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game-scanner cannot be compiled on Windows with Rust 1.69 #110

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GeckoEidechse opened this issue Apr 21, 2023 · 1 comment · May be fixed by #111
Open

game-scanner cannot be compiled on Windows with Rust 1.69 #110

GeckoEidechse opened this issue Apr 21, 2023 · 1 comment · May be fixed by #111

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@GeckoEidechse
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GeckoEidechse commented Apr 21, 2023

With Rust 1.69 some logic in ntapi is considered no longer supported and as such compilation fails.

Expected Behavior

game-scanner fails to compile with Rust 1.69 due to one of its dependencies being outdated.

Current Behavior

game-scanner should compile fine on Rust 1.69

Possible Solution

Merge #109

Steps to Reproduce (for bugs)

  1. Build any project that has game-scanner = "1.1.4" in it's Cargo.toml with Rust 1.69 on Windows

Context

I'm using game-scanner as a dependency for my modding tool: https://github.com/R2NorthstarTools/FlightCore/

I noticed a recent CI run failing and started investigating the issue.

Failing CI run: https://github.com/R2NorthstarTools/FlightCore/actions/runs/4756368935/jobs/8458495132#step:8:722

Your Environment

@GeckoEidechse
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GeckoEidechse commented Apr 21, 2023

Confirmed that #109 fixes the issue via https://github.com/R2NorthstarTools/FlightCore/actions/runs/4765073012

@ShayBox ShayBox linked a pull request Aug 10, 2023 that will close this issue
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