forked from filecoin-project/lotus
/
builtin.go
130 lines (100 loc) · 3.2 KB
/
builtin.go
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package builtin
import (
"github.com/filecoin-project/go-address"
"github.com/ipfs/go-cid"
"golang.org/x/xerrors"
"github.com/filecoin-project/go-state-types/cbor"
"github.com/EpiK-Protocol/go-epik/chain/actors/adt"
"github.com/EpiK-Protocol/go-epik/chain/types"
"github.com/filecoin-project/specs-actors/v2/actors/builtin"
"github.com/filecoin-project/specs-actors/v2/actors/runtime/proof"
)
var SystemActorAddr = builtin.SystemActorAddr
var BurntFundsActorAddr = builtin.BurntFundsActorAddr
var CronActorAddr = builtin.CronActorAddr
var (
FoundationIDAddress = makeAddress("f080")
InvestorIDAddress = makeAddress("f081")
TeamIDAddress = makeAddress("f082")
DefaultGovernorIDAddress = makeAddress("f083")
)
var (
ExpectedLeadersPerEpoch = builtin.ExpectedLeadersPerEpoch
)
const (
EpochDurationSeconds = builtin.EpochDurationSeconds
EpochsInDay = builtin.EpochsInDay
SecondsInDay = builtin.SecondsInDay
)
const (
MethodSend = builtin.MethodSend
MethodConstructor = builtin.MethodConstructor
)
// TODO: Why does actors have 2 different versions of this?
type SectorInfo = proof.SectorInfo
type PoStProof = proof.PoStProof
/* type FilterEstimate = smoothing2.FilterEstimate
func FromV0FilterEstimate(v0 smoothing2.FilterEstimate) FilterEstimate {
return (FilterEstimate)(v0)
}
// Doesn't change between actors v0 and v1
func QAPowerForWeight(size abi.SectorSize, duration abi.ChainEpoch, dealWeight, verifiedWeight abi.DealWeight) abi.StoragePower {
return miner2.QAPowerForWeight(size, duration, dealWeight, verifiedWeight)
}
func FromV2FilterEstimate(v2 smoothing2.FilterEstimate) FilterEstimate {
return (FilterEstimate)(v2)
}
func FromV3FilterEstimate(v3 smoothing3.FilterEstimate) FilterEstimate {
return (FilterEstimate)(v3)
} */
type ActorStateLoader func(store adt.Store, root cid.Cid) (cbor.Marshaler, error)
var ActorStateLoaders = make(map[cid.Cid]ActorStateLoader)
func RegisterActorState(code cid.Cid, loader ActorStateLoader) {
ActorStateLoaders[code] = loader
}
func Load(store adt.Store, act *types.Actor) (cbor.Marshaler, error) {
loader, found := ActorStateLoaders[act.Code]
if !found {
return nil, xerrors.Errorf("unknown actor code %s", act.Code)
}
return loader(store, act.Head)
}
func ActorNameByCode(c cid.Cid) string {
switch {
case builtin.IsBuiltinActor(c):
return builtin.ActorNameByCode(c)
default:
return "<unknown>"
}
}
func IsBuiltinActor(c cid.Cid) bool {
return builtin.IsBuiltinActor(c)
}
func IsAccountActor(c cid.Cid) bool {
return c == builtin.AccountActorCodeID
}
func IsStorageMinerActor(c cid.Cid) bool {
return c == builtin.StorageMinerActorCodeID
}
func IsMultisigActor(c cid.Cid) bool {
return c == builtin.MultisigActorCodeID
}
func IsPaymentChannelActor(c cid.Cid) bool {
return c == builtin.PaymentChannelActorCodeID
}
func IsStorageMarketActor(c cid.Cid) bool {
return c == builtin.StorageMarketActorCodeID
}
func IsExpertActor(c cid.Cid) bool {
return c == builtin.ExpertActorCodeID
}
func IsFlowChannelActor(c cid.Cid) bool {
return c == builtin.FlowChannelActorCodeID
}
func makeAddress(addr string) address.Address {
ret, err := address.NewFromString(addr)
if err != nil {
panic(err)
}
return ret
}