@Elringus Elringus released this Aug 5, 2018

Assets 3

Target Unity version: 2018.2
Package compatible with Unity 2017.3 and higher

Changelog:

  • Fixed LWRP compatibility issues;
  • Fixed naming convention and code formatting;
  • Optimized memory usage;
  • Removed copyright notices from source code;
  • Added license file to the package.

@Elringus Elringus released this Aug 5, 2018 · 13 commits to master since this release

Assets 3

Target Unity version: 2017.4
Package compatible with Unity 2017.3 and higher

Changelog:

  • Fixed GC allocation when updating glow parameters;
  • Added UI example.

@Elringus Elringus released this Aug 5, 2018 · 23 commits to master since this release

Assets 3

Target Unity version: 2017.3
Package compatible with Unity 2017.3 and higher

Changelog:

  • Updated outline shader to work with Unity 2017.3;
  • Fixed shader loop unrolling;
  • Exposed outline material params;
  • Added tilemap example.

@Elringus Elringus released this Aug 5, 2018 · 40 commits to master since this release

Assets 3

Target Unity version: 2017.2
Package compatible with Unity 5.6 and higher

GPU Instancing

Changelog:

  • Added Glow Brightness property;
  • Added GPU instancing support;
  • Added Unity animation support;
  • Added stereo rendering support;
  • Fixed GLES 2.0 compilation issue.
Assets 3

Target Unity version: 5.6.2f1

Changelog:

  • Added option to draw outline outside of sprite borders;
  • Added option to set custom alpha threshold (used to detect the borders);
  • Added functionality tests;
  • Optimized editor performance ;
  • Updated performance tests;
  • Editor version updated to Unity 5.6.2f1.
Assets 3

Target Unity version: 5.6.0f1

Changes:

  • Outline material will now be auto created and assigned to the renderer when attaching SpriteGlow component;
  • Added option to set a custom outline material;
  • Replaced deprecated image effects with the new Post Processing Stack;
  • Improved script and shader performance; added performance testing scene;
  • Fixed the issue when outline wasn't drawing at the sprite borders;
  • Fixed the issue when the effect wasn't visible in the scene view;
  • Fixed Unity 5.6 deprecated API warnings.