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Here are some potential "Standard -> Mossy" conversions for the Botanist's Pickaxe and Metallurgic Infuser for consistency with the currently existing recipes.
BP = Botanist's Pickaxe
MI = Metallurgic Infuser
Standard | Mossy | BP | MI
------------------------------------------------+-------------------------------------------------------+-----+-----
minecraft:stone_brick_slab | minecraft:mossy_stone_brick_slab | No | Yes
minecraft:stone | byg:mossy_stone | No* | Yes
minecraft:stone_stairs | byg:mossy_stone_stairs | No | Yes
minecraft:stone_slab | byg:mossy_stone_slab | No | Yes
** | byg:mossy_stone_wall | No | No
quark:stone_vertical_slab | v_slab_compat:byg/mossy_stone_vertical_slab | No | No
byg:red_rock_bricks | byg:mossy_red_rock_bricks | No | Yes
byg:red_rock_brick_stairs | byg:mossy_red_rock_brick_stairs | No | Yes
byg:red_rock_brick_slab | byg:mossy_red_rock_brick_slab | No | Yes
byg:red_rock_brick_wall | byg:mossy_red_rock_brick_wall | No | Yes
v_slab_compat:byg/red_rock_brick_vertical_slab | v_slab_compat:byg/mossy_red_rock_brick_vertical_slab | No | No
twilightforest:etched_nagastone | twilightforest:mossy_etched_nagastone | No | No
twilightforest:nagastone_pillar | twilightforest:mossy_nagastone_pillar | No | No
twilightforest:nagastone_stairs_left | twilightforest:mossy_nagastone_stairs_left | No | No
twilightforest:nagastone_stairs_right | twilightforest:mossy_nagastone_stairs_right | No | No
twilightforest:mazestone_brick | twilightforest:mossy_mazestone | No | No
twilightforest:underbrick | twilightforest:mossy_underbrick | No | No
twilightforest:towerwood | twilightforest:mossy_towerwood | No | No
twilightforest:castle_brick | twilightforest:mossy_castle_brick | No | No
twilightforest:castle_brick_stairs | twilightforest:mossy_castle_brick_stairs | No | No
quark:cobblestone_bricks | quark:mossy_cobblestone_bricks | No | No
quark:cobblestone_bricks_slab | quark:mossy_cobblestone_bricks_slab | No | No
quark:cobblestone_bricks_stairs | quark:mossy_cobblestone_bricks_stairs | No | No
quark:cobblestone_bricks_wall | quark:mossy_cobblestone_bricks_wall | No | No
quark:cobblestone_bricks_vertical_slab | quark:mossy_cobblestone_bricks_vertical_slab | No | No
quark:stone_brick_vertical_slab | quark:mossy_stone_brick_vertical_slab | No | No
quark:cobblestone_vertical_slab | quark:mossy_cobblestone_vertical_slab | No | No
* The Stone -> Moss recipe that currently exists would have to be replaced or removed.
** Since there is no Stone Wall, I figured a potential solution was to use Rocky Stone make Mossy Stone instead, which would also fix the Stone -> Moss issue. This is what that would look like:
Standard | Mossy | BP | MI
--------------------------------------------+---------------------------------------------+-----+-----
byg:rocky_stone | byg:mossy_stone | No | Fix
byg:rocky_stone_stairs | byg:mossy_stone_stairs | No | Fix
byg:rocky_stone_slab | byg:mossy_stone_slab | No | Fix
byg:rocky_stone_wall | byg:mossy_stone_wall | No | No
v_slab_compat:byg/rocky_stone_vertical_slab | v_slab_compat:byg/mossy_stone_vertical_slab | No | No
Finally, I figured having Farmland -> Rich Soil Farmland but not Dirt -> Rich Soil (for the pickaxe) was intentional.
Why would you like this added/changed?
unnecessary consistency nitpick :) as long as it's not too much work, these would be cool even if they largely went unused.
The text was updated successfully, but these errors were encountered:
I am going to keep the stone > moss conversion for the botanist's pick, however. I rather like that interaction. So, there won't be 100% parity between the two methods.
Describe your suggestion
Here are some potential "Standard -> Mossy" conversions for the Botanist's Pickaxe and Metallurgic Infuser for consistency with the currently existing recipes.
* The Stone -> Moss recipe that currently exists would have to be replaced or removed.
** Since there is no Stone Wall, I figured a potential solution was to use Rocky Stone make Mossy Stone instead, which would also fix the Stone -> Moss issue. This is what that would look like:
Finally, I figured having Farmland -> Rich Soil Farmland but not Dirt -> Rich Soil (for the pickaxe) was intentional.
Why would you like this added/changed?
unnecessary consistency nitpick :) as long as it's not too much work, these would be cool even if they largely went unused.
The text was updated successfully, but these errors were encountered: