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OS : Windows
Blender : 3.3.1
Unreal : 5.0.3
Send to Unreal : 2.1.5
If you create a cube and add an empty parented to the cube name SOCKET_test and export to unreal, you get this error :
I managed to make it work by transforming the asset_path in a reference path of the form :
StaticMesh'/Game/asset.asset'
Sending a PR with the new code for review
`Python: Traceback (most recent call last):
File "C:\Users\bgatt\AppData\Roaming\Blender Foundation\Blender\3.3\scripts\addons\send2ue\dependencies\rpc\factory.py", line 221, in run_function_remotely
return remote_function(*args)
File "C:\Program Files\Blender Foundation\Blender 3.3\3.3\python\lib\xmlrpc\client.py", line 1122, in call
return self.__send(self.__name, args)
File "C:\Program Files\Blender Foundation\Blender 3.3\3.3\python\lib\xmlrpc\client.py", line 1464, in __request
response = self.__transport.request(
File "C:\Program Files\Blender Foundation\Blender 3.3\3.3\python\lib\xmlrpc\client.py", line 1166, in request
return self.single_request(host, handler, request_body, verbose)
File "C:\Program Files\Blender Foundation\Blender 3.3\3.3\python\lib\xmlrpc\client.py", line 1182, in single_request
return self.parse_response(resp)
File "C:\Program Files\Blender Foundation\Blender 3.3\3.3\python\lib\xmlrpc\client.py", line 1354, in parse_response
return u.close()
File "C:\Users\bgatt\AppData\Roaming\Blender Foundation\Blender\3.3\scripts\addons\send2ue\dependencies\rpc\client.py", line 55, in close
raise exception(exception_message)
RuntimeError: The C:/Users/bgatt/projects/_____________/test/testcube does not exist in the project!
During handling of the above exception, another exception occurred:
Traceback (most recent call last):
File "C:\Users\bgatt\AppData\Roaming\Blender Foundation\Blender\3.3\scripts\addons\send2ue\operators.py", line 71, in modal
raise error
File "C:\Users\bgatt\AppData\Roaming\Blender Foundation\Blender\3.3\scripts\addons\send2ue\operators.py", line 61, in modal
function(*args, **kwargs)
File "C:\Users\bgatt\AppData\Roaming\Blender Foundation\Blender\3.3\scripts\addons\send2ue\core\ingest.py", line 49, in create_static_mesh_sockets
UnrealRemoteCalls.set_static_mesh_sockets(
File "C:\Users\bgatt\AppData\Roaming\Blender Foundation\Blender\3.3\scripts\addons\send2ue\dependencies\rpc\factory.py", line 248, in wrapper
return rpc_factory.run_function_remotely(function, args)
File "C:\Users\bgatt\AppData\Roaming\Blender Foundation\Blender\3.3\scripts\addons\send2ue\dependencies\rpc\factory.py", line 226, in run_function_remotely
raise exception.class(stack_trace).with_traceback(call_traceback)
File "C:\Users\bgatt\AppData\Roaming\Blender Foundation\Blender\3.3\scripts\addons\send2ue\core\ingest.py", line 49, in create_static_mesh_sockets
UnrealRemoteCalls.set_static_mesh_sockets(
RuntimeError: The C:/Users/bgatt/projects/__________/testcube does not exist in the project! File "C:\Users\bgatt\AppData\Roaming\Blender Foundation\Blender\3.3\scripts\addons\send2ue\dependencies\unreal.py", line 818
`
The text was updated successfully, but these errors were encountered:
OS : Windows
Blender : 3.3.1
Unreal : 5.0.3
Send to Unreal : 2.1.5
If you create a cube and add an empty parented to the cube name SOCKET_test and export to unreal, you get this error :
I managed to make it work by transforming the asset_path in a reference path of the form :
StaticMesh'/Game/asset.asset'
Sending a PR with the new code for review
`Python: Traceback (most recent call last):
File "C:\Users\bgatt\AppData\Roaming\Blender Foundation\Blender\3.3\scripts\addons\send2ue\dependencies\rpc\factory.py", line 221, in run_function_remotely
return remote_function(*args)
File "C:\Program Files\Blender Foundation\Blender 3.3\3.3\python\lib\xmlrpc\client.py", line 1122, in call
return self.__send(self.__name, args)
File "C:\Program Files\Blender Foundation\Blender 3.3\3.3\python\lib\xmlrpc\client.py", line 1464, in __request
response = self.__transport.request(
File "C:\Program Files\Blender Foundation\Blender 3.3\3.3\python\lib\xmlrpc\client.py", line 1166, in request
return self.single_request(host, handler, request_body, verbose)
File "C:\Program Files\Blender Foundation\Blender 3.3\3.3\python\lib\xmlrpc\client.py", line 1182, in single_request
return self.parse_response(resp)
File "C:\Program Files\Blender Foundation\Blender 3.3\3.3\python\lib\xmlrpc\client.py", line 1354, in parse_response
return u.close()
File "C:\Users\bgatt\AppData\Roaming\Blender Foundation\Blender\3.3\scripts\addons\send2ue\dependencies\rpc\client.py", line 55, in close
raise exception(exception_message)
RuntimeError: The C:/Users/bgatt/projects/_____________/test/testcube does not exist in the project!
During handling of the above exception, another exception occurred:
Traceback (most recent call last):
File "C:\Users\bgatt\AppData\Roaming\Blender Foundation\Blender\3.3\scripts\addons\send2ue\operators.py", line 71, in modal
raise error
File "C:\Users\bgatt\AppData\Roaming\Blender Foundation\Blender\3.3\scripts\addons\send2ue\operators.py", line 61, in modal
function(*args, **kwargs)
File "C:\Users\bgatt\AppData\Roaming\Blender Foundation\Blender\3.3\scripts\addons\send2ue\core\ingest.py", line 49, in create_static_mesh_sockets
UnrealRemoteCalls.set_static_mesh_sockets(
File "C:\Users\bgatt\AppData\Roaming\Blender Foundation\Blender\3.3\scripts\addons\send2ue\dependencies\rpc\factory.py", line 248, in wrapper
return rpc_factory.run_function_remotely(function, args)
File "C:\Users\bgatt\AppData\Roaming\Blender Foundation\Blender\3.3\scripts\addons\send2ue\dependencies\rpc\factory.py", line 226, in run_function_remotely
raise exception.class(stack_trace).with_traceback(call_traceback)
File "C:\Users\bgatt\AppData\Roaming\Blender Foundation\Blender\3.3\scripts\addons\send2ue\core\ingest.py", line 49, in create_static_mesh_sockets
UnrealRemoteCalls.set_static_mesh_sockets(
RuntimeError: The C:/Users/bgatt/projects/__________/testcube does not exist in the project! File "C:\Users\bgatt\AppData\Roaming\Blender Foundation\Blender\3.3\scripts\addons\send2ue\dependencies\unreal.py", line 818
`
The text was updated successfully, but these errors were encountered: