-
Notifications
You must be signed in to change notification settings - Fork 58
/
jmsml_D_Base.xml
2039 lines (1738 loc) · 166 KB
/
jmsml_D_Base.xml
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
<?xml version="1.0" encoding="utf-8"?>
<Library xmlns="http://disa.mil/JointMilSyML.xsd" Name="2525D">
<DrawRules>
<DrawRule ID="AREA1" AnchorPoints="This symbol requires at least three anchor points to define the boundary of the area. Add as many points as necessary to accurately reflect the area's size and shape." SizeShape="Determined by the anchor points. The information fields should be moveable and scalable as a block within the area."/>
<DrawRule ID="AREA2" AnchorPoints="This symbol requires at least three anchor points to define the boundary of the area. Add as many points as necessary to accurately reflect the area’s size and shape. The LAA point symbol requires one anchor point and is connected to the area symbol with a straight line." SizeShape="Determined by the anchor points. The information fields should be moveable and scalable as a block within the area."/>
<DrawRule ID="AREA3" AnchorPoints="This symbol requires at least three anchor points to define the boundary of the area. Add as many points as necessary to accurately reflect the area's size and shape." SizeShape="Determined by the anchor points." Orientation="The side opposite Field B (Echelon) faces toward the hostile force."/>
<DrawRule ID="AREA4" AnchorPoints="This symbol requires at least three anchor points to define the boundary of the area. Add as many points as necessary to accurately reflect the area's size and shape." SizeShape="Determined by the anchor points. The information fields should be moveable and scalable as a block within the area. The default tic length should be the same as the text height of the echelon field (B). Spacing between the tics should also be the height of B. Users should be provided a facility to allow them to manually alter the height of B, which in turn should affect the tic length and spacing accordingly."/>
<DrawRule ID="AREA5" AnchorPoints="This symbol requires at least three anchor points. Points 1 and 2 define the endpoints of the semicircle's opening. Point 3 defines the end of the arrow." SizeShape=". Points 1 and 2 determine the diameter of the semicircle and point 3 determines the length of the arrow. The tip of the arrowhead will be at the center point of the semicircle's diameter and will project perpendicularly from the line between points 1 and 2. The default tic length should be the same as the text height of the echelon field (B). Spacing between the tics should also be the height of B. Users should be provided a facility to allow them to manually alter the height of B, which in turn should affect the tic length and spacing accordingly." Orientation="The opening typically faces enemy forces."/>
<DrawRule ID="AREA6" AnchorPoints="This graphic requires two anchor points. Point 1 defines the center point of the graphic and point 2 defines the graphic’s start point and radius." SizeShape="Points 1 and 2 will determine a radius that is long enough for the graphic to encompass the feature(s) being retained. The opening will be a 30-degree arc of the circle. The default tic length should be the same as the text height of the echelon field (R). Spacing between the tics should also be the height of R. Users should be provided a facility to allow them to manually alter the height of R, which in turn should affect the tic length and spacing accordingly." Orientation="The opening will be on the friendly side of the graphic."/>
<DrawRule ID="AREA7" AnchorPoints="This symbol requires three anchor points. Point 1 is the tip of the arrowhead. Points 2 and 3 define the endpoints of the straight line on the back side of the symbol." SizeShape="Points 2 and 3 determine the length of the straight line on the back side of the symbol. The rear of the arrow should connect to the midpoint of the line between points 2 and 3." Orientation="Orientation is determined by the anchor points. The back side of the symbol encompasses the firing position, while the arrowhead typically points at the target."/>
<DrawRule ID="AREA8" AnchorPoints="This symbol requires four anchor points. Points 1 and 2 define the endpoints of the straight line on the back side of the symbol. Points 3 and 4 define the tips of the arrowheads." SizeShape="Points 1 and 2 determine the length of the straight line on the back side of the symbol. The rear of the arrows should connect to points 1 and 2." Orientation="Orientation is determined by the anchor points. The back side of the symbol encompasses the firing position, while the arrowheads typically indicate the left and right limits of coverage that the firing position is meant to support."/>
<DrawRule ID="AREA9" AnchorPoints="This symbol requires at least three anchor points to define the boundary of the area. Add as many points as necessary to accurately reflect the area’s size and shape." SizeShape="Determined by the anchor points." Orientation="Not applicable. The area will encompass two or more fire support graphics (point/single target, nuclear target, circular target, rectangular target, or area target). The naming convention determines whether the area describes a series or group of targets."/>
<DrawRule ID="AREA10" AnchorPoints="This symbol requires a minimum of three (3) and a maximum of six (6) anchor points to define the boundary of the area. The anchor points shall be sequentially numbered, in increments of one (1), beginning with point one (1)." SizeShape="Determined by the anchor points. The information fields should be moveable and scalable as a block within the area."/>
<DrawRule ID="AREA11" AnchorPoints="This graphic requires three anchor points. Points 1 and 2 define the endpoints of the graphic’s vertical line. Point 3 defines the endpoint of the graphic’s horizontal line." SizeShape="Points 1 and 2 determine the length of the vertical line. The length of the horizontal line is determined by plotting point 3 on a plane extending perpendicularly from the midpoint of the vertical line." Orientation="The head of the “T” typically faces enemy forces."/>
<DrawRule ID="AREA12" AnchorPoints="This symbol requires three anchor points. Points 1 and 2 define the end points of the symbol’s vertical line. Point 3 defines the tip of the longest arrow." SizeShape="Points 1 and 2 determine the height of the symbol and point 3 determines its length. The spacing between the symbol’s arrows will stay proportional to the symbol’s vertical line. The length of the short arrows will remain in proportion to the length of the longest arrow." Orientation="The arrows point away from enemy forces."/>
<DrawRule ID="AREA13" AnchorPoints="This symbol requires at least two anchor points. Points 1 and 2 define the corners of the symbol." SizeShape="Points 1 and 2 determine the length of the straight line. The radius of the semicircle is ½ the length of the straight line."/>
<DrawRule ID="AREA14" AnchorPoints="This symbol requires four anchor points. The center point defines the center of the symbol. Points 1, 2 and 3 define the radii of circles 1, 2 and 3." SizeShape="As defined by the operator." Orientation="The center point is typically centered over the known/suspected source location of a CBRN event."/>
<DrawRule ID="AREA15" AnchorPoints="This graphic requires two anchor points. Point 1 defines the center point of the graphic and point 2 defines the graphic’s start point and radius." SizeShape="The radius will be long enough for the graphic to encompass the UEI(s) or feature(s) being isolated. The opening will be a 30 degree arc of the circle." Orientation="The opening will be on the friendly side of the graphic."/>
<DrawRule ID="AREA16" AnchorPoints="This graphic requires two anchor points. Point 1 defines the center point of the graphic and point 2 defines the graphic’s start point and radius." SizeShape="Points 1 and 2 will determine a radius that is long enough for the graphic to encompass the feature(s) being occupied. The opening will be a 30-degree arc of the circle." Orientation="The opening will be on the friendly side of the control measure."/>
<DrawRule ID="AREA17" AnchorPoints="This graphic requires three anchor points. Points 1 and 2 define the endpoints of the graphic’s vertical line. Point 3 defines the rear of the graphic." SizeShape="Points 1 and 2 determine the height of the graphic and point 3 determines its length. The arrow will project perpendicularly from the midpoint of the vertical line." Orientation="The arrow points toward enemy forces."/>
<DrawRule ID="AREA18" AnchorPoints="This graphic requires four anchor points. Point 1 defines the tip of the first arrowhead. Point 2 defines the end of the straight line portion of the first arrow. Point 3 defines the tip of the second arrowhead. Point 4 defines the end of the second arrow." SizeShape="Points 1 and 2 and points 3 and 4 determine the length of each arrow. Points 2 and 3 shall be connected by a smooth, curved line." Orientation="Determined by the anchor points. The unit being relieved is typically located at the base of the curve and the unit performing the relief is typically located at the end of the symbol. The arrowhead typically points to the location the relieved unit should move to."/>
<DrawRule ID="AREA19" AnchorPoints="This graphic requires two anchor points. Point 1 defines the center point of the graphic and point 2 defines the graphic’s start point and radius." SizeShape="Points 1 and 2 will determine a radius that is long enough for the graphic to encompass the feature(s) being secured. The opening will be a 30-degree arc of the circle." Orientation="The opening will be on the friendly side of the graphic."/>
<DrawRule ID="POINT1" AnchorPoints="This symbol requires one anchor point. The anchor point defines/is the tip of the inverted cone." Orientation="The symbol will typically be oriented upright."/>
<DrawRule ID="POINT2" AnchorPoints="This symbol requires one anchor point. The center point defines/is the center of the symbol." Orientation="The symbol is typically centered over the desired location."/>
<DrawRule ID="POINT3" AnchorPoints="This symbol requires three anchor points. Point 1 is the tip of the arrowhead. Points 2 and 3 define the endpoints of the curved line on the back side of the symbol." SizeShape="Points 2 and 3 determine the length of the curved line on the back side of the symbol. The rear of the arrow should connect to the midpoint of the line between points 2 and 3." Orientation="Orientation is determined by the anchor points. The back side of the symbol encompasses the ambush position with the airhead shaft positioned at the center of mass, while the arrowhead points in the direction of fire."/>
<DrawRule ID="POINT4" AnchorPoints="This symbol requires one anchor point. The center point defines the center of the symbol." SizeShape="Static. Maneuver area graphic shall be drawn with a black border. Maneuver areas may be either unfilled or filled with performance-contoured color options." Orientation="The symbol is typically centered over the desired location."/>
<DrawRule ID="POINT5" AnchorPoints="This symbol requires one anchor point. The point defines the bottom of the central vertical line in the symbol where the curved and vertical lines meet." Orientation="The symbol will typically be oriented upright (as shown in the template and example)."/>
<DrawRule ID="POINT6" AnchorPoints="This symbol requires one anchor point. The point defines the point where all the lines meet." Orientation="The symbol will typically be oriented upright (as shown in the example)."/>
<DrawRule ID="POINT7" AnchorPoints="This symbol requires one anchor point. The anchor point defines/is the center of the bottom of the control measure symbol as shown in the template and example." Orientation="The symbol will typically be oriented upright."/>
<DrawRule ID="POINT8" AnchorPoints="This symbol requires one anchor point. The anchor point defines the midpoint of the symbol’s base." Orientation="The symbol will typically be oriented upright (as shown in the template and example)."/>
<DrawRule ID="POINT9" AnchorPoints="This symbol requires one anchor point. The center point defines the center of the symbol." SizeShape="Static. The symbol’s corners form a 70- degree angle." Orientation="The symbol is typically centered over the desired location. A user can use this symbol to define a new type of point if the selection that follows is not sufficient."/>
