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Does SharpVector support converting DrawingGeometry back to SVG file? I'm trying to create a simple SVG editor in WPF, where users will be able to open SVG files, make minor changes (add a circle, rect or path, delete one or more elements, change fill/stroke etc.) and then save those changes back to the SVG file. Is SharpVectors good enough for performing round-trip conversion between WPF objects and SVG elements?
I'm also interested in keeping this as much MVVM-compatible as possible (e.g. keeping most of the logic out of the UI layer by, for example, using data binding with SharpVectors WPF controls instead of calling their methods).
The text was updated successfully, but these errors were encountered:
Does SharpVector support converting DrawingGeometry back to SVG file? I'm trying to create a simple SVG editor in WPF, where users will be able to open SVG files, make minor changes (add a circle, rect or path, delete one or more elements, change fill/stroke etc.) and then save those changes back to the SVG file. Is SharpVectors good enough for performing round-trip conversion between WPF objects and SVG elements?
I'm also interested in keeping this as much MVVM-compatible as possible (e.g. keeping most of the logic out of the UI layer by, for example, using data binding with SharpVectors WPF controls instead of calling their methods).
The text was updated successfully, but these errors were encountered: