/
glwidget.h
executable file
·90 lines (82 loc) · 2.15 KB
/
glwidget.h
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#ifndef GLWIDGET_H
#define GLWIDGET_H
#include <QGLWidget>
#include <QDialog>
//! [0]
class GLWidget : public QGLWidget {
Q_OBJECT
public:
GLWidget(QWidget *parent = 0);
~GLWidget();
QSize minimumSizeHint() const;
QSize sizeHint() const;
//! [0]
//! [1]
public slots:
void setXRotation(int angle);
void setYRotation(int angle);
void setZRotation(int angle);
void setHeight(int newHeight);
void setZoom (double newZoom);
void setZoom (int newZoomPercentage);
void turnCameraLeft();
void turnCameraRight();
void turnCameraUp();
void turnCameraDown();
void setBallElasticity(double newElasticity);
void setBallElasticity(int newElasticityPercentage);
void setBgColor (QColor color);
void setBallColor (QColor color);
void setFloorColor (QColor color);
void chooseBallColor();
void chooseBgColor();
void chooseFloorColor();
void startAnimation();
void stopAnimation();
void recalculateAnimation();
void setBallRadius(double newRadius);
signals:
void xRotationChanged(int angle);
void yRotationChanged(int angle);
void zRotationChanged(int angle);
void zoomChanged (double newZoom);
void zoomChanged (int newZoom);
void ballColorChanged(QColor color);
void bgColorChanged(QColor color);
void floorColorChanged(QColor color);
void animationStarted();
void animationStopped();
//! [1]
//! [2]
protected:
void initializeGL();
void paintGL();
void resizeGL(int width, int height);
void mousePressEvent(QMouseEvent *event);
void mouseMoveEvent(QMouseEvent *event);
void wheelEvent(QWheelEvent *event);
//! [2]
//! [3]
private:
int xRot;
int yRot;
int zRot;
QPoint lastPos;
QColor ballColor;
QColor bgColor;
QColor floorColor;
double xoffs;
double yoffs;
double zoom;
double startBallHeight;
double currentBallHeight;
double ballElasticity;
double gravity;
double zSpeed;
bool animated;
double radius;
double quality;
QTimer *timer;
};
//! [3]
#endif // GLWIDGET_H