<DrawRule ID="POINT10" AnchorPoints="This symbol requires one anchor (center) point. The point defines the center of the symbol." SizeShape="Static. The symbol's height should be 2x the symbol's width." Orientation="The symbol’s center point is typically centered over the desired location. The symbol shall be oriented upright, as shown in the examples."/>
<DrawRule ID="POINT11" AnchorPoints="This symbol requires one anchor point. The point defines the center of the circle." SizeShape="Static. The diameter of the circle should be 1/2 the height of the symbol." Orientation="The symbol’s center point is typically centered over the desired location. The symbol will be oriented upright, as shown in the example."/>
<DrawRule ID="POINT12" AnchorPoints="This symbol requires one center point. The point defines the center of the symbol." SizeShape="Static. Length is 2x the size of height." Orientation="The symbol is centered over the desired location. The symbol shall be oriented upright, as shown in the example."/>
<DrawRule ID="POINT13" AnchorPoints="This symbol requires three anchor points. Points 1 and 2 define the tips of the arrowheads and point 3 defines the rear of the symbol." SizeShape="Points 1 and 2 determine the symbol’s height and point 3 determines its length. The vertical line at the rear of the symbol will be the same length as the opening." Orientation="The opening typically faces enemy forces."/>
<DrawRule ID="POINT14" AnchorPoints="This symbol requires one anchor point. The center point defines the center of the circle." Orientation="The symbol is typically centered over the desired location."/>
<DrawRule ID="POINT15" AnchorPoints="This graphic requires one anchor point. The center point defines the center of the graphic." SizeShape="There should be 45 degrees of angular separation between the two arrows." Orientation="The graphic is typically centered over the desired location."/>
<DrawRule ID="LINE1" AnchorPoints="This symbol requires at least two anchor points, points 1 and 2, to define the line. Additional points can be defined to extend the line." SizeShape="The first and last anchor points determine the length of the line." Orientation="Orientation is determined by the order in which the anchor points are entered."/>
<DrawRule ID="LINE2" AnchorPoints="This symbol requires at least two anchor points, points 1 and 2, to define the line. Additional points can be defined to extend the line." SizeShape="The first and last anchor points determine the length of the line. The end-of line information will typically be posted at the ends of the line as it is displayed on the screen." Orientation="Orientation is determined by the order in which the anchor points are entered."/>
<DrawRule ID="LINE3" AnchorPoints="This symbol requires three anchor points. Point 1 defines the vertex of the symbol. Points 2 and 3 define the tips of the arrowheads." SizeShape="The length and orientation of the arrows can vary independently." Orientation="Orientation is determined by the anchor points. The arrowheads may touch other symbols that define the limits of the task. The top of the tactical symbol indicator may touch point 1."/>
<DrawRule ID="LINE4" AnchorPoints="This symbol requires two anchor points. Points 1 and 2 define the corner points of the symbol." SizeShape="The symbol varies only in length." Orientation="Orientation is determined by the anchor points."/>
<DrawRule ID="LINE5" AnchorPoints="This graphic requires two anchor points. Points 1 and 2 define the endpoints of the symbol." SizeShape="The symbol varies only in length." Orientation="One point defines the origin from which the bearing is being taken and the other point defines the location or direction from which a contact is made."/>
<DrawRule ID="LINE6" AnchorPoints="This symbol requires 3 anchor points. Point 1 defines the vertex of the symbol and points 2 and 3 define its endpoints." SizeShape="Points 1, 2 and 3 determine the length of the lines connecting them. The line defined by points 1 and 2 is typically the same length as the line between points 2 and 3." Orientation="Orientation is determined by the anchor points."/>
<DrawRule ID="LINE7" AnchorPoints="This symbol requires at least two anchor points, points 1 and 2, to define the line. Additional points can be defined to extend the line." SizeShape="The first and last anchor points determine the length of the line. The line information will be posted once at the center of the line as it is displayed on the screen." Orientation="Orientation is determined by the order in which the anchor points are entered."/>
<DrawRule ID="LINE8" AnchorPoints="This graphic requires a minimum of two (2) anchor points. Up to 298 additional points can be added to extend the line. The first point (point 1) defines the start point. The last point defines the endpoint. The points are numbered sequentially beginning with point one (1), in increments of one." SizeShape="The anchor points define the size and shape." Orientation="The orientation is determined by the anchor points."/>
<DrawRule ID="LINE9" AnchorPoints="This symbol requires 2 anchor points. Point 1 defines the tip of the arrowhead and point 2 defines the rear of the symbol." SizeShape="Points 1 and 2 determine the length of the symbol, which varies only in length." Orientation="The orientation is determined by the anchor points."/>
<DrawRule ID="LINE10" AnchorPoints="This symbol requires two anchor points. Point 1 defines the rear of the symbol. Point 2 defines the tip of the arrowhead. Point 3 defines the 90 degree arc." SizeShape="Points 1 and 2 are connected by a 90 degree arc. Point 3 indicates on which side of the line the arc is placed." Orientation="The rear of the symbol identifies the enemy’s location and the arrow points in the direction the obstacle should force the enemy to turn."/>
<DrawRule ID="LINE11" AnchorPoints="This symbol requires four points. Points 1 and 2 define one side of the gap and points 3 and 4 define the opposite side of the gap." SizeShape="Determined by the anchor points."/>
<DrawRule ID="LINE12" AnchorPoints="This symbol requires three anchor points. Points 1 and 2 define the endpoints of the symbol and point 3 defines the location of one side of the symbol." SizeShape="Points 1 and 2 determine the centerline of the symbol and point 3 determines its width." Orientation="Orientation is determined by the anchor points."/>
<DrawRule ID="LINE13" AnchorPoints="This symbol requires at least two anchor points, points 1 and 2, to define the line. Additional points can be defined to extend the line." SizeShape="The first and last anchor points determine the length of the line. The size of the tooth does not change." Orientation="Orientation is determined by the anchor points."/>
<DrawRule ID="LINE14" AnchorPoints="This symbol requires two anchor points. Points 1 and 2 define the tips of the arrowheads." SizeShape="Points 1 and 2 determine the length of the symbol, which varies only in length. The lines of the arrowhead will form an acute angle." Orientation="Orientation is determined by the anchor points."/>
<DrawRule ID="LINE15" AnchorPoints="This symbol requires three anchor points. Points 1 and 2 define the vertical straight line portion of the symbol. Point 3 defines an end of the horizontal line." SizeShape="Points 1 and 2 determine the length of the vertical, straight-line portion of the symbol and point 3 determines its width. The distance between the line connecting points 1 and 2 and point 3 is the radius of the 90 degree arc at the bottom of the symbol." Orientation="Orientation is determined by the anchor points."/>
<DrawRule ID="LINE16" AnchorPoints="This symbol requires four points. Points 1 and 2 define one side of the assault crossing site and points 3 and 4 define the opposite side of the assault crossing site." SizeShape="Determined by the anchor points."/>
<DrawRule ID="LINE17" AnchorPoints="This symbol requires three anchor points. Points 1 and 2 define the endpoints of the first line. Point 3 defines the location of the parallel line." SizeShape="Points 1 and 2 determine the length of the symbol. Point 3 determines its width." Orientation="Orientation is determined by the anchor points."/>
<DrawRule ID="LINE18" AnchorPoints="This symbol requires two anchor points. Points 1 and two define the tips of the arrowheads" SizeShape="Points 1 and 2 determine the length of the symbol, which varies only in length. The arrowheads will be filled-in versions of a common arrowhead." Orientation="Orientation is determined by the anchor points."/>
<DrawRule ID="LINE19" AnchorPoints="This symbol requires two anchor points. Points 1 and two define the corners on the front of the symbol." SizeShape="Points 1 and 2 determine the length of the symbol, which varies only in length." Orientation="Orientation is determined by the anchor points."/>
<DrawRule ID="LINE20" AnchorPoints="This symbol requires 2 anchor points. Point 1 is the midpoint of the base opposite the tip of the arrowhead and point 2 defines the rear of the symbol." SizeShape="Points 1 and 2 determine the length of the symbol, which varies only in length." Orientation="The orientation is determined by the anchor points."/>
<DrawRule ID="LINE21" AnchorPoints="This symbol requires at least two anchor points to define the line. Additional points can be defined to extend and shape the line." SizeShape="The first and last anchor points determine the length of the line." Orientation="Orientation is determined by the order in which the anchor points are entered."/>
<DrawRule ID="LINE22" AnchorPoints="This graphic requires three anchor points. Points 1 and 2 define the endpoints of the graphic’s opening and point 3 defines the rear of the graphic." SizeShape="Points 1 and 2 determine the graphic’s height and point 3 determines its length. The vertical line at the rear of the graphic will be the same height as the opening and parallel to it." Orientation="The opening defines the span of the breach and typically faces enemy forces."/>
<DrawRule ID="LINE23" AnchorPoints="This graphic requires three anchor points. Points 1 and 2 define the endpoints of the graphic’s vertical line and point 3 defines the rear of the graphic." SizeShape="Points 1 and 2 determine the graphic’s height and point 3 determines its length. The spacing between the graphic’s arrows will stay proportional to the graphic’s height. The tip of the middle arrowhead will be at the midpoint of the vertical line. The arrows will stay perpendicular to the vertical line, regardless of the rotational orientation of the graphic as a whole." Orientation="The arrows typically point toward enemy forces."/>
<DrawRule ID="LINE24" AnchorPoints="This graphic requires three anchor points. Point 1 defines the tip of the arrowhead. Point 2 defines the end of the straight line portion of the graphic. Point 3 defines the diameter and orientation of the 180 degree circular arc." SizeShape="Points 1 and 2 determine the length of the straight line portion of the symbol. Point 3 defines which side of the line the arc is on and the diameter of the arc." Orientation="The arrow points in the direction of the action. The tip of the arrowhead may indicate the location where the action is to conclude. The unit’s current location is typically represented at the base of the arc. The 180 degree circular arc is always perpendicular to the line."/>
<DrawRule ID="LINE25" AnchorPoints="This graphic requires exactly two anchor points. Point 1 defines the tip of the arrowhead and point 2 defines the rear of the graphic." SizeShape="Points 1 and 2 determine the length of the graphic, which varies only in length." Orientation="The arrow typically points in the direction of the action."/>
<DrawRule ID="LINE26" AnchorPoints="Where four points are available Point 1 and Point 2 define the ends of one arrow and Point 3 and Point 4 define the ends of the other arrow. Point 1 and Point 4 define the ends of their respective arrowheads. Where three points are available Point 1 defines the vertex of the graphic. Points 2 and 3 define the tips of the arrowheads." SizeShape="Where four points are available, Points 1 and 2 and Points 3 and 4 determine the length of the arrows. Where three points are available Points 1 and 2 and points 1 and 3 determine the length of the arrows. The length and orientation of the arrows can vary independently." Orientation="Orientation is determined by the anchor points. The arrowheads may touch other graphics that define the limits of the task. The tactical symbol indicator is centered between point 2 and point 3 when four points are in use or centered on Point 1 when three points are in use."/>
<DrawRule ID="LINE27" AnchorPoints="Where four points are available Point 1 defines the center of the circle. Point 2 defines the radius of the circle. Point 3 defines the curvature of the arc. Point 4 defines the end of the arrow. Where three points are available Point 1 defines the center point of the circle. Point 2 defines the tip of the arrowhead. Point 3 defines the 90 degree arc." SizeShape="Where four points are available, Points 1 and 2 define the size of the circle, which should be adjusted as needed to contain the unit assigned the task. Point 3 controls the curvature of the arc. Point 4 defines the end of the arrow. Where three points are available Points 1 and 2 are connected by a 90 degree arc. The circle will at least be large enough to accommodate a tactical symbol. Point 3 indicates on which side of the line the arc is placed." Orientation="The arrowhead identifies the location/object to be seized and the circle identifies the unit(s) assigned the task. See paragraph 5.3.11 for options to accommodate multiple units."/>
</DrawRules>
<LabelRules>
<LabelRule ID="TEST" Type="Point">
<Expression>Test</Expression>
</LabelRule>
</LabelRules>
<Amplifiers>
<Amplifier ID="AA" Label="Special C2 Headquarters" Description="A text modifier for units; indicator is contained inside the frame; contains the name of the special C2 Headquarters." Type="TEXT" Length="9"/>
<Amplifier ID="AB" Label="Feint/Dummy Indicator" Description="A graphic amplifier for units, equipment and installations that identifies an offensive or defensive unit intended to draw the enemy's attention away from the area of the main attack." Type="GRAPHIC"/>
<Amplifier ID="AC" Label="Installation" Description="A graphic amplifier for units, equipment and installations used to show a particular symbol denotes an installation." Type="GRAPHIC"/>
<Amplifier ID="AD" Label="Platform Type" Description="Electronic Intelligence Notation (ELNOT) or Communications Intelligence Notation (CENOT)" Type="TEXT" Length="6"/>
<Amplifier ID="AE" Label="Equipment Teardown Time" Description="Equipment teardown time in minutes" Type="TEXT" Length="3"/>
<Amplifier ID="AF" Label="Common Identifier" Description="Example: 'Hawk' for Hawk SAM system" Type="TEXT" Length="12"/>
<Amplifier ID="AG" Label="Auxiliary Equipment Indicator" Description="A graphic modifier for equipment that indicates the presence of a towed sonar array." Type="GRAPHIC"/>
<Amplifier ID="AH" Label="Area of Uncertainty" Description="A graphic modifier for units, equipment and installations that indicates the area where an object is most likely to be, based on the object's last report and the reporting accuracty of the sensor that detected the object." Type="GRAPHIC"/>
<Amplifier ID="AI" Label="Dead Reckoning Trailer" Description="A graphic amplifier for units and equipment that identifies where an object should be located at present, given its last reported course and speed." Type="GRAPHIC"/>
<Amplifier ID="AJ" Label="Speed Leader" Description="A graphic amplifier for units, equipment and installations that depicts the speed and direction of movement of an object." Type="GRAPHIC"/>
<Amplifier ID="AK" Label="Pairing Line" Description="A graphic amplifier for units, equipment and installations that connects two objects and is updated dynamically as the positions of the objects change." Type="GRAPHIC"/>
<Amplifier ID="AL" Label="Operational Condition" Description="A graphic amplifier for equipment or installations that indicates operational condition or capacity." Type="GRAPHIC"/>
<Amplifier ID="AO" Label="Engagement Bar" Description="A graphic amplifier for equipment or installations that indicates operational condition or capacity." Type="GRAPHIC"/>
<Amplifier ID="AP" Label="Target Designator" Description="A six character text modifier used in Fire Support operations to uniquely designate targets in accordance with STANAG 2147, where characters 1 and 2 are alphabetic, and characters 3-6 are numeric: AANNNN" Type="TEXT" Length="6"/>
<Amplifier ID="AQ" Label="Guarded Unit" Description="During ballistic missile defense, some tracks are designated as guarded by a particular unit." Type="TEXT" Length="2"/>
<Amplifier ID="AR" Label="Special Designator" Description="Special track designators such as Non-Real Time (NRT) and Tactically Significant (SIG) tracks are denoted here." Type="TEXT" Length="3"/>
<Amplifier ID="AS" Label="Country" Description="Identifies the country of the organization being shown." Remarks="Uses the GENC Standard." Type="TEXT" Length="3"/>
<Amplifier ID="A" Label="Symbol Icon" Description="The innermost part of a symbol that represents a joint military object." Type="GRAPHIC"/>
<Amplifier ID="B" Label="Echelon" Description="A graphic amplifier in a unit symbol that identifies command level." Type="GRAPHIC"/>
<Amplifier ID="C" Label="Quantity" Description="A text amplifier in an equipment symbol that identifies the number of items present." Type="TEXT" Length="9"/>
<Amplifier ID="D" Label="Task Force Indicator" Description="A graphic amplifier that identifies a unit or stability operations symbol as a task force." Type="GRAPHIC"/>
<Amplifier ID="E" Label="Frame Shape Modifier" Description="A graphic modifier that displays affiliation, battle dimension, or exercise amplifying descriptors of an object." Type="GRAPHIC"/>
<Amplifier ID="F" Label="Reinforced or Reduced" Description="A text amplifier in a unit symbol that dispays (+) for reinforced, (-) for reduced, (±) for reinforced and reduced." Type="TEXT" Length="3"/>
<Amplifier ID="G" Label="Staff Comments" Description="A text amplifier for units, equipment, and installations." Remarks="Content is implementation specific." Type="TEXT" Length="20"/>
<Amplifier ID="H" Label="Additional Information" Description="A text amplifier for units, equipment, and installations." Remarks="Content is implementation specific." Type="TEXT" Length="20"/>
<Amplifier ID="J" Label="Evaluation Rating" Description="A text amplifier for units, equipment and installations that consists of a one-letter reliability rating and a one-number credibility rating." Remarks="Reliability: A-F and Credibility: 1-6" Type="TEXT" Length="2"/>
<Amplifier ID="K" Label="Combat Effectiveness" Description="A text amplifier for units and installations that indicates unit effectiveness or installation capability." Type="TEXT" Length="5"/>
<Amplifier ID="L" Label="Signature Equipment" Description="A text amplifier for hostile equipment, '!' indicates detectable electronic signatures." Type="TEXT" Length="1"/>
<Amplifier ID="M" Label="Higher Formation" Description="A text amplifier for units that indicates number or title of higher echelon command (corps are designated by Roman numerals)." Type="TEXT" Length="21"/>
<Amplifier ID="N" Label="Hostile (Enemy)" Description="A text amplifier for equipment, letters 'ENY' denote hostile symbols." Type="TEXT" Length="3"/>
<Amplifier ID="P" Label="IFF/SIF/AIS" Description="A text amplifier displaying IFF/SIF/AIS identification modes and codes." Type="TEXT" Length="15"/>
<Amplifier ID="Q" Label="Direction of Movement Indicator" Description="A graphic amplifier for units and equipment that identifies the direction of movement or intended movement of an object." Type="GRAPHIC"/>
<Amplifier ID="R" Label="Mobility Indicator" Description="A graphic amplifier for units and equipment that identifies the direction of movement or intended movement of an object." Type="GRAPHIC"/>
<Amplifier ID="R2" Label="SIGINT Mobility Indicator" Description="M=Mobile, S=Static, or U=Uncertain" Type="TEXT" Length="1"/>
<Amplifier ID="S" Label="Headquarters Staff Indicator/Offset Location Indicator" Description="Headquarters staff indicator: A graphic amplifier for units, equipment and installations that identifies a unit as a headquarters." Remarks="Offset location indicator: A graphic amplifier for units, equipment and installations used when placing an object away from its actual location." Type="GRAPHIC"/>
<Amplifier ID="T" Label="Unique Designation" Description="A text amplifier for units, equipment and installations that uniquely identifies a particular symbol or track number." Remarks="Identifies acquisition number when used with SIGINT symbology." Type="TEXT" Length="30"/>
<Amplifier ID="V" Label="Type" Description="A text amplifier for equipment that indicates types of equipment." Type="TEXT" Length="24"/>
<Amplifier ID="W" Label="Date/Time Group (DTG)" Description="An alphanumeric designator for displaying a date-time group (DDHHMMSSZMONYYYY) or O/O for on order." Remarks="The date-time group is composed of a group of six numeric digits with a time zone suffix and the standardized three-letter abbreviation for the month followed by four digits representing the year." Type="TEXT" Length="16"/>
<Amplifier ID="X" Label="Altitude/Depth" Description="A text amplifier for units, equipment, and installations that displays either altitude, flight level, depth for submerged objects." Remarks="Alternatively, used to indicate the height of equipment or structures on the ground." Type="TEXT" Length="14"/>
<Amplifier ID="Y" Label="Location" Description="A text amplifier for units, equipment, and installations that displays a symbol's location in degrees, minutes, and decimal minutes." Remarks="Alternatively, in MGRS or other applicable display format." Type="TEXT" Length="19" Note="To support homeland security and homeland defense, the federal Geographic Data Committee (FGDC) US National Grid (USNG) standard when referenced to North American Datum 1983 (NAD83) is operationally equivalent to and is an accepted substitute for MGRS coordinates referenced to WGS 84. Note that at mapping scales of 1:5000 and smaller, NAD83 and WGS 84 are considered equivalent."/>
<Amplifier ID="Z" Label="Speed" Description="A text amplifier for units and equipment that displays velocity as set forth in MIL-STD 6040." Type="TEXT" Length="8"/>
</Amplifiers>
<Versions>
<Version Name="Base" Description="No changes to APP-6(C)/2525D">
<VersionCode>
<DigitOne>1</DigitOne>
<DigitTwo>0</DigitTwo>
</VersionCode>
</Version>
</Versions>
<Contexts>
<Context ID="REALITY" Label="Reality">
<ContextCode>0</ContextCode>
<ContextAmplifiers>
<ContextAmplifier ID="REALITY_CLOVER_AMP" Description="No reality Graphic Amplifier exists" Shape="CLOVER"/>
<ContextAmplifier ID="REALITY_CURVE_AMP" Description="No reality Graphic Amplifier exists" Shape="CURVE"/>
<ContextAmplifier ID="REALITY_RECT_AMP" Description="No reality Graphic Amplifier exists" Shape="RECTANGLE"/>
<ContextAmplifier ID="REALITY_SQUARE_AMP" Description="No reality Graphic Amplifier exists" Shape="SQUARE"/>
<ContextAmplifier ID="REALITY_DIAMOND_AMP" Description="No reality Graphic Amplifier exists" Shape="DIAMOND"/>
<ContextAmplifier ID="REALITY_CIRCLE_AMP" Description="No reality Graphic Amplifier exists" Shape="CIRCLE"/>
</ContextAmplifiers>
</Context>
<Context ID="EXERCISE" Label="Exercise">
<ContextCode>1</ContextCode>
<ContextAmplifiers>
<ContextAmplifier ID="EX_CLOVER_AMP" Graphic="ecloveramp.svg" Shape="CLOVER"/>
<ContextAmplifier ID="EX_CURVE_AMP" Graphic="ecurveamp.svg" Shape="CURVE"/>
<ContextAmplifier ID="EX_RECT_AMP" Graphic="erectamp.svg" Shape="RECTANGLE"/>
<ContextAmplifier ID="EX_SQUARE_AMP" Graphic="esquareamp.svg" Shape="SQUARE"/>
<ContextAmplifier ID="EX_CIRCLE_AMP" Graphic="ecircleamp.svg" Shape="CIRCLE"/>
<ContextAmplifier ID="JOKER_CURVE_AMP" Graphic="jcurveamp.svg" Shape="CURVE"/>
<ContextAmplifier ID="JOKER_CIRCLE_AMP" Graphic="jcircleamp.svg" Shape="CIRCLE"/>
<ContextAmplifier ID="JOKER_RECT_AMP" Graphic="jrectamp.svg" Shape="RECTANGLE"/>
<ContextAmplifier ID="FAKER_CURVE_AMP" Graphic="fcurveamp.svg" Shape="CURVE"/>
<ContextAmplifier ID="FAKER_CIRCLE_AMP" Graphic="fcircleamp.svg" Shape="CIRCLE"/>
<ContextAmplifier ID="FAKER_RECT_AMP" Graphic="frectamp.svg" Shape="RECTANGLE"/>
</ContextAmplifiers>
</Context>
<Context ID="SIMULATION" Label="Simulation">
<ContextCode>2</ContextCode>
<ContextAmplifiers>
<ContextAmplifier ID="SIM_CLOVER_AMP" Graphic="scloveramp.svg" Shape="CLOVER"/>
<ContextAmplifier ID="SIM_CURVE_AMP" Graphic="scurveamp.svg" Shape="CURVE"/>
<ContextAmplifier ID="SIM_RECT_AMP" Graphic="srectamp.svg" Shape="RECTANGLE"/>
<ContextAmplifier ID="SIM_SQUARE_AMP" Graphic="ssquareamp.svg" Shape="SQUARE"/>
<ContextAmplifier ID="SIM_DIAMOND_AMP" Graphic="sdiamondamp.svg" Shape="DIAMOND"/>
<ContextAmplifier ID="SIM_CIRCLE_AMP" Graphic="scircleamp.svg" Shape="CIRCLE"/>
</ContextAmplifiers>
</Context>
<Context ID="EXTENSION" Label="Extension" Description="Details specified by extension">
<ContextCode>9</ContextCode>
<ContextAmplifiers>
<ContextAmplifier ID="EXTENSION_AMP" Description="Graphic Amplifier may be specified by extension" Shape="NA"/>
</ContextAmplifiers>
</Context>
</Contexts>
<StandardIdentities>
<StandardIdentity ID="SI_PENDING" Label="Pending">
<StandardIdentityCode>0</StandardIdentityCode>
</StandardIdentity>
<StandardIdentity ID="SI_UNKNOWN" Label="Unknown">
<StandardIdentityCode>1</StandardIdentityCode>
</StandardIdentity>
<StandardIdentity ID="SI_ASSUMED_FRIEND" Label="Assumed Friend">
<StandardIdentityCode>2</StandardIdentityCode>
</StandardIdentity>
<StandardIdentity ID="SI_FRIEND" Label="Friend">
<StandardIdentityCode>3</StandardIdentityCode>
</StandardIdentity>
<StandardIdentity ID="SI_NEUTRAL" Label="Neutral">
<StandardIdentityCode>4</StandardIdentityCode>
</StandardIdentity>
<StandardIdentity ID="SI_SUSPECT_JOKER" Label="Suspect/Joker">
<StandardIdentityCode>5</StandardIdentityCode>
</StandardIdentity>
<StandardIdentity ID="SI_HOSTILE_FAKER" Label="Hostile/Faker">
<StandardIdentityCode>6</StandardIdentityCode>
</StandardIdentity>
<StandardIdentity ID="SI_EXTENSION" Label="Extension" Description="Details specified by extension">
<StandardIdentityCode>9</StandardIdentityCode>
</StandardIdentity>
</StandardIdentities>
<StandardIdentityGroups>
<StandardIdentityGroup ID="SIG_UNKNOWN" Label="Unknown" StandardIdentityIDs="SI_PENDING SI_UNKNOWN" GraphicSuffix="_0">
<StandardIdentityGroupCode>1</StandardIdentityGroupCode>
</StandardIdentityGroup>
<StandardIdentityGroup ID="SIG_FRIEND" Label="Friend" StandardIdentityIDs="SI_ASSUMED_FRIEND SI_FRIEND" GraphicSuffix="_1">
<StandardIdentityGroupCode>3</StandardIdentityGroupCode>
</StandardIdentityGroup>
<StandardIdentityGroup ID="SIG_NEUTRAL" Label="Neutral" StandardIdentityIDs="SI_NEUTRAL" GraphicSuffix="_2">
<StandardIdentityGroupCode>4</StandardIdentityGroupCode>
</StandardIdentityGroup>
<StandardIdentityGroup ID="SIG_HOSTILE" Label="Hostile" StandardIdentityIDs="SI_HOSTILE_FAKER SI_SUSPECT_JOKER" GraphicSuffix="_3">
<StandardIdentityGroupCode>6</StandardIdentityGroupCode>
</StandardIdentityGroup>
</StandardIdentityGroups>
<Dimensions>
<Dimension ID="INTERNAL" Label="Internal">
<DimensionCode>
<DigitOne>9</DigitOne>
<DigitTwo>8</DigitTwo>
</DimensionCode>
<Fields/>
<SymbolSets>
<SymbolSetRef ID="SS_INTERNAL" Label="Internal" Instance="jmsml_D_Internal.xml">
<SymbolSetCode>
<DigitOne>9</DigitOne>
<DigitTwo>8</DigitTwo>
</SymbolSetCode>
</SymbolSetRef>
</SymbolSets>
</Dimension>
<Dimension ID="UNKNOWN" Label="Unknown">
<DimensionCode>
<DigitOne>0</DigitOne>
<DigitTwo>0</DigitTwo>
</DimensionCode>
<LegacyDimensionCode Name="2525C">Z</LegacyDimensionCode>
<Fields/>
<SymbolSets/>
</Dimension>
<Dimension ID="AIR" Label="Air">
<DimensionCode>
<DigitOne>0</DigitOne>
<DigitTwo>1</DigitTwo>
</DimensionCode>
<LegacyDimensionCode Name="2525C">A</LegacyDimensionCode>
<Fields>
<Field Name="AL" Label="Operational Condition" Description="Indicates operational condition." Remarks="Comprised of only one color. Ex. Aircraft: Red - damaged, Green – fully capable. Ex: Missile: Red – imminent threat, Green – no threat." AmplifierID="AL" X="0" Y="-1"/>
<Field Name="AO" Label="Engagement Bar" Description="May denote 1ocal/remote status, engagement status, and weapon type." Remarks="A:BBB-CC, where A = remote/local, BBB = engagement status, CC = weapon asset." AmplifierID="AO" X="0" Y="1"/>
<Field Name="A" Label="Air Vehicle Icon" Description="Uses icon and sector modifiers" AmplifierID="A" X="0" Y="0"/>
<Field Name="G" Label="Staff Comments" AmplifierID="G" X="1" Y="-2"/>
<Field Name="H" Label="Additional Information" AmplifierID="H" X="1" Y="-2"/>
<Field Name="P" Label="IFF/SIF" Description="A text amplifier displaying IFF/SIF Identification modes and codes. Display priority: Mode 5, Mode S, Mode 4, Mode 2, Mode 3" Remarks="Mode 2 Prefix: 2:#### Example: 2:1234" AmplifierID="P" X="1" Y="1"/>
<Field Name="T" Label="Unique Designation (Track Number)" Description="A text amplifier for units, equipment, and installations that uniquely identifies a particular symbol or track number." Remarks="Prefix = TN:##### Example: TN:13579" AmplifierID="T" X="1" Y="2"/>
<Field Name="V" Label="Type" Description="A text amplifier for equipment that indicates types of equipment." AmplifierID="V" X="1" Y="0"/>
<Field Name="X" Label="Altitude" Description="A text amplifier for units that displays altitude flight level." Remarks="Measurement units shall be displayed within the string. Examples: 1500MSL FL150" AmplifierID="X" X="1" Y="-1"/>
<Field Name="Z" Label="Speed" Description="A text amplifier for units and equipment that displays velocity as set forth in MIL-STD-6040." AmplifierID="Z" X="1" Y="-1"/>
</Fields>
<SymbolSets>
<SymbolSetRef ID="SS_AIR" Label="Air" Instance="jmsml_D_Air.xml">
<SymbolSetCode>
<DigitOne>0</DigitOne>
<DigitTwo>1</DigitTwo>
</SymbolSetCode>
</SymbolSetRef>
<SymbolSetRef ID="SS_AIR_MISSILE" Label="Air Missile" Instance="jmsml_D_Air_Missile.xml">
<SymbolSetCode>
<DigitOne>0</DigitOne>
<DigitTwo>2</DigitTwo>
</SymbolSetCode>
</SymbolSetRef>
<SymbolSetRef ID="SS_SIGINT_AIR" Label="Signals Intelligence - Air" Instance="jmsml_D_SIGINT_Air.xml">
<SymbolSetCode>
<DigitOne>5</DigitOne>
<DigitTwo>1</DigitTwo>
</SymbolSetCode>
</SymbolSetRef>
<SymbolSetRef ID="SS_CYBERSPACE" Label="Cyberspace" Instance="jmsml_D_Cyberspace.xml">
<SymbolSetCode>
<DigitOne>6</DigitOne>
<DigitTwo>0</DigitTwo>
</SymbolSetCode>
</SymbolSetRef>
</SymbolSets>
</Dimension>
<Dimension ID="SPACE" Label="Space">
<DimensionCode>
<DigitOne>0</DigitOne>
<DigitTwo>5</DigitTwo>
</DimensionCode>
<LegacyDimensionCode Name="2525C">P</LegacyDimensionCode>
<Fields>
<Field Name="AL" Label="Operational Condition" Description="Indicates operational condition." Remarks="Comprised of only one color. Ex. Satellite: Red - damaged, Green – fully capable. Ex: Missile: Red – imminent threat, Green – no threat." AmplifierID="AL" X="0" Y="-1"/>
<Field Name="AO" Label="Engagement Bar" Description="May denote 1ocal/remote status, engagement status, and weapon type." Remarks="A:BBB-CC, where A = remote/local, BBB = engagement status, CC = weapon asset." AmplifierID="AO" X="0" Y="1"/>
<Field Name="A" Label="Space Vehicle Icon" Description="Uses icon and sector modifiers" AmplifierID="A" X="0" Y="0"/>
<Field Name="G" Label="Staff Comments" AmplifierID="G" X="1" Y="-2"/>
<Field Name="H" Label="Additional Information" AmplifierID="H" X="1" Y="-2"/>
<Field Name="T" Label="Unique Designation (Track Number)" Description="A text amplifier for units, equipment, and installations that uniquely identifies a particular symbol or track number." Remarks="Prefix = TN:##### Example: TN:13579" AmplifierID="T" X="1" Y="2"/>
<Field Name="V" Label="Type" Description="A text amplifier for equipment that indicates types of equipment." AmplifierID="V" X="1" Y="1"/>
<Field Name="X" Label="Altitude" Description="A text amplifier for units that displays altitude flight level." Remarks="Measurement units shall be displayed within the string. Examples: 1500MSL FL150" AmplifierID="X" X="1" Y="-1"/>
<Field Name="Z" Label="Speed" Description="A text amplifier for units and equipment that displays velocity as set forth in MIL-STD-6040." AmplifierID="Z" X="1" Y="-1"/>
</Fields>
<SymbolSets>
<SymbolSetRef ID="SS_SPACE" Label="Space" Instance="jmsml_D_Space.xml">
<SymbolSetCode>
<DigitOne>0</DigitOne>
<DigitTwo>5</DigitTwo>
</SymbolSetCode>
</SymbolSetRef>
<SymbolSetRef ID="SS_SPACE_MISSILE" Label="Space Missile" Instance="jmsml_D_Space_Missile.xml">
<SymbolSetCode>
<DigitOne>0</DigitOne>
<DigitTwo>6</DigitTwo>
</SymbolSetCode>
</SymbolSetRef>
<SymbolSetRef ID="SS_SIGINT_SPACE" Label="Signals Intelligence - Space" Instance="jmsml_D_SIGINT_Space.xml">
<SymbolSetCode>
<DigitOne>5</DigitOne>
<DigitTwo>0</DigitTwo>
</SymbolSetCode>
</SymbolSetRef>
<SymbolSetRef ID="SS_CYBERSPACE" Label="Cyberspace" Instance="jmsml_D_Cyberspace.xml">
<SymbolSetCode>
<DigitOne>6</DigitOne>
<DigitTwo>0</DigitTwo>
</SymbolSetCode>
</SymbolSetRef>
</SymbolSets>
</Dimension>
<Dimension ID="LAND_UNIT" Label="Land Unit">
<DimensionCode>
<DigitOne>1</DigitOne>
<DigitTwo>0</DigitTwo>
</DimensionCode>
<LegacyDimensionCode Name="2525C">G</LegacyDimensionCode>
<Fields>
<Field Name="AA" Label="Special C2 Headquarters" Description="A text modifier for units; indicator is contained inside the frame; contains the name of the special C2 Headquarters." AmplifierID="AA" X="0" Y="0"/>
<Field Name="AB" Label="Feint/Dummy Indicator" Description="A graphic amplifier for units, equipment and installations that identifies an offensive or defensive unit intended to draw the enemy's attention away from the area of the main attack." AmplifierID="AB" X="0" Y="1"/>
<Field Name="AC" Label="Installation" Description="A graphic amplifier for units, equipment and installations used to show a particular symbol denotes an installation." AmplifierID="AC" X="0" Y="1"/>
<Field Name="AD" Label="Platform Type" Description="Electronic Intelligence Notation (ELNOT) or Communications Intelligence Notation (CENOT)" AmplifierID="AD" X="-1" Y="0"/>
<Field Name="AE" Label="Equipment Teardown Time" Description="Equipment teardown time in minutes" AmplifierID="AE" X="-1" Y="0"/>
<Field Name="AF" Label="Common Identifier" Description="Example: 'Hawk' for Hawk SAM system" AmplifierID="AF" X="0" Y="-2"/>
<Field Name="AL" Label="Operational Condition" Description="Indicates operational condition." Remarks="Comprised of only one color. Ex. Satellite: Red - damaged, Green – fully capable. Ex: Missile: Red – imminent threat, Green – no threat." AmplifierID="AL" X="0" Y="-1"/>
<Field Name="AO" Label="Engagement Bar" Description="May denote 1ocal/remote status, engagement status, and weapon type." Remarks="A:BBB-CC, where A = remote/local, BBB = engagement status, CC = weapon asset." AmplifierID="AO" X="0" Y="1"/>
<Field Name="AR" Label="Special Designator" Description="Special track designators such as Non-Real Time (NRT) and Tactically Significant (SIG) tracks are denoted here." Remarks="No Location designated in MIL-STD-2525D" AmplifierID="AR" X="0" Y="0"/>
<Field Name="A" Label="Basic Branch/Function Icon" Description="The innermost part of a symbol that represents a joint military object." AmplifierID="A" X="0" Y="0"/>
<Field Name="B" Label="Echelon" Description="A graphic amplifier in a unit symbol that identifies command level." AmplifierID="B" X="0" Y="1"/>
<Field Name="C" Label="Quantity" Description="A text amplifier in an equipment symbol that identifies the number of items present." AmplifierID="C" X="0" Y="1"/>
<Field Name="D" Label="Task Force Indicator" Description="A graphic amplifier that identifies a unit or stability operations symbol as a task force." AmplifierID="D" X="0" Y="1"/>
<Field Name="F" Label="Reinforced or Reduced" Description="A text amplifier in a unit symbol that dispays (+) for reinforced, (-) for reduced, (±) for reinforced and reduced." AmplifierID="F" X="1" Y="2"/>
<Field Name="G" Label="Staff Comments" Description="A text amplifier for units, equipment, and installations." AmplifierID="G" X="1" Y="1"/>
<Field Name="H" Label="Additional Information" Description="A text amplifier for units, equipment, and installations." AmplifierID="H" X="1" Y="0"/>
<Field Name="J" Label="Evaluation Rating" Description="A text amplifier for units, equipment and installations that consists of a one-letter reliability rating and a one-number credibility rating." Remarks="Reliability: A-F and Credibility: 1-6" AmplifierID="J" X="1" Y="-2"/>
<Field Name="K" Label="Combat Effectiveness" Description="A text amplifier for units and installations that indicates unit effectiveness or installation capability." Remarks="Fully Operational = FO, Substantially Operational = SO, Marginally Operational = MO, Not Operational = NO, Unknown = UNK" AmplifierID="K" X="1" Y="-2"/>
<Field Name="L" Label="Signature Equipment" Description="A text amplifier for hostile equipment, '!' indicates detectable electronic signatures." AmplifierID="L" X="1" Y="-2"/>
<Field Name="M" Label="Higher Formation" Description="A text amplifier for units that indicates number or title of higher echelon command (corps are designated by Roman numerals)." AmplifierID="M" X="1" Y="-1"/>
<Field Name="N" Label="Hostile (Enemy)" Description="A text amplifier for equipment, letters 'ENY' denote hostile symbols." AmplifierID="N" X="1" Y="-2"/>
<Field Name="P" Label="IFF/SIF" Description="A text amplifier displaying IFF/SIF/AIS identification modes and codes. Display priority: Mode 5, Mode S, Mode 4, Mode 2, Mode 3" Remarks="M:CCCC, where M = Mode, CCCC = Code" AmplifierID="P" X="1" Y="-2"/>
<Field Name="Q" Label="Direction of Movement Indicator" Description="A graphic amplifier for units and equipment that identifies the direction of movement or intended movement of an object." AmplifierID="Q" X="0" Y="-2"/>
<Field Name="R" Label="Mobility Indicator" Description="A graphic amplifier for units and equipment that identifies the direction of movement or intended movement of an object." AmplifierID="R" X="0" Y="-1"/>
<Field Name="S" Label="Headquarters Staff Indicator/Offset Location Indicator" Description="Headquarters staff indicator: A graphic amplifier for units, equipment and installations that identifies a unit as a headquarters." Remarks="Offset location indicator: A graphic amplifier for units, equipment and installations used when placing an object away from its actual location." AmplifierID="S" X="0" Y="-2"/>
<Field Name="T" Label="Unique Designation (Track Number)" Description="A text amplifier for units, equipment, and installations that uniquely identifies a particular symbol or track number." Remarks="Prefix = TN:##### Example: TN:13579" AmplifierID="T" X="1" Y="2"/>
<Field Name="V" Label="Type" Description="A text amplifier for equipment that indicates types of equipment." AmplifierID="V" X="1" Y="1"/>
<Field Name="W" Label="Date-Time Group (DTG)" Description="An alphanumeric designator for displaying a date-time group or on order." Remarks="DDHHMMSSZMONYYYY or O/O, where DD = Day, HH = Hour, MM = Minute, SS = Second, Z = Time Zone, MON = Month, YYYY = Year, O/O = On Order" AmplifierID="W" X="-1" Y="2"/>
<Field Name="X" Label="Altitude" Description="A text amplifier for units that displays altitude flight level." Remarks="Measurement units shall be displayed within the string. Examples: 1500MSL FL150" AmplifierID="X" X="1" Y="-1"/>
<Field Name="Y" Label="A text amplifier for units, equipment, and installations that displays a symbol's location in degrees, minutes, and decimal minutes." Remarks="Alternatively, in MGRS or other applicable display format." AmplifierID="Y" X="-1" Y="1"/>
<Field Name="Z" Label="Speed" Description="A text amplifier for units and equipment that displays velocity as set forth in MIL-STD-6040." AmplifierID="Z" X="1" Y="-1"/>
</Fields>
<SymbolSets>
<SymbolSetRef ID="SS_LAND_UNIT" Label="Land Units" Instance="jmsml_D_Land_Unit.xml">
<SymbolSetCode>
<DigitOne>1</DigitOne>
<DigitTwo>0</DigitTwo>
</SymbolSetCode>
</SymbolSetRef>
<SymbolSetRef ID="SS_LAND_CIVILIAN" Label="Land Civilian" Instance="jmsml_D_Land_Civilian.xml">
<SymbolSetCode>
<DigitOne>1</DigitOne>
<DigitTwo>1</DigitTwo>
</SymbolSetCode>
</SymbolSetRef>
</SymbolSets>
</Dimension>
<Dimension ID="LAND_EQUIPMENT" Label="Land Equipment">
<DimensionCode>
<DigitOne>1</DigitOne>
<DigitTwo>5</DigitTwo>
</DimensionCode>
<LegacyDimensionCode Name="2525C">G</LegacyDimensionCode>
<Fields>
<Field Name="AA" Label="Special C2 Headquarters" Description="A text modifier for units; indicator is contained inside the frame; contains the name of the special C2 Headquarters." AmplifierID="AA" X="0" Y="0"/>
<Field Name="AB" Label="Feint/Dummy Indicator" Description="A graphic amplifier for units, equipment and installations that identifies an offensive or defensive unit intended to draw the enemy's attention away from the area of the main attack." AmplifierID="AB" X="0" Y="1"/>
<Field Name="AC" Label="Installation" Description="A graphic amplifier for units, equipment and installations used to show a particular symbol denotes an installation." AmplifierID="AC" X="0" Y="1"/>
<Field Name="AD" Label="Platform Type" Description="Electronic Intelligence Notation (ELNOT) or Communications Intelligence Notation (CENOT)" AmplifierID="AD" X="-1" Y="0"/>
<Field Name="AE" Label="Equipment Teardown Time" Description="Equipment teardown time in minutes" AmplifierID="AE" X="-1" Y="0"/>
<Field Name="AF" Label="Common Identifier" Description="Example: 'Hawk' for Hawk SAM system" AmplifierID="AF" X="0" Y="-2"/>
<Field Name="AL" Label="Operational Condition" Description="Indicates operational condition." Remarks="Comprised of only one color. Ex. Satellite: Red - damaged, Green – fully capable. Ex: Missile: Red – imminent threat, Green – no threat." AmplifierID="AL" X="0" Y="-1"/>
<Field Name="AO" Label="Engagement Bar" Description="May denote 1ocal/remote status, engagement status, and weapon type." Remarks="A:BBB-CC, where A = remote/local, BBB = engagement status, CC = weapon asset." AmplifierID="AO" X="0" Y="1"/>
<Field Name="AR" Label="Special Designator" Description="Special track designators such as Non-Real Time (NRT) and Tactically Significant (SIG) tracks are denoted here." Remarks="No Location designated in MIL-STD-2525D" AmplifierID="AR" X="0" Y="0"/>
<Field Name="A" Label="Basic Branch/Function Icon" Description="The innermost part of a symbol that represents a joint military object." AmplifierID="A" X="0" Y="0"/>
<Field Name="B" Label="Echelon" Description="A graphic amplifier in a unit symbol that identifies command level." AmplifierID="B" X="0" Y="1"/>
<Field Name="C" Label="Quantity" Description="A text amplifier in an equipment symbol that identifies the number of items present." AmplifierID="C" X="0" Y="1"/>
<Field Name="D" Label="Task Force Indicator" Description="A graphic amplifier that identifies a unit or stability operations symbol as a task force." AmplifierID="D" X="0" Y="1"/>
<Field Name="F" Label="Reinforced or Reduced" Description="A text amplifier in a unit symbol that dispays (+) for reinforced, (-) for reduced, (±) for reinforced and reduced." AmplifierID="F" X="1" Y="2"/>
<Field Name="G" Label="Staff Comments" Description="A text amplifier for units, equipment, and installations." AmplifierID="G" X="1" Y="1"/>
<Field Name="H" Label="Additional Information" Description="A text amplifier for units, equipment, and installations." AmplifierID="H" X="1" Y="0"/>
<Field Name="J" Label="Evaluation Rating" Description="A text amplifier for units, equipment and installations that consists of a one-letter reliability rating and a one-number credibility rating." Remarks="Reliability: A-F and Credibility: 1-6" AmplifierID="J" X="1" Y="-2"/>
<Field Name="K" Label="Combat Effectiveness" Description="A text amplifier for units and installations that indicates unit effectiveness or installation capability." Remarks="Fully Operational = FO, Substantially Operational = SO, Marginally Operational = MO, Not Operational = NO, Unknown = UNK" AmplifierID="K" X="1" Y="-2"/>
<Field Name="L" Label="Signature Equipment" Description="A text amplifier for hostile equipment, '!' indicates detectable electronic signatures." AmplifierID="L" X="1" Y="-2"/>
<Field Name="M" Label="Higher Formation" Description="A text amplifier for units that indicates number or title of higher echelon command (corps are designated by Roman numerals)." AmplifierID="M" X="1" Y="-1"/>
<Field Name="N" Label="Hostile (Enemy)" Description="A text amplifier for equipment, letters 'ENY' denote hostile symbols." AmplifierID="N" X="1" Y="-2"/>
<Field Name="P" Label="IFF/SIF" Description="A text amplifier displaying IFF/SIF/AIS identification modes and codes. Display priority: Mode 5, Mode S, Mode 4, Mode 2, Mode 3" Remarks="M:CCCC, where M = Mode, CCCC = Code" AmplifierID="P" X="1" Y="-2"/>
<Field Name="Q" Label="Direction of Movement Indicator" Description="A graphic amplifier for units and equipment that identifies the direction of movement or intended movement of an object." AmplifierID="Q" X="0" Y="-2"/>
<Field Name="R" Label="Mobility Indicator" Description="A graphic amplifier for units and equipment that identifies the direction of movement or intended movement of an object." AmplifierID="R" X="0" Y="-1"/>
<Field Name="S" Label="Headquarters Staff Indicator/Offset Location Indicator" Description="Headquarters staff indicator: A graphic amplifier for units, equipment and installations that identifies a unit as a headquarters." Remarks="Offset location indicator: A graphic amplifier for units, equipment and installations used when placing an object away from its actual location." AmplifierID="S" X="0" Y="-2"/>
<Field Name="T" Label="Unique Designation (Track Number)" Description="A text amplifier for units, equipment, and installations that uniquely identifies a particular symbol or track number." Remarks="Prefix = TN:##### Example: TN:13579" AmplifierID="T" X="1" Y="2"/>
<Field Name="V" Label="Type" Description="A text amplifier for equipment that indicates types of equipment." AmplifierID="V" X="1" Y="1"/>
<Field Name="W" Label="Date-Time Group (DTG)" Description="An alphanumeric designator for displaying a date-time group or on order." Remarks="DDHHMMSSZMONYYYY or O/O, where DD = Day, HH = Hour, MM = Minute, SS = Second, Z = Time Zone, MON = Month, YYYY = Year, O/O = On Order" AmplifierID="W" X="-1" Y="2"/>
<Field Name="X" Label="Altitude" Description="A text amplifier for units that displays altitude flight level." Remarks="Measurement units shall be displayed within the string. Examples: 1500MSL FL150" AmplifierID="X" X="1" Y="-1"/>
<Field Name="Y" Label="A text amplifier for units, equipment, and installations that displays a symbol's location in degrees, minutes, and decimal minutes." Remarks="Alternatively, in MGRS or other applicable display format." AmplifierID="Y" X="-1" Y="1"/>
<Field Name="Z" Label="Speed" Description="A text amplifier for units and equipment that displays velocity as set forth in MIL-STD-6040." AmplifierID="Z" X="1" Y="-1"/>
</Fields>
<SymbolSets>
<SymbolSetRef ID="SS_LAND_EQUIPMENT" Label="Land Equipment" Instance="jmsml_D_Land_Equipment.xml">
<SymbolSetCode>
<DigitOne>1</DigitOne>
<DigitTwo>5</DigitTwo>
</SymbolSetCode>
</SymbolSetRef>
<SymbolSetRef ID="SS_SIGINT_LAND" Label="Signals Intelligence - Land" Instance="jmsml_D_SIGINT_Land.xml">
<SymbolSetCode>
<DigitOne>5</DigitOne>
<DigitTwo>2</DigitTwo>
</SymbolSetCode>
</SymbolSetRef>
<SymbolSetRef ID="SS_CYBERSPACE" Label="Cyberspace" Instance="jmsml_D_Cyberspace.xml">
<SymbolSetCode>
<DigitOne>6</DigitOne>
<DigitTwo>0</DigitTwo>
</SymbolSetCode>
</SymbolSetRef>
</SymbolSets>
</Dimension>
<Dimension ID="LAND_INSTALLATION" Label="Land Installations">
<DimensionCode>
<DigitOne>2</DigitOne>
<DigitTwo>0</DigitTwo>
</DimensionCode>
<LegacyDimensionCode Name="2525C">G</LegacyDimensionCode>
<Fields>
<Field Name="AA" Label="Special C2 Headquarters" Description="A text modifier for units; indicator is contained inside the frame; contains the name of the special C2 Headquarters." AmplifierID="AA" X="0" Y="0"/>
<Field Name="AB" Label="Feint/Dummy Indicator" Description="A graphic amplifier for units, equipment and installations that identifies an offensive or defensive unit intended to draw the enemy's attention away from the area of the main attack." AmplifierID="AB" X="0" Y="1"/>
<Field Name="AC" Label="Installation" Description="A graphic amplifier for units, equipment and installations used to show a particular symbol denotes an installation." AmplifierID="AC" X="0" Y="1"/>
<Field Name="AD" Label="Platform Type" Description="Electronic Intelligence Notation (ELNOT) or Communications Intelligence Notation (CENOT)" AmplifierID="AD" X="-1" Y="0"/>
<Field Name="AE" Label="Equipment Teardown Time" Description="Equipment teardown time in minutes" AmplifierID="AE" X="-1" Y="0"/>
<Field Name="AF" Label="Common Identifier" Description="Example: 'Hawk' for Hawk SAM system" AmplifierID="AF" X="0" Y="-2"/>
<Field Name="AL" Label="Operational Condition" Description="Indicates operational condition." Remarks="Comprised of only one color. Ex. Satellite: Red - damaged, Green – fully capable. Ex: Missile: Red – imminent threat, Green – no threat." AmplifierID="AL" X="0" Y="-1"/>
<Field Name="AO" Label="Engagement Bar" Description="May denote 1ocal/remote status, engagement status, and weapon type." Remarks="A:BBB-CC, where A = remote/local, BBB = engagement status, CC = weapon asset." AmplifierID="AO" X="0" Y="1"/>
<Field Name="AR" Label="Special Designator" Description="Special track designators such as Non-Real Time (NRT) and Tactically Significant (SIG) tracks are denoted here." Remarks="No Location designated in MIL-STD-2525D" AmplifierID="AR" X="0" Y="0"/>
<Field Name="A" Label="Basic Branch/Function Icon" Description="The innermost part of a symbol that represents a joint military object." AmplifierID="A" X="0" Y="0"/>
<Field Name="B" Label="Echelon" Description="A graphic amplifier in a unit symbol that identifies command level." AmplifierID="B" X="0" Y="1"/>
<Field Name="C" Label="Quantity" Description="A text amplifier in an equipment symbol that identifies the number of items present." AmplifierID="C" X="0" Y="1"/>
<Field Name="D" Label="Task Force Indicator" Description="A graphic amplifier that identifies a unit or stability operations symbol as a task force." AmplifierID="D" X="0" Y="1"/>
<Field Name="F" Label="Reinforced or Reduced" Description="A text amplifier in a unit symbol that dispays (+) for reinforced, (-) for reduced, (±) for reinforced and reduced." AmplifierID="F" X="1" Y="2"/>
<Field Name="G" Label="Staff Comments" Description="A text amplifier for units, equipment, and installations." AmplifierID="G" X="1" Y="1"/>
<Field Name="H" Label="Additional Information" Description="A text amplifier for units, equipment, and installations." AmplifierID="H" X="1" Y="0"/>
<Field Name="J" Label="Evaluation Rating" Description="A text amplifier for units, equipment and installations that consists of a one-letter reliability rating and a one-number credibility rating." Remarks="Reliability: A-F and Credibility: 1-6" AmplifierID="J" X="1" Y="-2"/>
<Field Name="K" Label="Combat Effectiveness" Description="A text amplifier for units and installations that indicates unit effectiveness or installation capability." Remarks="Fully Operational = FO, Substantially Operational = SO, Marginally Operational = MO, Not Operational = NO, Unknown = UNK" AmplifierID="K" X="1" Y="-2"/>
<Field Name="L" Label="Signature Equipment" Description="A text amplifier for hostile equipment, '!' indicates detectable electronic signatures." AmplifierID="L" X="1" Y="-2"/>
<Field Name="M" Label="Higher Formation" Description="A text amplifier for units that indicates number or title of higher echelon command (corps are designated by Roman numerals)." AmplifierID="M" X="1" Y="-1"/>
<Field Name="N" Label="Hostile (Enemy)" Description="A text amplifier for equipment, letters 'ENY' denote hostile symbols." AmplifierID="N" X="1" Y="-2"/>
<Field Name="P" Label="IFF/SIF" Description="A text amplifier displaying IFF/SIF/AIS identification modes and codes. Display priority: Mode 5, Mode S, Mode 4, Mode 2, Mode 3" Remarks="M:CCCC, where M = Mode, CCCC = Code" AmplifierID="P" X="1" Y="-2"/>
<Field Name="Q" Label="Direction of Movement Indicator" Description="A graphic amplifier for units and equipment that identifies the direction of movement or intended movement of an object." AmplifierID="Q" X="0" Y="-2"/>
<Field Name="R" Label="Mobility Indicator" Description="A graphic amplifier for units and equipment that identifies the direction of movement or intended movement of an object." AmplifierID="R" X="0" Y="-1"/>
<Field Name="S" Label="Headquarters Staff Indicator/Offset Location Indicator" Description="Headquarters staff indicator: A graphic amplifier for units, equipment and installations that identifies a unit as a headquarters." Remarks="Offset location indicator: A graphic amplifier for units, equipment and installations used when placing an object away from its actual location." AmplifierID="S" X="0" Y="-2"/>
<Field Name="T" Label="Unique Designation (Track Number)" Description="A text amplifier for units, equipment, and installations that uniquely identifies a particular symbol or track number." Remarks="Prefix = TN:##### Example: TN:13579" AmplifierID="T" X="1" Y="2"/>
<Field Name="V" Label="Type" Description="A text amplifier for equipment that indicates types of equipment." AmplifierID="V" X="1" Y="1"/>
<Field Name="W" Label="Date-Time Group (DTG)" Description="An alphanumeric designator for displaying a date-time group or on order." Remarks="DDHHMMSSZMONYYYY or O/O, where DD = Day, HH = Hour, MM = Minute, SS = Second, Z = Time Zone, MON = Month, YYYY = Year, O/O = On Order" AmplifierID="W" X="-1" Y="2"/>
<Field Name="X" Label="Altitude" Description="A text amplifier for units that displays altitude flight level." Remarks="Measurement units shall be displayed within the string. Examples: 1500MSL FL150" AmplifierID="X" X="1" Y="-1"/>
<Field Name="Y" Description="Location" Label="A text amplifier for units, equipment, and installations that displays a symbol's location in degrees, minutes, and decimal minutes." Remarks="Alternatively, in MGRS or other applicable display format." AmplifierID="Y" X="-1" Y="1"/>
<Field Name="Z" Label="Speed" Description="A text amplifier for units and equipment that displays velocity as set forth in MIL-STD-6040." AmplifierID="Z" X="1" Y="-1"/>
</Fields>
<SymbolSets>
<SymbolSetRef ID="SS_LAND_INSTALLATION" Label="Land Installation" Instance="jmsml_D_Land_Installation.xml">
<SymbolSetCode>
<DigitOne>2</DigitOne>
<DigitTwo>0</DigitTwo>
</SymbolSetCode>
</SymbolSetRef>
</SymbolSets>
</Dimension>
<Dimension ID="SEA_SURFACE" Label="Sea Surface">
<DimensionCode>
<DigitOne>3</DigitOne>
<DigitTwo>0</DigitTwo>
</DimensionCode>
<LegacyDimensionCode Name="2525C">S</LegacyDimensionCode>
<Fields>
<Field Name="AL" Label="Operational Condition" Description="Indicates operational condition." Remarks="Comprised of only one color. Ex. Satellite: Red - damaged, Green – fully capable. Ex: Missile: Red – imminent threat, Green – no threat." AmplifierID="AL" X="0" Y="-1"/>
<Field Name="AO" Label="Engagement Bar" Description="May denote 1ocal/remote status, engagement status, and weapon type." Remarks="A:BBB-CC, where A = remote/local, BBB = engagement status, CC = weapon asset." AmplifierID="AO" X="0" Y="1"/>
<Field Name="AQ" Label="Guarded Unit" Description="During ballistic missile defense, some tracks are designated as guarded by a particular unit." Remarks="The 2-character string, BG" AmplifierID="AQ" X="-1" Y="2"/>
<Field Name="AR" Label="Special Designator" Description="Special track designators, such as Non-Real Time (NRT) and Tactically Significant (SIG) tracks, are denoted here." Remarks="The 3-character strings, NRT or SIG" AmplifierID="AR" X="-1" Y="2"/>
<Field Name="A" Label="Ship Icon" Description="Uses icon and sector modifiers" AmplifierID="A" X="0" Y="0"/>
<Field Name="G" Label="Staff Comments" AmplifierID="G" X="1" Y="-1"/>
<Field Name="H" Label="Additional Information" AmplifierID="H" X="1" Y="-1"/>
<Field Name="P" Label="Automatic Identification System (AIS)" Description="A text amplifier displaying the maritime Automatic Identification System." AmplifierID="P" X="1" Y="0"/>
<Field Name="T" Label="Unique Designation (Track Number)" Description="A text amplifier for units, equipment, and installations that uniquely identifies a particular symbol or track number." Remarks="Prefix = TN:##### Example: TN:13579" AmplifierID="T" X="1" Y="2"/>
<Field Name="V" Label="Type" Description="A text amplifier for equipment that indicates types of equipment." AmplifierID="V" X="1" Y="1"/>
<Field Name="Y" Label="Location" Description="A text amplifier for units, equipment and installations that displays a symbol’s location in degrees, minutes and seconds (or in UTM or other applicable display format)." AmplifierID="Y" X="1" Y="-2"/>
<Field Name="Z" Label="Speed" Description="A text amplifier for units and equipment that displays velocity as set forth in MIL-STD-6040." AmplifierID="Z" X="1" Y="-2"/>
</Fields>
<SymbolSets>
<SymbolSetRef ID="SS_SEA_SURFACE" Label="Sea Surface" Instance="jmsml_D_Sea_Surface.xml">
<SymbolSetCode>
<DigitOne>3</DigitOne>
<DigitTwo>0</DigitTwo>
</SymbolSetCode>
</SymbolSetRef>
<SymbolSetRef ID="SS_SIGINT_SURFACE" Label="Signals Intelligence - Surface" Instance="jmsml_D_SIGINT_Surface.xml">
<SymbolSetCode>
<DigitOne>5</DigitOne>
<DigitTwo>3</DigitTwo>
</SymbolSetCode>
</SymbolSetRef>
<SymbolSetRef ID="SS_CYBERSPACE" Label="Cyberspace" Instance="jmsml_D_Cyberspace.xml">
<SymbolSetCode>
<DigitOne>6</DigitOne>
<DigitTwo>0</DigitTwo>
</SymbolSetCode>
</SymbolSetRef>
</SymbolSets>
</Dimension>
<Dimension ID="SEA_SUBSURFACE" Label="Sea Subsurface">
<DimensionCode>
<DigitOne>3</DigitOne>
<DigitTwo>5</DigitTwo>
</DimensionCode>
<LegacyDimensionCode Name="2525C">U</LegacyDimensionCode>
<Fields>
<Field Name="AL" Label="Operational Condition" Description="Indicates operational condition." Remarks="Comprised of only one color. Ex. Satellite: Red - damaged, Green – fully capable. Ex: Missile: Red – imminent threat, Green – no threat." AmplifierID="AL" X="0" Y="-1"/>
<Field Name="AO" Label="Engagement Bar" Description="May denote 1ocal/remote status, engagement status, and weapon type." Remarks="A:BBB-CC, where A = remote/local, BBB = engagement status, CC = weapon asset." AmplifierID="AO" X="0" Y="1"/>
<Field Name="AQ" Label="Guarded Unit" Description="During ballistic missile defense, some tracks are designated as guarded by a particular unit." Remarks="The 2-character string, BG" AmplifierID="AQ" X="-1" Y="2"/>
<Field Name="AR" Label="Special Designator" Description="Special track designators, such as Non-Real Time (NRT) and Tactically Significant (SIG) tracks, are denoted here." Remarks="The 3-character strings, NRT or SIG" AmplifierID="AR" X="-1" Y="2"/>
<Field Name="G" Label="Staff Comments" AmplifierID="G" X="1" Y="-1"/>
<Field Name="H" Label="Additional Information" AmplifierID="H" X="1" Y="-1"/>
<Field Name="T" Label="Unique Designation (Track Number)" Description="A text amplifier for units, equipment, and installations that uniquely identifies a particular symbol or track number." Remarks="Prefix = TN:##### Example: TN:13579" AmplifierID="T" X="1" Y="2"/>
<Field Name="V" Label="Type" Description="A text amplifier for equipment that indicates types of equipment." AmplifierID="V" X="1" Y="1"/>
</Fields>
<SymbolSets>
<SymbolSetRef ID="SS_SEA_SUBSURFACE" Label="Sea Subsurface" Instance="jmsml_D_Sea_Subsurface.xml">
<SymbolSetCode>
<DigitOne>3</DigitOne>
<DigitTwo>5</DigitTwo>
</SymbolSetCode>
</SymbolSetRef>
<SymbolSetRef ID="SS_MINE_WARFARE" Label="Mine Warfare" Instance="jmsml_D_Mine_Warfare.xml">
<SymbolSetCode>
<DigitOne>3</DigitOne>
<DigitTwo>6</DigitTwo>
</SymbolSetCode>
</SymbolSetRef>
<SymbolSetRef ID="SS_SIGINT_SUBSURFACE" Label="Signals Intelligence - Subsurface" Instance="jmsml_D_SIGINT_Subsurface.xml">
<SymbolSetCode>
<DigitOne>5</DigitOne>
<DigitTwo>4</DigitTwo>
</SymbolSetCode>
</SymbolSetRef>
<SymbolSetRef ID="SS_CYBERSPACE" Label="Cyberspace" Instance="jmsml_D_Cyberspace.xml">
<SymbolSetCode>
<DigitOne>6</DigitOne>
<DigitTwo>0</DigitTwo>
</SymbolSetCode>
</SymbolSetRef>
</SymbolSets>
</Dimension>
<Dimension ID="ACTIVITY" Label="Activities">
<DimensionCode>
<DigitOne>4</DigitOne>
<DigitTwo>0</DigitTwo>
</DimensionCode>
<LegacyDimensionCode Name="2525C">I</LegacyDimensionCode>
<LegacyDimensionCode Name="2525C">O</LegacyDimensionCode>
<Fields>
<Field Name="AS" Label="Country Indicator" Description="A three-letter code that indicates the country of origin of the organization (STANAG 1059)." Remarks="In stability activities, this field can be used for factions or groups." AmplifierID="AS" X="1" Y="2"/>
<Field Name="G" Label="Staff Comments" Description="Free text." Remarks="Can be used by staff for information required by commander." AmplifierID="G" X="1" Y="1"/>
<Field Name="H" Label="Additional Informartion" Description="Free text." AmplifierID="H" X="1" Y="0"/>
<Field Name="J" Label="Evaluation Rating" Description="Degree of confidence that may be placed on the information represented by the symbol." Remarks="It is shown as one letter and one number made up of Reliability of Source and Credibility of Information." AmplifierID="J" X="1" Y="-2"/>
