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Portrait overlay in player unitframe shrinks, when the health drops #615

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Chalapacho opened this issue Sep 1, 2019 · 3 comments
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@Chalapacho
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Description

Unbenannt

I just updated my ElvUI and noticed, that the portrait overlay of the player and target unitframe shrinks, when the health drops. Back in 5.45 it just cut of the right side. Is this intended or a bug?

(Also the color doesn't fade to red anymore when class colors are set, but i think thats ok for me)

Version Number
6.01

@Chalapacho Chalapacho added the bug label Sep 1, 2019
@Apollyonn
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Check full overlay if you want the portait to ignore health.

@Chalapacho
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This way it's harder to see the current health state, because then the portrait is filling the empty health part too.

@Zidras
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Zidras commented Sep 1, 2019

I also experienced this: overlay gets shrunk with decreasing HP, and full overlay covers missing HP, creating a very unpleasant effect which makes discerning actual HP value much harder!
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(can't even distinguish hp bar from overlay)

Chalapacho images show this clearly: 5.45 has overlay filled with HP bar (clean and easy UI perception), while 6.01 has overlay resizing to fit HP bar and full overlay just covers the whole damn thing, making UI perception unnecessarily unclean. Just my 2 cents

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