game is "Personal Space Invader".
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