<Field Name="S" Label="Offset Location Indicator" Description="It is used to denote precise location." AmplifierID="S" X="0" Y="-1"/>
<Field Name="W" Label="Date-Time Group" Description="An alphanumeric designator for displaying a datetime group (DDHHMMSSZMONYY) or O/O for on order." Remarks="The date-time group is composed of a group of six numeric digits with a time zone suffix and the standardized three-letter abbreviation for the month followed by two digits." AmplifierID="W" X="-1" Y="2"/>
<Field Name="Y" Label="Location" Description="A text amplifier for units, equipment and installations that displays a symbol’s location in degrees, minutes and seconds (or in UTM or other applicable display format)." AmplifierID="Y" X="-1" Y="1"/>
</Fields>
<SymbolSets>
<SymbolSetRef ID="SS_ACTIVITY" Label="Activity" Instance="jmsml_D_Activity.xml">
<SymbolSetCode>
<DigitOne>4</DigitOne>
<DigitTwo>0</DigitTwo>
</SymbolSetCode>
</SymbolSetRef>
</SymbolSets>
</Dimension>
<Dimension ID="CONTROL_MEASURE" Label="Control Measure">
<DimensionCode>
<DigitOne>2</DigitOne>
<DigitTwo>5</DigitTwo>
</DimensionCode>
<LegacyDimensionCode Name="2525C">G</LegacyDimensionCode>
<Fields>
<!--Not sure what to do with amplifier coordinates, so zeroed out the values.-->
<Field Name="AM" Label="Distance" Description="A numeric amplifier that displays a minimum, maximum, or a specific distance (range, radius, width, length, etc.) in meters." AmplifierID="AM"/>
<Field Name="AN" Label="Azimuth" Description="A numeric amplifier that displays an angle measured from true north to any other line in degrees." AmplifierID="AN"/>
<Field Name="AP" Label="Target Designator" Description="A six character text modifier used in Fire Support operations to uniquely designate targets in accordance with STANAG 2147." Remarks="AANNNN where A = Alphabetic, N = Numeric" AmplifierID="AP"/>
<Field Name="AS" Label="Country Indicator" Description="A three-letter code that indicates the country of origin of the organization (STANAG 1059)." Remarks="In stability activities, this field can be used for factions or groups." AmplifierID="AS"/>
<Field Name="A" Label="Symbol Icon" Description="The innermost part of a symbol that represents a joint military object." AmplifierID="A"/>
<Field Name="B" Label="Echelon" Description="A graphic amplifier in a unit symbol that identifies command level." AmplifierID="B"/>
<Field Name="C" Label="Quantity" Description="A text amplifier in an equipment symbol that identifies the number of items present." AmplifierID="C"/>
<Field Name="H" Label="Additional Information" Description="A text amplifier for control measure symbols; content is implementation specific." AmplifierID="H"/>
<Field Name="N" Label="Hostile (Enemy)" Description="A text amplifier for control measure symbols; the letters 'ENY' denote hostile control measure symbols." AmplifierID="N"/>
<Field Name="Q" Label="Direction of Movement Indicator" Description="A graphic amplifier for events that identifies the direction of movement." AmplifierID="Q"/>
<Field Name="S" Label="Offset Location Indicator" Description="A graphic amplifier for points and CBRN events used when placing an object away from its actual location." AmplifierID="S"/>
<Field Name="T" Label="Unique Designation" Description="A text amplifier that uniquely identifies a particular control measure symbol or target number." Remarks="Prefix = TN:##### Example: TN:13579 Nuclear: delivery unit" AmplifierID="T"/>
<Field Name="V" Label="Type" Description="A text amplifier for equipment that indicates types of equipment." AmplifierID="V"/>
<Field Name="W" Label="Date-Time Group (DTG)" Description="An alphanumeric designator for displaying a date-time group or on order." Remarks="DDHHMMSSZMONYYYY or O/O, where DD = Day, HH = Hour, MM = Minute, SS = Second, Z = Time Zone, MON = Month, YYYY = Year, O/O = On Order" AmplifierID="W"/>
<Field Name="X" Label="Altitude/Depth" Description="A text amplifier that displays the minimum, maximum and/or specific altitude (in feet or meters), flight level, or depth." Remarks="Measurement units shall be displayed within the string. Examples: 1500MSL FL150" AmplifierID="X"/>
<Field Name="Y" Label="Location" Description="A text amplifier that displays a graphic's location in degrees, minutes, and decimal minutes." Remarks="Alternatively, in MGRS or other applicable display format." AmplifierID="Y"/>
</Fields>
<SymbolSets>
<SymbolSetRef ID="SS_CONTROL_MEASURE" Label="Control Measure" Instance="jmsml_D_Control_Measure.xml">
<SymbolSetCode>
<DigitOne>2</DigitOne>
<DigitTwo>5</DigitTwo>
</SymbolSetCode>
</SymbolSetRef>
</SymbolSets>
</Dimension>
<Dimension ID="METOC" Label="Meteorological">
<DimensionCode>
<DigitOne>4</DigitOne>
<DigitTwo>5</DigitTwo>
</DimensionCode>
<LegacyDimensionCode Name="2525C">W</LegacyDimensionCode>
<Fields>
<Field Name="G" Label="Staff Comments" Description="Free text." Remarks="Can be used by staff for information required by commander." AmplifierID="G" X="1" Y="1"/>
<Field Name="H" Label="Additional Informartion" Description="Free text." AmplifierID="H" X="1" Y="0"/>
<Field Name="S" Label="Offset Location Indicator" Description="It is used to denote precise location." AmplifierID="S" X="0" Y="-1"/>
<Field Name="W" Label="Date-Time Group" Description="An alphanumeric designator for displaying a datetime group (DDHHMMSSZMONYY) or O/O for on order." Remarks="The date-time group is composed of a group of six numeric digits with a time zone suffix and the standardized three-letter abbreviation for the month followed by two digits." AmplifierID="W" X="-1" Y="2"/>
<Field Name="Y" Label="Location" Description="A text amplifier for units, equipment and installations that displays a symbol’s location in degrees, minutes and seconds (or in UTM or other applicable display format)." AmplifierID="Y" X="-1" Y="1"/>
</Fields>
<SymbolSets>
<SymbolSetRef ID="SS_ATMOSPHERIC" Label="Atmospheric" Instance="jmsml_D_Atmospheric.xml">
<SymbolSetCode>
<DigitOne>4</DigitOne>
<DigitTwo>5</DigitTwo>
</SymbolSetCode>
</SymbolSetRef>
<SymbolSetRef ID="SS_OCEANIC" Label="Oceanographic" Instance="jmsml_D_Oceanographic.xml">
<SymbolSetCode>
<DigitOne>4</DigitOne>
<DigitTwo>6</DigitTwo>
</SymbolSetCode>
</SymbolSetRef>
<SymbolSetRef ID="SS_MET_SPACE" Label="Meteorological Space" Instance="jmsml_D_Meteorological_Space.xml">
<SymbolSetCode>
<DigitOne>4</DigitOne>
<DigitTwo>7</DigitTwo>
</SymbolSetCode>
</SymbolSetRef>
</SymbolSets>
</Dimension>
</Dimensions>
<Affiliations>
<!-- Internal Dimension Affiliations -->
<Affiliation ID="REALITY_INTERNAL_PENDING" ContextID="REALITY" DimensionID="INTERNAL" StandardIdentityID="SI_PENDING" Shape="CLOVER" Graphic="0_098.svg"/>
<Affiliation ID="EXERCISE_INTERNAL_PENDING" ContextID="EXERCISE" DimensionID="INTERNAL" StandardIdentityID="SI_PENDING" Shape="CLOVER" Graphic="1_098.svg"/>
<Affiliation ID="SIMULATED_INTERNAL_PENDING" ContextID="SIMULATION" DimensionID="INTERNAL" StandardIdentityID="SI_PENDING" Shape="CLOVER" Graphic="2_098.svg"/>
<!-- Unknown Dimension Affiliations -->
<Affiliation ID="REALITY_UNKNOWN_PENDING" ContextID="REALITY" DimensionID="UNKNOWN" StandardIdentityID="SI_PENDING" Shape="CLOVER" Graphic="0_000.svg">
<LegacyStandardIdentityCode Name="2525C">P</LegacyStandardIdentityCode>
</Affiliation>
<Affiliation ID="EXERCISE_UNKNOWN_PENDING" ContextID="EXERCISE" DimensionID="UNKNOWN" StandardIdentityID="SI_PENDING" Shape="CLOVER" Graphic="1_000.svg">
<LegacyStandardIdentityCode Name="2525C">G</LegacyStandardIdentityCode>
</Affiliation>
<Affiliation ID="SIMULATED_UNKNOWN_PENDING" ContextID="SIMULATION" DimensionID="UNKNOWN" StandardIdentityID="SI_PENDING" Shape="CLOVER" Graphic="2_000.svg"/>
<Affiliation ID="REALITY_UNKNOWN_UNKNOWN" ContextID="REALITY" DimensionID="UNKNOWN" StandardIdentityID="SI_UNKNOWN" Shape="CLOVER" Graphic="0_100.svg">
<LegacyStandardIdentityCode Name="2525C">U</LegacyStandardIdentityCode>
</Affiliation>
<Affiliation ID="EXERCISE_UNKNOWN_UNKNOWN" ContextID="EXERCISE" DimensionID="UNKNOWN" StandardIdentityID="SI_UNKNOWN" Shape="CLOVER" Graphic="1_100.svg">
<LegacyStandardIdentityCode Name="2525C">W</LegacyStandardIdentityCode>
</Affiliation>
<Affiliation ID="SIMULATED_UNKNOWN_UNKNOWN" ContextID="SIMULATION" DimensionID="UNKNOWN" StandardIdentityID="SI_UNKNOWN" Shape="CLOVER" Graphic="2_100.svg"/>
<Affiliation ID="REALITY_UNKNOWN_FRIEND" ContextID="REALITY" DimensionID="UNKNOWN" StandardIdentityID="SI_FRIEND" Shape="CIRCLE" Graphic="0_300.svg">
<LegacyStandardIdentityCode Name="2525C">F</LegacyStandardIdentityCode>
</Affiliation>
<Affiliation ID="EXERCISE_UNKNOWN_FRIEND" ContextID="EXERCISE" DimensionID="UNKNOWN" StandardIdentityID="SI_FRIEND" Shape="NA">
<LegacyStandardIdentityCode Name="2525C">D</LegacyStandardIdentityCode>
</Affiliation>
<Affiliation ID="SIMULATED_UNKNOWN_FRIEND" ContextID="SIMULATION" DimensionID="UNKNOWN" StandardIdentityID="SI_FRIEND" Shape="CIRCLE" Graphic="2_300.svg"/>
<Affiliation ID="REALITY_UNKNOWN_NEUTRAL" ContextID="REALITY" DimensionID="UNKNOWN" StandardIdentityID="SI_NEUTRAL" Shape="SQUARE" Graphic="0_400.svg">
<LegacyStandardIdentityCode Name="2525C">N</LegacyStandardIdentityCode>
</Affiliation>
<Affiliation ID="EXERCISE_UNKNOWN_NEUTRAL" ContextID="EXERCISE" DimensionID="UNKNOWN" StandardIdentityID="SI_NEUTRAL" Shape="NA">
<LegacyStandardIdentityCode Name="2525C">L</LegacyStandardIdentityCode>
</Affiliation>
<Affiliation ID="SIMULATED_UNKNOWN_NEUTRAL" ContextID="SIMULATION" DimensionID="UNKNOWN" StandardIdentityID="SI_NEUTRAL" Shape="SQUARE" Graphic="2_400.svg"/>
<Affiliation ID="REALITY_UNKNOWN_HOSTILE" ContextID="REALITY" DimensionID="UNKNOWN" StandardIdentityID="SI_HOSTILE_FAKER" Shape="DIAMOND" Graphic="0_600.svg">
<LegacyStandardIdentityCode Name="2525C">H</LegacyStandardIdentityCode>
</Affiliation>
<Affiliation ID="EXERCISE_UNKNOWN_HOSTILE" ContextID="EXERCISE" DimensionID="UNKNOWN" StandardIdentityID="SI_HOSTILE_FAKER" Shape="NA">
<LegacyStandardIdentityCode Name="2525C">K</LegacyStandardIdentityCode>
</Affiliation>
<Affiliation ID="SIMULATED_UNKNOWN_HOSTILE" ContextID="SIMULATION" DimensionID="UNKNOWN" StandardIdentityID="SI_HOSTILE_FAKER" Shape="DIAMOND" Graphic="2_600.svg"/>
<Affiliation ID="REALITY_UNKNOWN_ASSUMED" ContextID="REALITY" DimensionID="UNKNOWN" StandardIdentityID="SI_ASSUMED_FRIEND" Shape="CIRCLE" Graphic="0_200.svg">
<LegacyStandardIdentityCode Name="2525C">A</LegacyStandardIdentityCode>
</Affiliation>
<Affiliation ID="EXERCISE_UNKNOWN_ASSUMED" ContextID="EXERCISE" DimensionID="UNKNOWN" StandardIdentityID="SI_ASSUMED_FRIEND" Shape="NA">
<LegacyStandardIdentityCode Name="2525C">M</LegacyStandardIdentityCode>
</Affiliation>
<Affiliation ID="SIMULATED_UNKNOWN_ASSUMED" ContextID="SIMULATION" DimensionID="UNKNOWN" StandardIdentityID="SI_ASSUMED_FRIEND" Shape="CIRCLE" Graphic="2_200.svg"/>
<Affiliation ID="REALITY_UNKNOWN_SUSPECT" ContextID="REALITY" DimensionID="UNKNOWN" StandardIdentityID="SI_SUSPECT_JOKER" Shape="DIAMOND" Graphic="0_500.svg">
<LegacyStandardIdentityCode Name="2525C">S</LegacyStandardIdentityCode>
</Affiliation>
<Affiliation ID="EXERCISE_UNKNOWN_SUSPECT" ContextID="EXERCISE" DimensionID="UNKNOWN" StandardIdentityID="SI_SUSPECT_JOKER" Shape="NA">
<LegacyStandardIdentityCode Name="2525C">J</LegacyStandardIdentityCode>
</Affiliation>
<Affiliation ID="SIMULATED_UNKNOWN_SUSPECT" ContextID="SIMULATION" DimensionID="UNKNOWN" StandardIdentityID="SI_SUSPECT_JOKER" Shape="DIAMOND" Graphic="2_500.svg"/>
<!-- Air Dimension Affiliations -->
<Affiliation ID="REALITY_AIR_PENDING" ContextID="REALITY" DimensionID="AIR" StandardIdentityID="SI_PENDING" Shape="CLOVER" Graphic="0_001.svg">
<LegacyStandardIdentityCode Name="2525C">P</LegacyStandardIdentityCode>
</Affiliation>
<Affiliation ID="EXERCISE_AIR_PENDING" ContextID="EXERCISE" DimensionID="AIR" StandardIdentityID="SI_PENDING" Shape="CLOVER" Graphic="1_001.svg">
<LegacyStandardIdentityCode Name="2525C">G</LegacyStandardIdentityCode>
</Affiliation>
<Affiliation ID="SIMULATED_AIR_PENDING" ContextID="SIMULATION" DimensionID="AIR" StandardIdentityID="SI_PENDING" Shape="CLOVER" Graphic="2_001.svg"/>
<Affiliation ID="REALITY_AIR_UNKNOWN" ContextID="REALITY" DimensionID="AIR" StandardIdentityID="SI_UNKNOWN" Shape="CLOVER" Graphic="0_101.svg">
<LegacyStandardIdentityCode Name="2525C">U</LegacyStandardIdentityCode>
</Affiliation>
<Affiliation ID="EXERCISE_AIR_UNKNOWN" ContextID="EXERCISE" DimensionID="AIR" StandardIdentityID="SI_UNKNOWN" Shape="CLOVER" Graphic="1_101.svg">
<LegacyStandardIdentityCode Name="2525C">W</LegacyStandardIdentityCode>
</Affiliation>
<Affiliation ID="SIMULATED_AIR_UNKNOWN" ContextID="SIMULATION" DimensionID="AIR" StandardIdentityID="SI_UNKNOWN" Shape="CLOVER" Graphic="2_101.svg"/>
<Affiliation ID="REALITY_AIR_FRIEND" ContextID="REALITY" DimensionID="AIR" StandardIdentityID="SI_FRIEND" Shape="CURVE" Graphic="0_301.svg">
<LegacyStandardIdentityCode Name="2525C">F</LegacyStandardIdentityCode>
</Affiliation>
<Affiliation ID="EXERCISE_AIR_FRIEND" ContextID="EXERCISE" DimensionID="AIR" StandardIdentityID="SI_FRIEND" Shape="CURVE" Graphic="1_301.svg">
<LegacyStandardIdentityCode Name="2525C">D</LegacyStandardIdentityCode>
</Affiliation>
<Affiliation ID="SIMULATED_AIR_FRIEND" ContextID="SIMULATION" DimensionID="AIR" StandardIdentityID="SI_FRIEND" Shape="CURVE" Graphic="2_301.svg"/>
<Affiliation ID="REALITY_AIR_NEUTRAL" ContextID="REALITY" DimensionID="AIR" StandardIdentityID="SI_NEUTRAL" Shape="CURVE" Graphic="0_401.svg">
<LegacyStandardIdentityCode Name="2525C">N</LegacyStandardIdentityCode>
</Affiliation>
<Affiliation ID="EXERCISE_AIR_NEUTRAL" ContextID="EXERCISE" DimensionID="AIR" StandardIdentityID="SI_NEUTRAL" Shape="CURVE" Graphic="1_401.svg">
<LegacyStandardIdentityCode Name="2525C">L</LegacyStandardIdentityCode>
</Affiliation>
<Affiliation ID="SIMULATED_AIR_NEUTRAL" ContextID="SIMULATION" DimensionID="AIR" StandardIdentityID="SI_NEUTRAL" Shape="CURVE" Graphic="2_401.svg"/>
<Affiliation ID="REALITY_AIR_HOSTILE" ContextID="REALITY" DimensionID="AIR" StandardIdentityID="SI_HOSTILE_FAKER" Shape="CURVE" Graphic="0_601.svg">
<LegacyStandardIdentityCode Name="2525C">H</LegacyStandardIdentityCode>
</Affiliation>
<Affiliation ID="EXERCISE_AIR_HOSTILE" ContextID="EXERCISE" DimensionID="AIR" StandardIdentityID="SI_HOSTILE_FAKER" Shape="CURVE" Graphic="1_601.svg">
<LegacyStandardIdentityCode Name="2525C">K</LegacyStandardIdentityCode>
</Affiliation>
<Affiliation ID="SIMULATED_AIR_HOSTILE" ContextID="SIMULATION" DimensionID="AIR" StandardIdentityID="SI_HOSTILE_FAKER" Shape="CURVE" Graphic="2_601.svg"/>
<Affiliation ID="REALITY_AIR_ASSUMED" ContextID="REALITY" DimensionID="AIR" StandardIdentityID="SI_ASSUMED_FRIEND" Shape="CURVE" Graphic="0_201.svg">
<LegacyStandardIdentityCode Name="2525C">A</LegacyStandardIdentityCode>
</Affiliation>
<Affiliation ID="EXERCISE_AIR_ASSUMED" ContextID="EXERCISE" DimensionID="AIR" StandardIdentityID="SI_ASSUMED_FRIEND" Shape="CURVE" Graphic="1_501.svg">
<LegacyStandardIdentityCode Name="2525C">M</LegacyStandardIdentityCode>
</Affiliation>
<Affiliation ID="SIMULATED_AIR_ASSUMED" ContextID="SIMULATION" DimensionID="AIR" StandardIdentityID="SI_ASSUMED_FRIEND" Shape="CURVE" Graphic="2_201.svg"/>
<Affiliation ID="REALITY_AIR_SUSPECT" ContextID="REALITY" DimensionID="AIR" StandardIdentityID="SI_SUSPECT_JOKER" Shape="CURVE" Graphic="0_501.svg">
<LegacyStandardIdentityCode Name="2525C">S</LegacyStandardIdentityCode>
</Affiliation>
<Affiliation ID="EXERCISE_AIR_SUSPECT" ContextID="EXERCISE" DimensionID="AIR" StandardIdentityID="SI_SUSPECT_JOKER" Shape="CURVE" Graphic="1_601.svg">
<LegacyStandardIdentityCode Name="2525C">J</LegacyStandardIdentityCode>
</Affiliation>
<Affiliation ID="SIMULATED_AIR_SUSPECT" ContextID="SIMULATION" DimensionID="AIR" StandardIdentityID="SI_SUSPECT_JOKER" Shape="CURVE" Graphic="2_501.svg"/>
<!-- Space Dimension Affiliations -->
<Affiliation ID="REALITY_SPACE_PENDING" ContextID="REALITY" DimensionID="SPACE" StandardIdentityID="SI_PENDING" Shape="CLOVER" Graphic="0_005.svg">
<LegacyStandardIdentityCode Name="2525C">P</LegacyStandardIdentityCode>
</Affiliation>
<Affiliation ID="EXERCISE_SPACE_PENDING" ContextID="EXERCISE" DimensionID="SPACE" StandardIdentityID="SI_PENDING" Shape="CLOVER" Graphic="1_005.svg">
<LegacyStandardIdentityCode Name="2525C">G</LegacyStandardIdentityCode>
</Affiliation>
<Affiliation ID="SIMULATED_SPACE_PENDING" ContextID="SIMULATION" DimensionID="SPACE" StandardIdentityID="SI_PENDING" Shape="CLOVER" Graphic="2_005.svg"/>
<Affiliation ID="REALITY_SPACE_UNKNOWN" ContextID="REALITY" DimensionID="SPACE" StandardIdentityID="SI_UNKNOWN" Shape="CLOVER" Graphic="0_105.svg">
<LegacyStandardIdentityCode Name="2525C">U</LegacyStandardIdentityCode>
</Affiliation>
<Affiliation ID="EXERCISE_SPACE_UNKNOWN" ContextID="EXERCISE" DimensionID="SPACE" StandardIdentityID="SI_UNKNOWN" Shape="CLOVER" Graphic="1_105.svg">
<LegacyStandardIdentityCode Name="2525C">W</LegacyStandardIdentityCode>
</Affiliation>
<Affiliation ID="SIMULATED_SPACE_UNKNOWN" ContextID="SIMULATION" DimensionID="SPACE" StandardIdentityID="SI_UNKNOWN" Shape="CLOVER" Graphic="2_105.svg"/>
<Affiliation ID="REALITY_SPACE_FRIEND" ContextID="REALITY" DimensionID="SPACE" StandardIdentityID="SI_FRIEND" Shape="CURVE" Graphic="0_305.svg">
<LegacyStandardIdentityCode Name="2525C">F</LegacyStandardIdentityCode>
</Affiliation>
<Affiliation ID="EXERCISE_SPACE_FRIEND" ContextID="EXERCISE" DimensionID="SPACE" StandardIdentityID="SI_FRIEND" Shape="CURVE" Graphic="1_305.svg">
<LegacyStandardIdentityCode Name="2525C">D</LegacyStandardIdentityCode>
</Affiliation>
<Affiliation ID="SIMULATED_SPACE_FRIEND" ContextID="SIMULATION" DimensionID="SPACE" StandardIdentityID="SI_FRIEND" Shape="CURVE" Graphic="2_305.svg"/>
<Affiliation ID="REALITY_SPACE_NEUTRAL" ContextID="REALITY" DimensionID="SPACE" StandardIdentityID="SI_NEUTRAL" Shape="CURVE" Graphic="0_405.svg">
<LegacyStandardIdentityCode Name="2525C">N</LegacyStandardIdentityCode>
</Affiliation>
<Affiliation ID="EXERCISE_SPACE_NEUTRAL" ContextID="EXERCISE" DimensionID="SPACE" StandardIdentityID="SI_NEUTRAL" Shape="CURVE" Graphic="1_405.svg">
<LegacyStandardIdentityCode Name="2525C">L</LegacyStandardIdentityCode>
</Affiliation>
<Affiliation ID="SIMULATED_SPACE_NEUTRAL" ContextID="SIMULATION" DimensionID="SPACE" StandardIdentityID="SI_NEUTRAL" Shape="CURVE" Graphic="2_405.svg"/>
<Affiliation ID="REALITY_SPACE_HOSTILE" ContextID="REALITY" DimensionID="SPACE" StandardIdentityID="SI_HOSTILE_FAKER" Shape="CURVE" Graphic="0_605.svg">
<LegacyStandardIdentityCode Name="2525C">H</LegacyStandardIdentityCode>
</Affiliation>
<Affiliation ID="EXERCISE_SPACE_HOSTILE" ContextID="EXERCISE" DimensionID="SPACE" StandardIdentityID="SI_HOSTILE_FAKER" Shape="CURVE" Graphic="1_605.svg">
<LegacyStandardIdentityCode Name="2525C">K</LegacyStandardIdentityCode>
</Affiliation>
<Affiliation ID="SIMULATED_SPACE_HOSTILE" ContextID="SIMULATION" DimensionID="SPACE" StandardIdentityID="SI_HOSTILE_FAKER" Shape="CURVE" Graphic="2_605.svg"/>
<Affiliation ID="REALITY_SPACE_ASSUMED" ContextID="REALITY" DimensionID="SPACE" StandardIdentityID="SI_ASSUMED_FRIEND" Shape="CURVE" Graphic="0_205.svg">
<LegacyStandardIdentityCode Name="2525C">A</LegacyStandardIdentityCode>
</Affiliation>
<Affiliation ID="EXERCISE_SPACE_ASSUMED" ContextID="EXERCISE" DimensionID="SPACE" StandardIdentityID="SI_ASSUMED_FRIEND" Shape="CURVE" Graphic="1_205.svg">
<LegacyStandardIdentityCode Name="2525C">M</LegacyStandardIdentityCode>
</Affiliation>
<Affiliation ID="SIMULATED_SPACE_ASSUMED" ContextID="SIMULATION" DimensionID="SPACE" StandardIdentityID="SI_ASSUMED_FRIEND" Shape="CURVE" Graphic="2_205.svg"/>
<Affiliation ID="REALITY_SPACE_SUSPECT" ContextID="REALITY" DimensionID="SPACE" StandardIdentityID="SI_SUSPECT_JOKER" Shape="CURVE" Graphic="0_505.svg">
<LegacyStandardIdentityCode Name="2525C">S</LegacyStandardIdentityCode>
</Affiliation>
<Affiliation ID="EXERCISE_SPACE_SUSPECT" ContextID="EXERCISE" DimensionID="SPACE" StandardIdentityID="SI_SUSPECT_JOKER" Shape="CURVE" Graphic="1_505.svg">
<LegacyStandardIdentityCode Name="2525C">J</LegacyStandardIdentityCode>
</Affiliation>
<Affiliation ID="SIMULATED_SPACE_SUSPECT" ContextID="SIMULATION" DimensionID="SPACE" StandardIdentityID="SI_SUSPECT_JOKER" Shape="CURVE" Graphic="2_505.svg"/>
<!-- Land Unit Affiliations-->
<Affiliation ID="REALITY_LU_PENDING" ContextID="REALITY" DimensionID="LAND_UNIT" StandardIdentityID="SI_PENDING" Shape="CLOVER" Graphic="0_010.svg">
<LegacyStandardIdentityCode Name="2525C">P</LegacyStandardIdentityCode>
</Affiliation>
<Affiliation ID="EXERCISE_LU_PENDING" ContextID="EXERCISE" DimensionID="LAND_UNIT" StandardIdentityID="SI_PENDING" Shape="CLOVER" Graphic="1_010.svg">
<LegacyStandardIdentityCode Name="2525C">G</LegacyStandardIdentityCode>
</Affiliation>
<Affiliation ID="SIMULATED_LU_PENDING" ContextID="SIMULATION" DimensionID="LAND_UNIT" StandardIdentityID="SI_PENDING" Shape="CLOVER" Graphic="2_010.svg"/>
<Affiliation ID="REALITY_LU_UNKNOWN" ContextID="REALITY" DimensionID="LAND_UNIT" StandardIdentityID="SI_UNKNOWN" Shape="CLOVER" Graphic="0_110.svg">
<LegacyStandardIdentityCode Name="2525C">U</LegacyStandardIdentityCode>
</Affiliation>
<Affiliation ID="EXERCISE_LU_UNKNOWN" ContextID="EXERCISE" DimensionID="LAND_UNIT" StandardIdentityID="SI_UNKNOWN" Shape="CLOVER" Graphic="1_110.svg">
<LegacyStandardIdentityCode Name="2525C">W</LegacyStandardIdentityCode>
</Affiliation>
<Affiliation ID="SIMULATED_LU_UNKNOWN" ContextID="SIMULATION" DimensionID="LAND_UNIT" StandardIdentityID="SI_UNKNOWN" Shape="CLOVER" Graphic="2_110.svg"/>
<Affiliation ID="REALITY_LU_FRIEND" ContextID="REALITY" DimensionID="LAND_UNIT" StandardIdentityID="SI_FRIEND" Shape="CIRCLE" Graphic="0_310.svg">
<LegacyStandardIdentityCode Name="2525C">F</LegacyStandardIdentityCode>
</Affiliation>
<Affiliation ID="EXERCISE_LU_FRIEND" ContextID="EXERCISE" DimensionID="LAND_UNIT" StandardIdentityID="SI_FRIEND" Shape="CIRCLE" Graphic="1_310.svg">
<LegacyStandardIdentityCode Name="2525C">D</LegacyStandardIdentityCode>
</Affiliation>
<Affiliation ID="SIMULATED_LU_FRIEND" ContextID="SIMULATION" DimensionID="LAND_UNIT" StandardIdentityID="SI_FRIEND" Shape="CIRCLE" Graphic="2_310.svg"/>
<Affiliation ID="REALITY_LU_NEUTRAL" ContextID="REALITY" DimensionID="LAND_UNIT" StandardIdentityID="SI_NEUTRAL" Shape="SQUARE" Graphic="0_410.svg">
<LegacyStandardIdentityCode Name="2525C">N</LegacyStandardIdentityCode>
</Affiliation>
<Affiliation ID="EXERCISE_LU_NEUTRAL" ContextID="EXERCISE" DimensionID="LAND_UNIT" StandardIdentityID="SI_NEUTRAL" Shape="SQUARE" Graphic="1_410.svg">
<LegacyStandardIdentityCode Name="2525C">L</LegacyStandardIdentityCode>
</Affiliation>
<Affiliation ID="SIMULATED_LU_NEUTRAL" ContextID="SIMULATION" DimensionID="LAND_UNIT" StandardIdentityID="SI_NEUTRAL" Shape="SQUARE" Graphic="2_410.svg"/>
<Affiliation ID="REALITY_LU_HOSTILE" ContextID="REALITY" DimensionID="LAND_UNIT" StandardIdentityID="SI_HOSTILE_FAKER" Shape="DIAMOND" Graphic="0_610.svg">
<LegacyStandardIdentityCode Name="2525C">H</LegacyStandardIdentityCode>
</Affiliation>
<Affiliation ID="EXERCISE_LU_HOSTILE" ContextID="EXERCISE" DimensionID="LAND_UNIT" StandardIdentityID="SI_HOSTILE_FAKER" Shape="CIRCLE" Graphic="1_610.svg">
<LegacyStandardIdentityCode Name="2525C">K</LegacyStandardIdentityCode>
</Affiliation>
<Affiliation ID="SIMULATED_LU_HOSTILE" ContextID="SIMULATION" DimensionID="LAND_UNIT" StandardIdentityID="SI_HOSTILE_FAKER" Shape="DIAMOND" Graphic="2_610.svg"/>
<Affiliation ID="REALITY_LU_ASSUMED" ContextID="REALITY" DimensionID="LAND_UNIT" StandardIdentityID="SI_ASSUMED_FRIEND" Shape="CIRCLE" Graphic="0_210.svg">
<LegacyStandardIdentityCode Name="2525C">A</LegacyStandardIdentityCode>
</Affiliation>
<Affiliation ID="EXERCISE_LU_ASSUMED" ContextID="EXERCISE" DimensionID="LAND_UNIT" StandardIdentityID="SI_ASSUMED_FRIEND" Shape="CIRCLE" Graphic="1_210.svg">
<LegacyStandardIdentityCode Name="2525C">M</LegacyStandardIdentityCode>
</Affiliation>
<Affiliation ID="SIMULATED_LU_ASSUMED" ContextID="SIMULATION" DimensionID="LAND_UNIT" StandardIdentityID="SI_ASSUMED_FRIEND" Shape="CIRCLE" Graphic="2_210.svg"/>
<Affiliation ID="REALITY_LU_SUSPECT" ContextID="REALITY" DimensionID="LAND_UNIT" StandardIdentityID="SI_SUSPECT_JOKER" Shape="DIAMOND" Graphic="0_510.svg">
<LegacyStandardIdentityCode Name="2525C">S</LegacyStandardIdentityCode>
</Affiliation>
<Affiliation ID="EXERCISE_LU_SUSPECT" ContextID="EXERCISE" DimensionID="LAND_UNIT" StandardIdentityID="SI_SUSPECT_JOKER" Shape="CIRCLE" Graphic="1_510.svg">
<LegacyStandardIdentityCode Name="2525C">J</LegacyStandardIdentityCode>
</Affiliation>
<Affiliation ID="SIMULATED_LU_SUSPECT" ContextID="SIMULATION" DimensionID="LAND_UNIT" StandardIdentityID="SI_SUSPECT_JOKER" Shape="DIAMOND" Graphic="2_510.svg"/>